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Author Topic: Fairy Tail Revolution Interest Check (CLOSED THREAD, CHECK OOC)  (Read 3597 times)

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Online Avalon29

Re: Fairy Tail Revolution Interest Check
« Reply #50 on: June 06, 2013, 10:16:22 PM »
Thinking about character a bit more I think I'm going to change his stats slightly by switching his strength and durability stat with speed and agility. Just because I think his full take over form looks more speed focused then strength focused.

On using the fate system, I don't mind either way but I think we could manage god mode characters pretty well without the fate system. Whatever the group decides at the end I'm fine with and on one final note I don't have any problem with hiding certain character elements from others. I like them and think that they add depth to a character.

Offline ShadowFox89

Re: Fairy Tail Revolution Interest Check
« Reply #51 on: June 06, 2013, 10:18:17 PM »
Shun
Shun, Age 22, Female, A-rank

~ Physical Info ~

{Appearance}
(Appearance)

{Tattoo}
Just above her left breast

~ Mentality ~

{Personality}
(Personality)

{Quirks}
{Phobias}
% Likes being barefoot
Enclosed Spaces @
% Loves fighting
Being abandoned @
% Isn't as innocent as she seems

~ Ability Statistics ~

Proficiencies/Stats

Strength: B+
Agility: A-
Speed: B+
Durability: B-
Senses: A-
Spirit: B+
Intelligence: B-
Dexteriety: A

{Magic-Types}

~ Force Redirect: Shun's primary mode of magic. With Force Redirect, Shun can absorb limited amounts of kinetic and magical energy, though the more forces she absorbs the more of a strain on her body. Shun can use this energy to enhance her own attacks, throwing an opponent's punch right back at them.

~ Requip, The Phalanx: The Phalanx-type requip allows Shun to summon and banish spears, shields, and heavy armor of various sorts. The only limit is her magical energy.

{Signature Spell}
Shockwave Destruction - Shun strikes the ground with her spear, driving all her stored energy into the ground. Cracks spread from the spear, the distance depending on just how much energy was stored. Twisting the spear and ripping it from the ground, the earth around her explodes violently, injuring anyone nearby. This blow can be used against living targets, but a body's liquid means it can absorb the energy, and thus much of the damage is wasted. Most targets will still have every bone in their body broken and every organ ruptured, of course.

{Spell List}
~ Force Absorb- She absorbs the kinetic or magical energy from an attack, storing it within her body. There is a limit to the amount she can absorb before the energy starts destroying her body.
~ Force Direct- She directs stored energy within her body into an object, most commonly the point of her spear. Most objects cannot take the sudden increase in energy and explode. The size of the explosion depends on just how much energy was inserted and how large the object was.
~ Force Awaken- With a touch, she can alter stored or potential energy in an object into kinetic energy. As with Force Direct, the larger the object the bigger the boom.
~ Force Enhance- Using absorbed energy, she can channel it into her muscles to supercharge them, giving her superhuman fighting capabilities. There is a downside to this, in that her muscles will destroy themselves from the stress if used too much.

{Non-magic Skills}
# Spearfighting
# Cooking
# Acrobatics
# Non-magic Skill4 (Opt.)

{Weapons}
~ Spear, Grugnir, which is able to change the size of it's shaft or blade. The blade has been magically treated to not be destroyed when it is charged with energy.


~ Personal Background ~

{Biography}

(Biograhpy)

 And due to Force Redirect, Shun enjoys spankings a great deal :3

 The scale I used with Shun is:

A+; 10
A; 9
A-; 8
B+; 7
B; 6
C+; 5
C; 4
C-; 3
D; 2
F; 1

 Add together what you have and average them. Whichever number you get is around your mage rank. S-Rank are those with two or more A+ rated abilities.
« Last Edit: June 08, 2013, 04:34:48 PM by ShadowFox89 »

Offline Carlissa

Re: Fairy Tail Revolution Interest Check
« Reply #52 on: June 06, 2013, 10:19:13 PM »
I used it last year and a bit this year.. The roleplaying on there was fun though. It was either you roleplayed and was good or you didn't at all. I don't use it anymore sadly D:

I've been a member since IMVU began, all the way back in 2004 or something. It was primitive and there weren't a while lot of customization options for your avatar, but they were the better days of the site. I've been on and off of it for a while, but I always question myself why I come back to it. IMVU really has sunk extremely low in recent years, and I've (hopefully) left it for good.

I've never RPed on it though.

Wait! Don't throw the stones yet! FATE is mostly freeform anyway! It's just to help keep things structured and clean. If there's a big fuss over it, I'll drop it and speak of it no more. But I feel that some sort of guidance keeps everyone from making godcharacters and gives context.

edit: For those who don't know what FATE is, it's found here: http://www.faterpg.com/

It is completely free, though you can donate to support the system if you wish.

...


Offline Annie

Re: Fairy Tail Revolution Interest Check
« Reply #53 on: June 06, 2013, 10:28:41 PM »
...



Lol!!

Well, I think we don't need a system. SweetRevenge can check the character stats and determine if they were overpowered or not. You could even help there if he needs it, Shadow, since you already volunteered for that. As for me, I hate overpowered characters, they offer no challenge. I may even tweak down my character if she stands in the average comparing all the characters.

Offline SargentToughie

Re: Fairy Tail Revolution Interest Check
« Reply #54 on: June 06, 2013, 11:11:33 PM »
Done! lemme know what you think, guys. :D

Ralena
Ralena Tharin: B~A class brawler
~ Physical Info ~

Additional pictures: 1, 2, 3.
{Appearance}
Height: 5' 5''    Weight: 125 lbs    Age: 18

{Tattoo}
left ankle

~ Mentality ~

{Personality}
Ralena is very optimistic and cheerful, often to a fault as she goes about her travels. Even though she is a member of Fairy Tail, she has a rather severe case of wanderlust and can often find herself going on long trips simply for the sake of seeing what sorts of adventures she could get into, and what sorts of things she could see. It's very difficult to depress her, and she's naturally very curious and adventurous, this makes her the type of girl who will want to volunteer for jobs or give aid to those asking for it, simply because she wants to see what sorts of things she could get into. Obviously, these personality traits frequently result in her getting into situations that are far over her head and beyond her skill level to handle. Despite that, she maintains a dauntless optimistic attitude, and she seems to always find a way to make things work.

Although she doesn't enjoy fighting to the severity that some others in the guild do, she doesn't back down from any challenge, especially when her friends or her guild are involved. In that way, she is very much a standard member of Fairy Tail, in that she is deathly loyal to her friends and her allies, and she's prideful in the fact that she's a member of Fairy Tail. Despite being something of a tomboy with her desire for adventure and her overall demeanor, she still is every bit a woman when it comes to her fears and desires. When it comes to romance, she is often seen as the woman who fantasizes about finding the perfect boyfriend, but is permanently single. This is obviously something that's subject to change.

{Quirks}
{Phobias}
% Secretly a sucker for a good romance story
Bats (though she's totally cool with spiders and snakes)@
% More proud then one would expect. Refuses to admit mistakes.
enclosed/small spaces @
% Shockingly talented actor

~ Ability Statistics ~

Proficiencies/Stats

Strength: B
Agility: A
Speed: A
Durability: B
Senses: B
Spirit: D
Intelligence: B
Dexteriety: A+

{Magic-Types}

Creation magic (melee weapon specialist), Unknown.

{Signature Spell}
None

{Spell List}
~Create weapon
~Unknown
~None
~None

{Favored weapon list}
-Gauntlets
-Twin swords
-Giant shield
-Claymore
-Strike Chains
-Giant Shuriken

(Note: While Ralena can create weapons of just about any shape and size, these are the kinds that she has the most martial training with, and what she is most comfortable using.)

{Non-magic Skills}
# Acting
# Seduction, though only for comical effect
# Navigation
# Martial arts


~ Personal Background ~

{Biography}

Ralena's history before joining Fairy Tail is filled with nothing but darkness for her, as her first memories are of waking up in one of the guild's bed, and being introduced to the master. Upon the realization that the young girl, about 6 or 7 years old, had no memories of where she came from or who she was, the master decided to make her an honorary member of the guild. This sort of act isn't uncommon, as Fairy Tail is renowned for taking in children with no place left to go. Right along with those other children in the past, Ralena quickly became an exceptional wizard in her own right, and she became a member of Fairy Tail in full.

As she grew up, Ralena developed an all too familiar sense of pride and love for Fairy Tail, since the guild was her home and the other members were her family. Nevertheless, in the back of her mind the mysteries about her past continue to eat at her. Who are her parents? Where was she born? Why had she lost all of her memories, and how did she end up at Fairy Tail? As she grew into her mid to late teens, she started to accept jobs that would take her farther and farther out into the world beyond Magnolia in the hopes that someone out there, somewhere, would be able to give her the answers that she seeks. It was during these jobs that Ralena learned something incredible about her magic, in that her creation weapons are capable of bypassing most types of magical defenses and barriers. Along with that mentality, her shield defuses magical attacks as well. Obviously if the magic attack is stronger then her defense, then her defense will break, but the fact that she is capable of defending herself against powerful magic attacks gives the brawler some hope against a lot of the Fairy Tail mages who are much more talented with their magic then she is.
« Last Edit: June 08, 2013, 11:29:29 PM by SargentToughie »

Offline AidenWhite

Re: Fairy Tail Revolution Interest Check
« Reply #55 on: June 07, 2013, 12:49:32 AM »
Add together what you have and average them. Whichever number you get is around your mage rank. S-Rank are those with two or more A+ rated abilities.

My character has two A+ stats but also has C's to balance it out. I averaged it and my character is a B+.


Do you guys think it'll be alright or should I just choose one and make it A-?

Interesting character, Sarge. Completely hand-to-hand, will make for interesting battles.
« Last Edit: June 07, 2013, 12:50:57 AM by AidenWhite »

Offline LeKinkyTaco

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Re: Fairy Tail Revolution Interest Check
« Reply #56 on: June 07, 2013, 06:27:02 AM »
Leona, the healer :D
Leona Valentina Faye: Little Flower
B-Rank Fairy Tail Member

~ Physical Info ~

{Appearance}
Height: 5'1 Weight: 120lbs Age: 18
Clothing: She is mostly adorned in brightly hued kimonos. Or some days she is dressed quite revealing, though days like that are rare. She seems to stand out with her love out old fashion like so. Her kimono hue depends upon her mood. 
Accessories: She is always wearing a bracelet that says "As brave as a Lioness, as gentle as a flower."
Extra: Depending upon her mood the color of her eyes changes. SO KEEP TRACK OF HER EYE COLOR. A first aid kit, a slender wand that looks like a flower stem, and a big book of medicinal potions/spells that she has yet to read all of. All held in a brown shoulder bag.

{Tattoo}
On the back of her neck, most of the time she has her hair down so it's always hidden. So it surprises people that she is a mage.

~ Mentality ~

{Personality}
Leona is quiet most of the time though she has random outbursts. She tries to keep calm and collect as her regular self. She is always positive and has a smile plastered over her face. She is the type of girl many people would love to be around just to gain a positive vibe from her. Her famous outbursts consists of moods such as anger and shyness. She can also be seen as timid and blushy around men, due to her lack of experience. Leona is naturally an airhead, though surprisingly she has her moments when she sounds quite smart but will snap right back to her airhead-ness. She has a weak spot for animals and they tend to love her almost automatically.

{Quirks}
{Phobias}
% Blindly helping others
Bees(She seems to attract them)@
% Her over-emotional response when people applaud her hard efforts! A simple 'thank you'
Dead flowers@
% A surprisingly good singer
Anthurium@

~ Ability Statistics ~

Proficiencies/Stats

Strength: A-
Agility: C-
Speed: B
Durability: B+
Senses: D
Spirit: SS
Intelligence: F+ (Though for the strength of her magic it's an A+)
Dexterity: C

{Magic-Types}

Healing and potion making



{Signature Spell}
Fallen Pedals - (A)
Type: Supportive. Peony pedals are used as a cast for the wound.
Range: No range.
Effect: Makes a flexible cast and/or heals the injured person.

{Spell List}
Call of the Tiger Lily - (A)
Type: Defensive/Offensive. Sort of like a familiar that she summons with a pedal of a tiger lily.
Range: No specific range, but it can't go no more than seven feet away from her.
Effect: Protects her while she heals and such.
Fighting Form
Carry-able Form
Helper/Human Form(Yes, it's a boy)

Mum-mum - (C)
Type: Potion.
Range: No range.
Effect: More of a potion that is used to gain the truth of someone, depending upon the amount consumed, it is created with the Chrysanthemum flower.

Calluna's protection - (C)
Type: Defense.
Range: Three-five feet around her.
Effect: A sort of shield is summoned for protection.

Diolus - (C)
Type: Potion.
Range: No range.
Effect: A potion that heightens one's strength, made from Gladiolus flowers.

(And heres a weakness!)
Anthurium- A flower that, if she comes in contact with, causes a change to come of her. Her body and personality turns to a dreadful lusty persona in which calls itself Ruim. When she changes, as well as her spells with the 'evil' persona.

{Non-magic Skills}
# Cooking/Baking
# Drawing
# Housework
# Gardening


~ Personal Background ~

{Biography}

As a child Leona's actual names was Victoria Leon Lancaster and she was said to be a girl who was going to die at birth. Her mother was a strong willed and determined to keep the baby although she had many warns. Her mother, Leona, was doing all she could to keep the baby's healthy up. She drank and eaten many herbs, one of them mostly being the peony. Now through her pregnancy her husband, whom was a wizard of noble blood and part of a secret organization which was determined to wipe away all evil mages in the world without mercy. Her father was named Vincent(hence Valentina), and he was hardly ever home to help his wife take care of herself for the baby. Due to the doctors constant warnings of the baby going to die either in the womb, at birth or a few days later, he didn't want to become attached the nesting baby.

But something seemed to shine a bright light on them because on the day the mother was going into labor the father had just came home. The excitement in their manor spread all across the small city. The strong willed mother did all she good with the doubting father by her side. And throughout that Victoria was born. But the pair waited a a week before actually naming her. But it was strange the baby held a odd color to it's hair a sort of silverish bright lavender upon that week and pure green eyes. It was odd indeed for the mother had blonde hair and the father had black.

After several weeks of the family finally complete with a healthy baby girl, the father was called by the secret organization to come and fight for them. The father declined and even brought up the idea of him leaving the organization to stay and be with his family. The organization didn't take this well and demanded he come to fight with him like he promised under oath. The father declined more aggressively and this time it was final. The organization decided to wait before striking the family. They decided upon the girl's fifteenth birthday. After that simple plan the organization kept quiet.

Young Victoria was being brought up quite well. Her mother personally was teaching her many things. That one day when her mother was teaching her how to cook a dish her mother sliced her finger. Victoria, without thinking kissed the cut and at that the cut was sealed as if nothing happened. Her mother was astonished by this and decided to report it to her husband. Victoria was quickly enlisted into a magi school for nobles.

Upon a week before her fifteenth birthday she ran away from the school and went back to her home. There she found it rather silent and dead. She searched the castle to find a small group of people who surround her mother and her father. Upon seeing them slash at her mother and father she grew angry. Yet she felt a sudden rush of sadness hence the destruction of her moods. She blacked out at that second of charging at the people with a knife she found in the kitchen.

She was covered in blood by the time the guards came. Her near death mother gave her daughter a nicely wrapped box before she had finally collapsed. The guards found the girl clinging to dear life with the box in one hand and the bloody knife in the other. Upon seeing she was the only one that was completely conscious they went to attack her. But her quick wits she escaped from them in the forests. She hadn't known that one of the people that had killed her parents was not entirely dead. The person blamed Victoria for the death of everyone and made up the most outrageous story yet.

Without no where to go and the weight of her parents death as well as the ones she killed finally setting on her she collapsed in the middle of a flower filled with peonies. The flowers seemed to feel sorry for her and also shed their pedals for her. She woke to find herself healed mentally and physically, the pedals well upon her. As she woke she found herself looking different and with a different mind set. In fact she was completely blank. No idea of who she was nor what she was doing she stumbled around the fields in which were in full bloom. Coming across a village which held a magic guild. She joined the home without even knowing she had a touch of magic inside of her.

And now here she is, eighteen and gained a name for herself. A healer who doesn't care what guild you're part of, she would help pretty much anyone. For that is what the flowers did for her.

May need to modify her a bit, like her rank. But here she is.
« Last Edit: June 09, 2013, 08:02:35 PM by LeKinkyTaco »

Offline SweetRevengeTopic starter

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Re: Fairy Tail Revolution Interest Check
« Reply #57 on: June 07, 2013, 07:25:59 AM »
I have to say that with the present point system, I feel like A class and S class mages are really close to each other in terms of powers, while there's a big difference between them.

Offline ShadowFox89

Re: Fairy Tail Revolution Interest Check
« Reply #58 on: June 07, 2013, 07:42:43 AM »
 Well, we could include S, SS, SS+ ranks as 11, 12, and 13 respectively...

Offline SargentToughie

Re: Fairy Tail Revolution Interest Check
« Reply #59 on: June 07, 2013, 01:05:08 PM »
I made a few small modifications to Ralena's character sheet for the sake of some clarifications. Her magic is no longer labeled as Ex-quipping, and is instead creation magic. Nothing too big. :D

Also, another small fun thing that you guys can do too if you want, character theme music! Here's one that I really like for Ralena.
Tales of the Abyss OST - Meaning of Birth

Offline LeKinkyTaco

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Re: Fairy Tail Revolution Interest Check
« Reply #60 on: June 07, 2013, 01:24:46 PM »
Yeah I think I'll tweak Leona. Might make her a bit dumb F+ intelligence lol. Always fun to play an airhead.

As for theme songs yes! I already have a song in mind c;

Offline AidenWhite

Re: Fairy Tail Revolution Interest Check
« Reply #61 on: June 08, 2013, 01:57:49 AM »
Yeah I think I'll tweak Leona. Might make her a bit dumb F+ intelligence lol. Always fun to play an airhead.

As for theme songs yes! I already have a song in mind c;

Our characters can be dumb together! Woo!

Offline LeKinkyTaco

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Re: Fairy Tail Revolution Interest Check
« Reply #62 on: June 08, 2013, 02:08:20 AM »
Our characters can be dumb together! Woo!

Yay! Together they'll kick ass :D

Offline SweetRevengeTopic starter

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Re: Fairy Tail Revolution Interest Check
« Reply #63 on: June 08, 2013, 02:33:59 PM »
While creating this character, (which took me forever... any clue how long it takes to make so many techniques? XP Lesson well-learned from making re-equip wizards >.>) I came up with an idea for a second character which I will soon put through profile. It's a class of magic that hasn't really been touched in the anime and I thought to develop it a little more. That, however, will be my next profile. This one is my re-equip wizard =J

Devon Lombrozo, The Knight of Fairy Tail
Devon Lombrozo, Age 19, Male
Alias Fairy Tail's Knight, the Seven Sword Star, Rank A-

~ Physical Info ~

{Appearance}
Rarely seen with without a blazer, Devon likes dressing nicely without the reason. His casual wear includes a button-down shirt, black blazer and either blue jeans or black pants. With his re-equip magic, however, clothes arent a problem for him as he can switch clothes mostly whenever he wants.
{Tattoo}
Left Shoulder blade, dark blue

~ Mentality ~

{Personality}
One who is seen often overly polite and courtly, Devon is referred as a knight for a reason. Even if he left his home 2 years ago, he still holds himself with grace and confidence. Polite as ever, he steps out of his way for polite manners. Though sometimes he seems analytic and arrogant, the man often keeps a third-person point of view in mission that demand his full attention. One who enjoys elegance, he will rearrange and clean without really thinking about it, mostly if he has idle time. A slight perfectionist edge, he makes sure that whatever he is required to do is done to the fullest satisfaction. However, he's also one who will seem more oblivious to emotional attachments, even from his part. It doesn't stop him from being a good romantic. He will enjoy the company of a woman and be her knight for a day. Devon isn't only renown for his skills with a sword or his re-equip magic, offering quality bodyguard service. Nothing less than proper knightly-hood for clients who demand such a job.

{Quirks}
{Phobias}
% Has a sweet tooth
Getting into smelly situations @
% Habit for cleanliness
Losing his skills as a swordsman @
% Plays piano and violin
Failure @
% Overly Polite
~ Ability Statistics ~

Proficiencies/Stats

Strength: S
Agility: B
Speed: B+
Durability: A
Senses: C+
Spirit: B +
Intelligence: B+
Dexterity: SS

{Magic-Types}

Magic Type ~ Re-equip

{Signature Spell}
Seven Swords Dance - With seven katanas on him sheathed on him, the dance revolves around steps and slashes with different blades in the eventually of being slammed in the ground for later uses. Each katana has a different magical/elemental effect; paralyze, burn, freeze, poison, entangle/constrict (vines sprout from the cuts and wrap around their victims and slowly devour their magic), wind-pushes and slice (razor sharp blade specially treated to cut through practically anything). Putting the use of every blade makes for a very flashy and dangerous combos. However, he will rarely use all seven swords against one person

{Spell List}
Re-equip ~Spell-Type 1

Devon owns many many copies of the same blade which, even if he takes care of all his gear equally, doesn't mind losing due to quantities of the same amount. These have no magical effect whatsoever and are regular long swords. He may also choose to use these swords for combat before using his armors or special weapons.
Sword appearance:


Name: Atlantean Warrior
Type: Melee, Water
Range:Close
Description: An armor specifically designed for use with water, this armor is relatievly unaffected by water-based attacks. It also lets the wearer move through water as if on land. The helmet (not present in the image) permit the wearer to breathe underwater and equipment will resist slight water pressure. Going beyond 150 ft underwater is at the user's own risk. The lance can fire it's end like a torpedo/missile, where another tip replaces the first at the expense of a little magic. The projectile will plant itself in the target, but it doesn't do anything more than pierce.

Class: B

Name: Whirlwind Walker
Type: Melee, Wind
Range:Close, mid and long
Description: The long white coat seems to grasp at the air around the wearer, making him as light as a feather and able to move through air with disgruntling swiftness, barely displacing air. Winds will affect the wearer nonetheless. However, this armor permits to take footing and even run on air itself. It negates motion sickness and the pull of gravity for the user, letting them fight in air at their fullest potential. The great-sword channels wind which can be whipped around when the blade is slashes, creating a wind slash and cutting much farther than the blade normally would. These can be launched in salves, requiring a sword swing with every slash.

Class: D

Name: Lightning Lord
Type: Melee, Thunder
Range:Close, Long
Description: This armor is magically enhanced to produce it's own lightning swords, each with the property to use itself up as a lightning bolt to where the blade points. Impervious to electrical attacks, it will funnel any electricity it gets as extra power to it's next attacks. The more energy there is, the more the lightning changes colour, passing from blue to white, then yellow, orange and red is near overload. Upon overload, a large electrical explosion radiates from the armor, but this also destroys the armor and electrifies the wearer. 'Cooling' it down means using up the excess as fast as possible. The lightning lord armor isn't fast compared to other armors, acrobatics and dodging is limited and running speed is definitely affected, but this armor wasn't thought for mobility.

Class: A

Name: Shadow Purge
Type: Melee / Offensive
Range: Close
Description: It's main attribute is it's high-dealing damage that increases with every successful hit. The more damage dealt with a swing, the brighter the blue details on his clothes glow. Long blade, light armor, his movements aren't slowed down too much and has a good reach with the black blade.

Class: A

Name: North Wolf
Type: Melee, Ice
Range: Close
Description: The North Wolf equipement is basic armor and a rapier that spikes ice where it hits. It may trap limbs in solid ice, that just like maker magic, doesn't melt. Surprisingly warm, the armor keeps the wearer as warm as wolf fur and useful to keep warm in cold winter days.

Class: B

Name: Seven Sword Star
Type: Melee / Offensive
Range: Close
Description: This is the form well-known to those who follow Devon. It's his signature re-equip, giving himself a total of seven katanas. Without any actual armors on him, his speed is aided, allowing him to move around with ease and rapidity with a flurry of blades. The blades are meant to be planted around the field and grabbed for different attacks coming from directions that the enemy might not see coming. They are often set up in a rather circular way around himself once he places them all, much like a 7-point star. He will even place them mid-combat. With a blade on averagely every direction, it's only a matter of time before the enemy ends cut down.

Class: A+

Name: Paladin
Type: Melee / Passive
Range: Close
Description: Paladin is a full-armor with shield and sword. It takes physical damage such as any armor usually would. Also known as the knight class, this is the armor that Devon wears the most. Rather slight for heavy armor, the wearer finds himself slightly supported by the armor, as if it read the mind of the user and tries to move with the body to aid movement. The difference is minimal, only enough for Devon to moderately dodge. Acrobatics are not a possibility however, as the armor cannot do anything about it's weight versus gravity.

Class: C

'Secret' Armors
These techniques have been rarely used by Devon because of the devastation possible with these armors and are mostly last resort.

Name: Behemoth
Type: Melee, Fire
Range:Close
Description: Possibly the strongest armor in Devon's repertory, it is also the one that takes the most time to re-equip and is also very slow and heavy. However, the brute force of this armor and it's tenacity are fabled to be impossible to budge on the battlefield. This armor is also very imposing and requires magic to move, as it is a massive, towering armor that stand 10 feet tall. Very resistant, the armor can take on a lot of punishment without breaking down or hurting Devon physically. His red cape ignites anything it touches except the wearer in violet flames as the 'giant' hurls forward in powerful charges that can hurdle through buildings. Usually seen wielding 1, 2, and 3rd if a 20 ft whipe with a heavy metal ball the size of a baseball at the end, all wrapped in the same violet flames as the cape casts.

Class: S

Name: Paladin Phase 2, Artemis Wing
Type: Melee, Thunder, Wind
Range: Close to mid
Description: Artemis Wing is imposing, with it's spread wings tower shield and fully armored stature. Supported by magic, it's agility is breathtaking as he can move practically unhindered whatsoever. The shield can lock itself on the back and support the heavy armor airborne. The shield is imbued with a powerful Aera lacrima that permits the holder to take air. Flight is heights are limited with the Paladin Phase 2 armor, but hovering over the ground perfectly is fine and even agile in the air. The shield also negates incoming magic. The mace crushes down with thundering sounds as it delivers the power of lightning itself to the unfortunate one who stands in it's path. The mace can been thrown, it's crushing strength unchanged. The downsides are the length of time to re-equip this armor and the amount of magic it consumes (as it uses a lot). After either running out of magic or un-equiping the armor, Devon will find himself in a rather weakened and beat up shape, even if he didn't take a beating himself.

Class: S

Name: Shadow Purge Phase 2, Darkness Reborn
Type: Melee, Dark, Fire / Offensive
Range: Close
Description: Even clad in full heavy armor, Devon's movements are only lightly slower that the previous phase. He keeps the same effect with the blade which turns into a greatsword, with every slash augmenting his magic power. Re-equiping this armor is also surprisingly rapid. Blue flames emerge from his hands and incinerates to ashes within seconds anything he touches. A dark aura wraps around Devon and leaves a dreading, cold feeling with every slash. CRITICAL SIDE EFFECT: Equipping this armor will taint Devon's psyche with darkness the more he wears it and the more magic he gains from it. Every time he equips this armor, his mind darkens, almost like his magic becomes stained by a dark force.

Class: SS

{Non-magic Skills}
# Master Swordsmanship/Martial Arts
# Intimidation (his cold eyes and harsh tones make most back down, sometimes in fear depending on goal)
# Intuition
# Repairman-ship for blades and armor


~ Personal Background ~

{Biography}

Growing up in the Lombrozo family was a nice and easy life. Being nobility meant money. Money meant expensive toys, good food and granted importance. So long as you kept quiet, calm, respectful, well-mannered and obedient every second of your life. A controlled life, Devon led when he was a child. It could have bothered many kids, but Devon only adapted and endured. Rarely stepping out of line, he knew the consequences of wrong actions and followed the 'right' path. But a child can't go on without seeing his parents often. They were always working, meeting important people, gone to the business to take care of something or even gone on trips to other facilities, leaving Devon in the care of the maids.

It wasn't until the child was 7 that he took no more. He entered his father's office while he was there and faced the man. After a discussion about filing his time with more instructive topics, Devon suggested his father to put him in a swordsmanship class. Instead, Devon got a private tutor who taught him many different techniques and stances. Devon learned avidly and caught on rapidly, a natural.

A few years later, Devon went into a championship, where he saw his first re-equiping mage. The magic before him enthralled his soul and shortly after, the boy was asking questions about re-equip magic. His tutor slipped a word to the father, whom simply gave task to the instructor to find a re-equip teacher and divide their time to train him in both. The raw talent Devon had with blades was surprising. By 12 years old, the child was able to re-equip many things, from swords to clothes. However, one thing had always been lacking; the parents' presence. It always bothered the child and only thrived him to do better, though all his efforts never got his parents to assist a tournament, even if they both believed that he was a able swordsman.

At 17, Devon grabbed whatever he didn't already have as re-equipment that he needed and left the Lombrozo Estate with a note behind. The note was found by a maid and brought to the attention of the parents who were saddened at first, but quickly got over the departure of their son. Their rapid recovery discomforted Devon, but only sealed his desires to never really see his family once more. However, growing up in nobility had another downside. The common world is a different place, and it wasn't long before the man ended up lost and stumbled in Magnolia and on Fairy Tail's doorstep. It didn't take much for Devon to be accepted as a Fairy Tail wizard, as his swordsmanship was very very difficult to beat. Ever since, the man worked for jobs with Fairy Tail, discovering the world around and building his strength and armory.

 To congratulate you for plowing through this profile, here'a picture of Devon who fell asleep with a sword

« Last Edit: June 09, 2013, 09:25:38 AM by SweetRevenge »

Offline SargentToughie

Re: Fairy Tail Revolution Interest Check
« Reply #64 on: June 08, 2013, 02:48:12 PM »
So now that your character sheet is up, when are we expecting this RP to get rolling?

Offline AidenWhite

Re: Fairy Tail Revolution Interest Check
« Reply #65 on: June 08, 2013, 02:59:41 PM »
While creating this character, (which took me forever... any clue how long it takes to make so many techniques? XP Lesson well-learned from making re-equip wizards >.>) I came up with an idea for a second character which I will soon put through profile. It's a class of magic that hasn't really been touched in the anime and I thought to develop it a little more. That, however, will be my next profile. This one is my re-equip wizard =J

Devon Lombrozo, The Knight of Fairy Tail
Devon Lombrozo, Age 19, Male
Alias Fairy Tail's Knight, the Seven Sword Star, Rank A-

~ Physical Info ~

{Appearance}
Rarely seen with without a blazer, Devon likes dressing nicely without the reason. His casual wear includes a button-down shirt, black blazer and either blue jeans or black pants. With his re-equip magic, however, clothes are ever a problem for him as he can switch clothes mostly whenever he wants.
{Tattoo}
Left Shoulder blade, dark blue

~ Mentality ~

{Personality}
One who is seen often overly polite and courtly, Devon is referred as a knight for a reason. Even if he left his home 2 years ago, he still holds himself with grace and confidence. Polite as ever, he steps out of his way for polite manners. Though sometimes he seems analytic and arrogant, the man often keeps a third-person point of view in mission that demand his full attention. One who enjoys elegance, he will rearrange and clean without really thinking about it, mostly if he has idle time. A slight perfectionist edge, he makes sure that whatever he is required to do is done to the fullest satisfaction. However, he's also one who will seem more oblivious to emotional attachments, even from his part. It doesn't stop him from being a good romantic. He will enjoy the company of a woman and be her knight for a day. Devon isn't only renown for his skills with a sword or his re-equip magic, offering quality bodyguard service. Nothing less than proper knightly-hood for clients who demand such a job.

{Quirks}
{Phobias}
% Has a sweet tooth
Getting into smelly situations @
% Habit for cleanliness
Losing his skills as a swordsman @
% Overly Polite
Failure @
~ Ability Statistics ~

Proficiencies/Stats

Strength: S
Agility: B
Speed: B+
Durability: A
Senses: C+
Spirit: B +
Intelligence: B+
Dexterity: SS

{Magic-Types}

Magic Type ~ Re-equip

{Signature Spell}
Seven Swords Dance - With seven katanas on him sheathed on him, the dance revolves around steps and slashes with different blades in the eventually of being slammed in the ground for later uses. Each katana has a different magical/elemental effect; paralyze, burn, freeze, poison, entangle/constrict (vines sprout from the cuts and wrap around their victims and slowly devour their magic), wind-pushes and slice (razor sharp blade specially treated to cut through practically anything). Putting the use of every blade makes for a very flashy and dangerous combos. However, he will rarely use all seven swords against one person

{Spell List}
Re-equip ~Spell-Type 1

Devon owns many many copies of the same blade which, even if he takes care of all his gear equally, doesn't mind losing due to quantities of the same amount. These have no magical effect whatsoever and are regular long swords. He may also choose to use these swords for combat before using his armors or special weapons.
Sword appearance:


Name: Atlantean Warrior
Type: Melee, Water
Range:Close
Description: An armor specifically designed for use with water, this armor is relatievly unaffected by water-based attacks. It also lets the wearer move through water as if on land. The helmet (not present in the image) permit the wearer to breathe underwater and equipment will resist slight water pressure. Going beyond 150 ft underwater is at the user's own risk. The lance can fire it's end like a torpedo/missile, where another tip replaces the first at the expense of a little magic. The projectile will plant itself in the target, but it doesn't do anything more than pierce.

Class: B

Name: Whirlwind Walker
Type: Melee, Wind
Range:Close, mid and long
Description: The long white coat seems to grasp at the air around the wearer, making him as light as a feather and able to move through air with disgruntling swiftness, barely displacing air. Winds will affect the wearer nonetheless. However, this armor permits to take footing and even run on air itself. It negates motion sickness and the pull of gravity for the user, letting them fight in air at their fullest potential. The great-sword channels wind which can be whipped around when the blade is slashes, creating a wind slash and cutting much farther than the blade normally would. These can be launched in salves, requiring a sword swing with every slash.

Class: D

Name: Lightning Lord
Type: Melee, Thunder
Range:Close, Long
Description: This armor is magically enhanced to produce it's own lightning swords, each with the property to use itself up as a lightning bolt to where the blade points. Impervious to electrical attacks, it will funnel any electricity it gets as extra power to it's next attacks. The more energy there is, the more the lightning changes colour, passing from blue to white, then yellow, orange and red is near overload. Upon overload, a large electrical explosion radiates from the armor, but this also destroys the armor and electrifies the wearer. 'Cooling' it down means using up the excess as fast as possible. The lightning lord armor isn't fast compared to other armors, acrobatics and dodging is limited and running speed is definitely affected, but this armor wasn't thought for mobility.

Class: A

Name: Shadow Purge
Type: Melee / Offensive
Range: Close
Description: It's main attribute is it's high-dealing damage that increases with every successful hit. The more damage dealt with a swing, the brighter the blue details on his clothes glow. Long blade, light armor, his movements aren't slowed down too much and has a good reach with the black blade.

Class: A

Name: North Wolf
Type: Melee, Ice
Range: Close
Description: The North Wolf equipement is basic armor and a rapier that spikes ice where it hits. It may trap limbs in solid ice, that just like maker magic, doesn't melt. Surprisingly warm, the armor keeps the wearer as warm as wolf fur and useful to keep warm in cold winter days.

Class: B

Name: Seven Sword Star
Type: Melee / Offensive
Range: Close
Description: This is the form well-known to those who follow Devon. It's his signature re-equip, giving himself a total of seven katanas. Without any actual armors on him, his speed is aided, allowing him to move around with ease and rapidity with a flurry of blades. The blades are meant to be planted around the field and grabbed for different attacks coming from directions that the enemy might not see coming. They are often set up in a rather circular way around himself once he places them all, much like a 7-point star. He will even place them mid-combat. With a blade on averagely every direction, it's only a matter of time before the enemy ends cut down.

Class: A+

Name: Paladin
Type: Melee / Passive
Range: Close
Description: Paladin is a full-armor with shield and sword. It takes physical damage such as any armor usually would. Also known as the knight class, this is the armor that Devon wears the most. Rather slight for heavy armor, the wearer finds himself slightly supported by the armor, as if it read the mind of the user and tries to move with the body to aid movement. The difference is minimal, only enough for Devon to moderately dodge. Acrobatics are not a possibility however, as the armor cannot do anything about it's weight versus gravity.

Class: C

'Secret' Armors
These techniques have been rarely used by Devon because of the devastation possible with these armors and are mostly last resort.

Name: Behemoth
Type: Melee, Fire
Range:Close
Description: Possibly the strongest armor in Devon's repertory, it is also the one that takes the most time to re-equip and is also very slow and heavy. However, the brute force of this armor and it's tenacity are fabled to be impossible to budge on the battlefield. This armor is also very imposing and requires magic to move, as it is a massive, towering armor that stand 10 feet tall. Very resistant, the armor can take on a lot of punishment without breaking down or hurting Devon physically. His red cape ignites anything it touches except the wearer in violet flames as the 'giant' hurls forward in powerful charges that can hurdle through buildings. Usually seen wielding 1, 2, and 3rd if a 20 ft whipe with a heavy metal ball the size of a baseball at the end, all wrapped in the same violet flames as the cape casts.

Class: S

Name: Paladin Phase 2, Artemis Wing
Type: Melee, Thunder, Wind
Range: Close to mid
Description: Artemis Wing is imposing, with it's spread wings tower shield and fully armored stature. Supported by magic, it's agility is breathtaking as he can move practically unhindered whatsoever. The shield can lock itself on the back and support the heavy armor airborne. The shield is imbued with a powerful Aera lacrima that permits the holder to take air. Flight is heights are limited with the Paladin Phase 2 armor, but hovering over the ground perfectly is fine and even agile in the air. The shield also negates incoming magic. The mace crushes down with thundering sounds as it delivers the power of lightning itself to the unfortunate one who stands in it's path. The mace can been thrown, it's crushing strength unchanged. The downsides are the length of time to re-equip this armor and the amount of magic it consumes (as it uses a lot). After either running out of magic or un-equiping the armor, Devon will find himself in a rather weakened and beat up shape, even if he didn't take a beating himself.

Class: S

Name: Shadow Purge Phase 2, Darkness Reborn
Type: Melee, Dark, Fire / Offensive
Range: Close
Description: Even clad in full heavy armor, Devon's movements are only lightly slower that the previous phase. He keeps the same effect with the blade which turns into a greatsword, with every slash augmenting his magic power. Re-equiping this armor is also surprisingly rapid. Blue flames emerge from his hands and incinerates to ashes within seconds anything he touches. A dark aura wraps around Devon and leaves a dreading, cold feeling with every slash. CRITICAL SIDE EFFECT: Equipping this armor will taint Devon's psyche with darkness the more he wears it and the more magic he gains from it. Every time he equips this armor, his mind darkens, almost like his magic becomes stained by a dark force.

Class: SS

{Non-magic Skills}
# Master Swordsmanship
# Intimidation (his cold eyes and harsh tones make most back down, sometimes in fear depending on goal)
# Intuition
# Repairman-ship for blades and armor


~ Personal Background ~

{Biography}

Growing up in the Lombrozo family was a nice and easy life. Being nobility meant money. Money meant expensive toys, good food and granted importance. So long as you kept quiet, calm, respectful, well-mannered and obedient every second of your life. A controlled life, Devon led when he was a child. It could have bothered many kids, but Devon only adapted and endured. Rarely stepping out of line, he knew the consequences of wrong actions and followed the 'right' path. But a child can't go on without seeing his parents often. They were always working, meeting important people, gone to the business to take care of something or even gone on trips to other facilities, leaving Devon in the care of the maids.

It wasn't until the child was 7 that he took no more. He entered his father's office while he was there and faced the man. After a discussion about filing his time with more instructive topics, Devon suggested his father to put him in a swordsmanship class. Instead, Devon got a private tutor who taught him many different techniques and stances. Devon learned avidly and caught on rapidly, a natural.

A few years later, Devon went into a championship, where he saw his first re-equiping mage. The magic before him enthralled his soul and shortly after, the boy was asking questions about re-equip magic. His tutor slipped a word to the father, whom simply gave task to the instructor to find a re-equip teacher and divide their time to train him in both. The raw talent Devon had with blades was surprising. By 12 years old, the child was able to re-equip many things, from swords to clothes. However, one thing had always been lacking; the parents' presence. It always bothered the child and only thrived him to do better, though all his efforts never got his parents to assist a tournament, even if they both believed that he was a able swordsman.

At 17, Devon grabbed whatever he didn't already have as re-equipment that he needed and left the Lombrozo Estate with a note behind. The note was found by a maid and brought to the attention of the parents who were saddened at first, but quickly got over the departure of their son. Their rapid recovery discomforted Devon, but only sealed his desires to never really see his family once more. However, growing up in nobility had another downside. The common world is a different place, and it wasn't long before the man ended up lost and stumbled in Magnolia and on Fairy Tail's doorstep. It didn't take much for Devon to be accepted as a Fairy Tail wizard, as his swordsmanship was very very difficult to beat. Ever since, the man worked for jobs with Fairy Tail, discovering the world around and building his strength and armory.

 To congratulate you for plowing through this profile, here'a picture of Devon who fell asleep with a sword


Oh. My. God. A battle between your guy and my guy would be epic. Everything would be blowing up. Basically, if these two fought, where they did, there'd be a colossal hole in the ground, followed by no sign of life for about 5km.

Offline SweetRevengeTopic starter

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Re: Fairy Tail Revolution Interest Check
« Reply #66 on: June 08, 2013, 03:04:06 PM »
Well, here's a check list of what's left before being able to start up:

- Name of Guild (if it changes)
- Everyone same group or smaller team cells?
- First job ideas
- ARC IDEAS (I have an idea budding with my character, but it can't happen before a while >.>)
- Guild Master, who's RPing him and if he's simply an NPC / make a full character of him.
- Sorting through the profiles. Anyone have anything to say about anyone's profiles? Speak up. Please.
- Creation of OOC/ Character profile storage
- Creation of actual thread to begin the RP

Offline SargentToughie

Re: Fairy Tail Revolution Interest Check
« Reply #67 on: June 08, 2013, 03:23:25 PM »
The name of the guild should be Fairy Tail, obviously.

As for everybody being on the same team? That'd be a bit much. Just us all being in the same guild together should give us plenty of interactions.

Ralena is going to start on her first job, so I'll elaborate more on that in my opening post.

I also have an Arc in mind for Ralena, though it'll be a while before I want to do it.

Those are the questions that I can answer. :D

Online Avalon29

Re: Fairy Tail Revolution Interest Check
« Reply #68 on: June 08, 2013, 03:33:20 PM »
While creating this character, (which took me forever... any clue how long it takes to make so many techniques? XP Lesson well-learned from making re-equip wizards >.>) I came up with an idea for a second character which I will soon put through profile. It's a class of magic that hasn't really been touched in the anime and I thought to develop it a little more. That, however, will be my next profile. This one is my re-equip wizard =J

Devon Lombrozo, The Knight of Fairy Tail
Devon Lombrozo, Age 19, Male
Alias Fairy Tail's Knight, the Seven Sword Star, Rank A-

~ Physical Info ~

{Appearance}
Rarely seen with without a blazer, Devon likes dressing nicely without the reason. His casual wear includes a button-down shirt, black blazer and either blue jeans or black pants. With his re-equip magic, however, clothes are ever a problem for him as he can switch clothes mostly whenever he wants.
{Tattoo}
Left Shoulder blade, dark blue

~ Mentality ~

{Personality}
One who is seen often overly polite and courtly, Devon is referred as a knight for a reason. Even if he left his home 2 years ago, he still holds himself with grace and confidence. Polite as ever, he steps out of his way for polite manners. Though sometimes he seems analytic and arrogant, the man often keeps a third-person point of view in mission that demand his full attention. One who enjoys elegance, he will rearrange and clean without really thinking about it, mostly if he has idle time. A slight perfectionist edge, he makes sure that whatever he is required to do is done to the fullest satisfaction. However, he's also one who will seem more oblivious to emotional attachments, even from his part. It doesn't stop him from being a good romantic. He will enjoy the company of a woman and be her knight for a day. Devon isn't only renown for his skills with a sword or his re-equip magic, offering quality bodyguard service. Nothing less than proper knightly-hood for clients who demand such a job.

{Quirks}
{Phobias}
% Has a sweet tooth
Getting into smelly situations @
% Habit for cleanliness
Losing his skills as a swordsman @
% Overly Polite
Failure @
~ Ability Statistics ~

Proficiencies/Stats

Strength: S
Agility: B
Speed: B+
Durability: A
Senses: C+
Spirit: B +
Intelligence: B+
Dexterity: SS

{Magic-Types}

Magic Type ~ Re-equip

{Signature Spell}
Seven Swords Dance - With seven katanas on him sheathed on him, the dance revolves around steps and slashes with different blades in the eventually of being slammed in the ground for later uses. Each katana has a different magical/elemental effect; paralyze, burn, freeze, poison, entangle/constrict (vines sprout from the cuts and wrap around their victims and slowly devour their magic), wind-pushes and slice (razor sharp blade specially treated to cut through practically anything). Putting the use of every blade makes for a very flashy and dangerous combos. However, he will rarely use all seven swords against one person

{Spell List}
Re-equip ~Spell-Type 1

Devon owns many many copies of the same blade which, even if he takes care of all his gear equally, doesn't mind losing due to quantities of the same amount. These have no magical effect whatsoever and are regular long swords. He may also choose to use these swords for combat before using his armors or special weapons.
Sword appearance:


Name: Atlantean Warrior
Type: Melee, Water
Range:Close
Description: An armor specifically designed for use with water, this armor is relatievly unaffected by water-based attacks. It also lets the wearer move through water as if on land. The helmet (not present in the image) permit the wearer to breathe underwater and equipment will resist slight water pressure. Going beyond 150 ft underwater is at the user's own risk. The lance can fire it's end like a torpedo/missile, where another tip replaces the first at the expense of a little magic. The projectile will plant itself in the target, but it doesn't do anything more than pierce.

Class: B

Name: Whirlwind Walker
Type: Melee, Wind
Range:Close, mid and long
Description: The long white coat seems to grasp at the air around the wearer, making him as light as a feather and able to move through air with disgruntling swiftness, barely displacing air. Winds will affect the wearer nonetheless. However, this armor permits to take footing and even run on air itself. It negates motion sickness and the pull of gravity for the user, letting them fight in air at their fullest potential. The great-sword channels wind which can be whipped around when the blade is slashes, creating a wind slash and cutting much farther than the blade normally would. These can be launched in salves, requiring a sword swing with every slash.

Class: D

Name: Lightning Lord
Type: Melee, Thunder
Range:Close, Long
Description: This armor is magically enhanced to produce it's own lightning swords, each with the property to use itself up as a lightning bolt to where the blade points. Impervious to electrical attacks, it will funnel any electricity it gets as extra power to it's next attacks. The more energy there is, the more the lightning changes colour, passing from blue to white, then yellow, orange and red is near overload. Upon overload, a large electrical explosion radiates from the armor, but this also destroys the armor and electrifies the wearer. 'Cooling' it down means using up the excess as fast as possible. The lightning lord armor isn't fast compared to other armors, acrobatics and dodging is limited and running speed is definitely affected, but this armor wasn't thought for mobility.

Class: A

Name: Shadow Purge
Type: Melee / Offensive
Range: Close
Description: It's main attribute is it's high-dealing damage that increases with every successful hit. The more damage dealt with a swing, the brighter the blue details on his clothes glow. Long blade, light armor, his movements aren't slowed down too much and has a good reach with the black blade.

Class: A

Name: North Wolf
Type: Melee, Ice
Range: Close
Description: The North Wolf equipement is basic armor and a rapier that spikes ice where it hits. It may trap limbs in solid ice, that just like maker magic, doesn't melt. Surprisingly warm, the armor keeps the wearer as warm as wolf fur and useful to keep warm in cold winter days.

Class: B

Name: Seven Sword Star
Type: Melee / Offensive
Range: Close
Description: This is the form well-known to those who follow Devon. It's his signature re-equip, giving himself a total of seven katanas. Without any actual armors on him, his speed is aided, allowing him to move around with ease and rapidity with a flurry of blades. The blades are meant to be planted around the field and grabbed for different attacks coming from directions that the enemy might not see coming. They are often set up in a rather circular way around himself once he places them all, much like a 7-point star. He will even place them mid-combat. With a blade on averagely every direction, it's only a matter of time before the enemy ends cut down.

Class: A+

Name: Paladin
Type: Melee / Passive
Range: Close
Description: Paladin is a full-armor with shield and sword. It takes physical damage such as any armor usually would. Also known as the knight class, this is the armor that Devon wears the most. Rather slight for heavy armor, the wearer finds himself slightly supported by the armor, as if it read the mind of the user and tries to move with the body to aid movement. The difference is minimal, only enough for Devon to moderately dodge. Acrobatics are not a possibility however, as the armor cannot do anything about it's weight versus gravity.

Class: C

'Secret' Armors
These techniques have been rarely used by Devon because of the devastation possible with these armors and are mostly last resort.

Name: Behemoth
Type: Melee, Fire
Range:Close
Description: Possibly the strongest armor in Devon's repertory, it is also the one that takes the most time to re-equip and is also very slow and heavy. However, the brute force of this armor and it's tenacity are fabled to be impossible to budge on the battlefield. This armor is also very imposing and requires magic to move, as it is a massive, towering armor that stand 10 feet tall. Very resistant, the armor can take on a lot of punishment without breaking down or hurting Devon physically. His red cape ignites anything it touches except the wearer in violet flames as the 'giant' hurls forward in powerful charges that can hurdle through buildings. Usually seen wielding 1, 2, and 3rd if a 20 ft whipe with a heavy metal ball the size of a baseball at the end, all wrapped in the same violet flames as the cape casts.

Class: S

Name: Paladin Phase 2, Artemis Wing
Type: Melee, Thunder, Wind
Range: Close to mid
Description: Artemis Wing is imposing, with it's spread wings tower shield and fully armored stature. Supported by magic, it's agility is breathtaking as he can move practically unhindered whatsoever. The shield can lock itself on the back and support the heavy armor airborne. The shield is imbued with a powerful Aera lacrima that permits the holder to take air. Flight is heights are limited with the Paladin Phase 2 armor, but hovering over the ground perfectly is fine and even agile in the air. The shield also negates incoming magic. The mace crushes down with thundering sounds as it delivers the power of lightning itself to the unfortunate one who stands in it's path. The mace can been thrown, it's crushing strength unchanged. The downsides are the length of time to re-equip this armor and the amount of magic it consumes (as it uses a lot). After either running out of magic or un-equiping the armor, Devon will find himself in a rather weakened and beat up shape, even if he didn't take a beating himself.

Class: S

Name: Shadow Purge Phase 2, Darkness Reborn
Type: Melee, Dark, Fire / Offensive
Range: Close
Description: Even clad in full heavy armor, Devon's movements are only lightly slower that the previous phase. He keeps the same effect with the blade which turns into a greatsword, with every slash augmenting his magic power. Re-equiping this armor is also surprisingly rapid. Blue flames emerge from his hands and incinerates to ashes within seconds anything he touches. A dark aura wraps around Devon and leaves a dreading, cold feeling with every slash. CRITICAL SIDE EFFECT: Equipping this armor will taint Devon's psyche with darkness the more he wears it and the more magic he gains from it. Every time he equips this armor, his mind darkens, almost like his magic becomes stained by a dark force.

Class: SS

{Non-magic Skills}
# Master Swordsmanship
# Intimidation (his cold eyes and harsh tones make most back down, sometimes in fear depending on goal)
# Intuition
# Repairman-ship for blades and armor


~ Personal Background ~

{Biography}

Growing up in the Lombrozo family was a nice and easy life. Being nobility meant money. Money meant expensive toys, good food and granted importance. So long as you kept quiet, calm, respectful, well-mannered and obedient every second of your life. A controlled life, Devon led when he was a child. It could have bothered many kids, but Devon only adapted and endured. Rarely stepping out of line, he knew the consequences of wrong actions and followed the 'right' path. But a child can't go on without seeing his parents often. They were always working, meeting important people, gone to the business to take care of something or even gone on trips to other facilities, leaving Devon in the care of the maids.

It wasn't until the child was 7 that he took no more. He entered his father's office while he was there and faced the man. After a discussion about filing his time with more instructive topics, Devon suggested his father to put him in a swordsmanship class. Instead, Devon got a private tutor who taught him many different techniques and stances. Devon learned avidly and caught on rapidly, a natural.

A few years later, Devon went into a championship, where he saw his first re-equiping mage. The magic before him enthralled his soul and shortly after, the boy was asking questions about re-equip magic. His tutor slipped a word to the father, whom simply gave task to the instructor to find a re-equip teacher and divide their time to train him in both. The raw talent Devon had with blades was surprising. By 12 years old, the child was able to re-equip many things, from swords to clothes. However, one thing had always been lacking; the parents' presence. It always bothered the child and only thrived him to do better, though all his efforts never got his parents to assist a tournament, even if they both believed that he was a able swordsman.

At 17, Devon grabbed whatever he didn't already have as re-equipment that he needed and left the Lombrozo Estate with a note behind. The note was found by a maid and brought to the attention of the parents who were saddened at first, but quickly got over the departure of their son. Their rapid recovery discomforted Devon, but only sealed his desires to never really see his family once more. However, growing up in nobility had another downside. The common world is a different place, and it wasn't long before the man ended up lost and stumbled in Magnolia and on Fairy Tail's doorstep. It didn't take much for Devon to be accepted as a Fairy Tail wizard, as his swordsmanship was very very difficult to beat. Ever since, the man worked for jobs with Fairy Tail, discovering the world around and building his strength and armory.

 To congratulate you for plowing through this profile, here'a picture of Devon who fell asleep with a sword


 I thought finding pictures for my techniques took a long time. I don't even want to hazard a guess on how long it took to finish all those spells.

It's making me want to come up with a few more techniques of my own.

Well, here's a check list of what's left before being able to start up:

- Name of Guild (if it changes)
- Everyone same group or smaller team cells?
- First job ideas
- ARC IDEAS (I have an idea budding with my character, but it can't happen before a while >.>)
- Guild Master, who's RPing him and if he's simply an NPC / make a full character of him.
- Sorting through the profiles. Anyone have anything to say about anyone's profiles? Speak up. Please.
- Creation of OOC/ Character profile storage
- Creation of actual thread to begin the RP

I think smaller team cells that contribute to a larger effort would work best for the RP. Just because  9 or 10 people working on a single job may be too much.

I have a rough idea for an Arc with Luca but I'd like to play with the idea a bit more before I send you the idea.

I'll come up with a few ideas on a first job in a moment. It'll just take a little while.

Offline AidenWhite

Re: Fairy Tail Revolution Interest Check
« Reply #69 on: June 08, 2013, 03:41:41 PM »
For my character, I just put up three techniques, but I'll have him develop more over the span of the RP, however long it goes.

As for Lyuk's arc, I can't say I have anything in mind.

Offline ShadowFox89

Re: Fairy Tail Revolution Interest Check
« Reply #70 on: June 08, 2013, 03:42:55 PM »
 I need to finish my sheet first :P

 And Revenge, you were worried about Shun being overpowered? :P

 I can work up a Dark Guild for us to challenge, though honestly actually running the NPCs should be better left to someone who can post for all of them.

 Also, Devon vs Shun. 'tis all I'm saiyan.

Offline SargentToughie

Re: Fairy Tail Revolution Interest Check
« Reply #71 on: June 08, 2013, 03:53:23 PM »
Wow, everybody wants to fight Devon...

Offline Carlissa

Re: Fairy Tail Revolution Interest Check
« Reply #72 on: June 08, 2013, 03:55:24 PM »
I dont want to fight Devon. I want to make love to Devon.

Offline SweetRevengeTopic starter

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Re: Fairy Tail Revolution Interest Check
« Reply #73 on: June 08, 2013, 03:59:28 PM »
Leaving all the NPC's to one person... I don't know. If we lose them, we're kinda screwed >.>

Also small tid-bit, coming up for a theme song for Devon is going to be a teensy complicated... With every form being so different and all >.> XP Now that I've read through everyone's profiles, I can start thinking of my S rank and my C rank wizards >.> The S rank won't show up for a while though... Long missions.

And Shadow, I realized I was the one who was wrong. When I started calculating through the average, it wasn't up to the right scores >.> So I had to bump it up. A LOT. =/

Aww shweet =w= Devon's getting action wherever he goes.
« Last Edit: June 08, 2013, 04:13:45 PM by SweetRevenge »

Offline ShadowFox89

Re: Fairy Tail Revolution Interest Check
« Reply #74 on: June 08, 2013, 04:01:31 PM »
I dont want to fight Devon. I want to make love to Devon.

 Pffft, everyone knows a good fight is just a lead up to a hot night ;)