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Author Topic: Welcome... Home? (Twilight:2000) (Post Apocalypse)(Looking for 2-3 more players)  (Read 1455 times)

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Offline NiceTexasGuy

All this technical stuff is boring, but I quickly scanned through this and what can I say?  Gay zombie vampires?  Sign me up!

Seriously, though, AWESOME idea (I'm a little familiar with T2K13 and am supposed to have the book around here somewhere - or maybe a family member borrowed it and forgot where it came from.) 

ALEX, awesome job on the write up.  Very impressive.

Now, do I want to play?  Yes.  Do I have any business getting involved when I'm already swamped?  No.  Will I be following this thread with much interest while figuring a way to justify playing?  Probably.

My character - just an average guy, the kind you find in great numbers in any war.  He's never flown an F-22, he wasn't quarterback on his college football team, he didn't name his rifle (though he has called it "bitch" a few times), and he can't leap tall buildings in a single bound.  There have been times he's run really really fast, but that's when people were trying to kill him.  He doesn't waste time wondering how it started, he's just pissed that he's here.  He doesn't care for officers who try to be heroes because that usually ends up getting someone else killed.  He'll have faith in his own chain of command (but only the next couple of levels) MAYBE, so when his platoon sergeant or the LT says we'll lay down some covering fire and you run over there he'll do it, it ain't worth arguing about.  If some LT he's never seen tries the same thing, he'll tell the guy to get bent.  If it's a female, he'll say get bent, ma'am.  If he finds himself working for some dumbass who gets people killed, he'll entertain thoughts of killing the guy himself, but he doesn't.  He's not sure why.

After all this time at war, he'll be intensely loyal to his own unit (whatever that "unit" is... more loyal to the guys in his squad than to the whole platoon .. more loyal to the platoon than to the whole company/troop ... beyond that, his only interest in other people is people who can do things for him (supply, medical, etc).  Everybody else can go to hell.

He hopes when he gets home eventually things will settle down and he can resume a normal life.  He knows it ain't gonna happen, but it's all he has to live for, so he convinces himself it's possible.

Yeah, I'll think about signing up for this.

Offline AlexStoneTopic starter

NTG, I can give you three good reasons to sign up.

1) I baked cookies.  Damn good ones.  Do you see anyone else setting up a game with cookies?  'Nuff said.

2) Mayogvn just "liberated" the last case of Johnnie Walker Blue Label on the planet.  I'm sure the distillery was a prime strategic target so that the Commies could corner the hard liquor market after the war.

3) The guys down at Division did a great job of getting the blood out of the driver's seat of the team ride.  Other than the hole, you'd never know anyone ate a couple AK-74 rounds in there.

With conditions like that, I think you can say yes.   About how old do you see you guy- he sounds like a draftee, but that covers a pretty wide range- they called up the whole pool, though men 18-26 or so were the most likely to get drafted and , even if in theory women and men up to 35 could have been, in the later stages of the war.

Offline NiceTexasGuy

Okay, I'm in.  (By the way, were you a recruiter in a previous life?  I have visions of you buying lots of drinks and promising adventure to anyone who takes the king's shilling.)

Meanwhile, I'll keep looking for the book -- even though it's not needed, having it might make things easier.

Need to start thinking on a biography now, huh?

I don't remember the timeline of the war(s) (which is where having the book would come in handy, I'd like to tailor my character - especially the last few years before going into the Army - around specific events happening in the world.  That having been said, I'd like him to be a young draftee.   Not quite the last round of draftees (taking girls 13 - 15 and teaching them to shoot) but one of the last rounds where the process was still somewhat conventional (basic training, schooling, etc)  My military RL background isn't Army, so I'm familiar with the bigger picture (the role of armored cavalry) but not with those little things like what you call the school you go to after basic.)

Offline Phaia

sounds to me that NTG is non com material if I ever heard of one... does what needs to...keeps his head down...tells silly ass LTs [which hopefully Alex is not one] to get bent sir  [ma'am]

And we have cookies...yumm

and well being sweet and sexy and  a charmer... a couple of bottles of that Johnny Walker Blue Label just happened to find thier way into our stores....dont ask how...I swear it had nothing to do with Alex...a little black silk dress from Paris and 4 " high heels  O:) O:)

so welcome abroad 'Tex...lol you know everyone will call ya Tex...for some weird unknown reason that has been forgotten

Phaia

Offline NiceTexasGuy

Thanks Phaia. 

Being called Tex will be particularly annoying to him, since he's from Oklahoma, but knowing he can't do anything about it he's learned to live with it. 

And he's definitely not NCO material, except that he was still alive when a new batch of troopers showed up in need of someone to tell them what to do.  At six months, he was an old veteran.  I see him as still a Specialist (E-4) -- difficult to promote because the battalion/squadron commander (who barely knows him) thinks he has an attitude problem.  Besides promotions don't mean much at this point.  It's not like anybody's getting paid, right?

Offline Phaia

btw AlexStone if you would perfer not having an officer to start with...Alexandra could be a CWO...most Chopper pilots were/are and though she was ROTC she was commissioned a CWO [...chief warrent officer for anyone reading that does not know what that is]

NTG-- any ideas on what vehicle we should have

Phaia

Offline NiceTexasGuy

NTG-- any ideas on what vehicle we should have

Holy crap, Batman.  I just went back and read over the stuff I skipped over earlier.  We're not playing the newer "2013" version of the game, but the actual "2000" version as envisioned in the 1980's game ...

Okay, got it.  Still interested.  In fact, even more interested now.   ;D
« Last Edit: June 01, 2013, 04:07:41 PM by NiceTexasGuy »

Offline Phaia

Holy crap, Batman.  I just went back and read over the stuff I skipped over earlier.  We're not playing the newer "2013" version of the game, but the actual "2000" version as envisioned in the 1980's game ...

Okay, got it.  Still interested.  In fact, even more interested now.   ;D

just one thing....stopp looking at the LT's ass...just cause she modeled a bit and had some exporsure in a swim suit edition and she has pilot wings on her collar does not mean she wont shoot ya...with a 1911  colt even...her grandfathers ...Alvin York of WW1 fame... Srgt York...**nods Nods*

Phaia

Offline NiceTexasGuy

just one thing....stopp looking at the LT's ass...just cause she modeled a bit and had some exporsure in a swim suit edition and she has pilot wings on her collar does not mean she wont shoot ya...with a 1911  colt even...her grandfathers ...Alvin York of WW1 fame... Srgt York...**nods Nods*

Phaia

No problem, because seriously, it ain't worth worryin' about.  Seen hundreds like her.  Kinda hot chick but gets in the military where there's 100:1 ratio men to women, so suddenly she's some colonel's pet staff officer or some general's aide.  And some mere captain ain't good enough for her no more.  Yeah, whatever.  If she don't want me lookin' at her ass, she needs to find some baggy pants to wear.  If she does something to get me or my guys killed, her ass is mine, but not in the way she thinks.

Course, if she wants to fuck, I'll fuck her... I just ain't gonna be standin' in line with a bunch of majors and captains to show her who's best at kissin' her ass in the unlikely event she'll give it up to me.


All that was kind of in-character, you know... no offense to the player who actually owns the ass.

As for vehicles, I say something cheap on fuel but for which there's lots of spare parts.  Shit can be strapped to the sides.  The hood of an old wreck can be fashioned to keep the sun and rain off, mostly.

And I still say bicycles are a good idea.  Europe is full of roads, even if they're not being maintained.  Quick trip to HQ without wasting the gas, but faster than walking.   Vehicle breaks down, bike is kinda like a lifeboat.

Offline Phaia

well NTG My understanding is that we are back in the old USA somewhere around Baltimore the 3rd has been reorginaized on the way back

Quote
The 4/4 Armored Cavalry Squadron, late 2000:
During the transport phase of OMEGA, the 3rd Division began a massive reorganization, mostly to formalize a large number of informal situations, cope with a number of Europeans opting to stay in Germany, and and influx of US forces that had their parent formations disbanded.  This reorg included an effort to push as many troops from rear formations forward as needed to bring fighting formations up to some sort of useful strength.  Many of the rear area positions were filled with camp followers who made the trip with the unit, since they were really doing most of the work anyway.  The 4/4th Cav has maintained five Troops- four combat Troops, labeled A, B, C and D, with HQ serving as a fifth.  Other than A Troop and HQ Troop, most Troops (Which should be company sized) are platoons.

A Troop is the only Troop that is still largely Armored.  It consists of a tank platoon- with 2 M60A3s, a M48A2GA2 picked up in a swap with a German reserve unit, and a T-72, put together from spares.  It has two mech platoons, one in Bradleys, one in M113ACAVs.  A Troop considers itself the elite, most other troops consider it a pampered unit, since HQ rarely commits is valuable vehicles to major combat.  B and C Troop are both organized as Light Cavalry platoons, using a variety of light trucks.  (The TO&E calls for Humvees, but good luck having enough to fill out the TO&E, so a smattering of Jeeps, Land Rovers and even a few armored cars are in the mix.)  D Troop is still called "Air Cav," but the only theoretically functioning helo is in HQ- and it hasn't had fuel in a year and a half.  Instead, D Troop is divided into two platoons, one on motorcycles, the other on bicycles.  HQ has absorbed a large number of functions.  In particular, HQ is responsible for food preparation- the unit tries to live off of local production as much as possible, supported by allotments from Division.  This leaves preserved rations for emergencies.  HQ also is responsible for running the large industrial stills that produce the ethanol and methanol that power the unit's vehicles.  Division has some diesel and some gasoline, but those stocks are largely reserved for the Armored Battalion's M1s.  HQ also has a battery of a mix of NATO 155mm howitzers, manned by what is left of the 1-115th Artillery Battery.

The PCs will be assigned to 3rd Platoon, B Troop.  3rd Platoon has two sections, each centered around one vehicle and the soldiers manning it.  (Which section has the PCs in it depends on if the section commander is an officer or a sergeant.) Each section has between 3 and 6 men, a truck, and perhaps a heavy weapon such as a .50 cal MG, or, more rarely, a MK-19.  HQ in B Troop has a few logistical supports- most of that his handled at Squadron- but a fairly strong mechanical and medical team under the First Sergeant.  It also has a mixed mortar battery, though ammo is pretty light at the moment. There are a few camp followers in HQ.

that is from one of the 'spoilers' but AlexStone has bascially said we have been pulled out of Europe and back to the 'messed up states...heck both sides tossed nukes over the poles so we have hot spots around

Quote
The plot of the game starts as Operation OMEGA wraps up.  OMEGA was the massive evacuation of US troops from Central Europe to the US, using the last sealift capacity in the world, and will be the last major operation of its type for a long, long time.  (If you're familiar with the game, these are the events described in Going Home, though we're picking up with the results of that effort, and I'm fudging it so that there's enough sealift to move US Heavy Equipment and supplies out of Germany)  Because of the food problem- that is, there's no more industrial food production/processing complex- the arriving units are going to be landing along the US East Coast.  3rd Mech will try to find a place to land along Chesapeake Bay, where it will hunker down for the winter of 2000/2001, and prepare for further operations in support of the Military Government of the United States.  However, the US that the characters will return to is not at all the one that they left.  Things have changed nearly beyond recognition, and, in a real way, the PCs are part of an army invading their homeland.


so we have vehciles and support to start with...bikes are a decent idea as was horses [which i suggested] there will be little resupply on normal fuel since all [but one] refinery was nuked which was why I suggested a M35 Deuce and a half [it burns most anything from diesel to cooking oil...even ethanol [mixed with motor oil and something else] even though it doesnt have much off road ability...we could add in a towed dune buggy/jeep and basically act as a forward point at times

I also suggested a M93 Fox and we act as a forward NBC recon unit but that vechile is a fuel hog and would be rough to resupply

Phaia

Offline AlexStoneTopic starter

So, as to fuel, you guys are making your own.  Well, at least the division is.  Far and away, the most valuable stuff on the ships are the industrial sized ethanol stills, currently on the ship.  There's also a pretty hefty supply ethanol and methanol back on the ships, which will be unloaded.  (Some of it is ready to go at the Squadron level.) 

So, when thinking of fuel, you have to think this away: the less you use, the better, overall.  But, the situation isn't so bad that you have to abandon vehicles entirely- you do have to consider A) that you'll have less range than you're used to, and B) If you have a smaller vehicle, you can carry your own refills. (Don't drink it, please.) 

I'm sorry if I've been confusing on this issue.  It's one of the things that, if you're used to the Twilight:2000 setting, you've internalized, but if you're not, you haven't- and that gets people thinking on different wavelengths.

That said, having a bicycle or two isn't a bad plan.  You know, if you find some sitting on the side of the road.
« Last Edit: June 01, 2013, 06:07:50 PM by AlexStone »

Offline Phaia

the nice thing about most deisels is that they can use biodeisel with no coinversion and bio deisel can be made from a lot of the same things ethanol and methanol can...soy beans as an example...one idea would be to at least one ship into a bio deisel plant...that would give most of the division's vehciles fuel without majot conversions


as for the unit...i think a M35 deuce uparmored with some weapons with a trailer pulling a smaller vechile like a jeep, truck etc  might be the best idea... gives us the ability to use cooking oil...vegatable oil since the ma deuce can burn it all...from what I read even ethanol with motor oil mixed to keep the rubber parts from deforming...

I understand the concept and maybe should offer a change in my character idea

pull off some combat skills and add something like solar engineer...or something along that line...instead of her being a model she could have been in the reserve and working someplace 'useful'  ::) ::)

Phaia

Offline AlexStoneTopic starter

the nice thing about most deisels is that they can use biodeisel with no coinversion and bio deisel can be made from a lot of the same things ethanol and methanol can...soy beans as an example...one idea would be to at least one ship into a bio deisel plant...that would give most of the division's vehciles fuel without majot conversions

Phaia

Actually, most of the unit already uses multifuel engines- and, as it turns out, those that aren't are either driven by jet turbines (Looking at you, M1 Abrams MBT) or can be easily converted to alcohol.  Not that biodiesel isn't a bad plan, either.  The military has already considered the fact they might have to distill fuel for their various vehicles. :)

I guess what I'm driving at is that, if you want an M-35, take it because you want the cargo capacity, and don't mind having a bit of a fuel hog that doesn't do offroad well.  If you want something more nimble, take the Humvee.  If you want to have more other crap, take the 4X4. If you want something with real armor, take the Fox.  That's kind of how I see it breaking down.

Offline vin26m

I love Twilight: 2000.  It's been ages since I've played.  This was on BBS's that I had to access by calling on the phone.

I'm interested in playing one of my favorite characters from G.I. Joe, Tunnel Rat.

Name: Nicky Lee
Nickname:  Tunnel Rat
Primary Military Specialty:  EOD (Explosives Ordnance Disposal) and Demolitions
Secondary Military Specialty:  Combat Engineer
Birthplace : Brooklyn, NY
Grade: E-5 (Sergeant)
Branch:  Army

Tunnel Rat's family tree is Trinidadian and Chinese with branches of Irish, Spanish and Indian thrown in.  He grew up mean on the streets of Brooklyn, got tough on the Ranger Course at Fort Benning and honed his skills in Grenada. 

There isn't a mine, booby-trap or bomb in the world that Tunnel Rat can't disarm, defuse or otherwise deactivate.  This comes from constant practice on dummy devices, or whatever he can get his hands on that ticks.  He is the guy who clears the way for the others. 

He was part of a team of Rangers deployed in

Tunnel Rat is a qualified expert with NATO small arms and explosive devices, as well as Warsaw pact explosive devices.  He prefers using the the M249 SAW, M79 grenade launcher, M1911 .45 caliber pistol, M2 mounted heavy machine gun and MK-19 mounted grenade launcher. 

He is also familiar with computers, chemistry (including fuel synthesis and improvised explosives) and is technically inclined enough to help with maintaining and repairing vehicles and weapons.  Primarily, he is sneaky and deadly, blows stuff up, prevents stuff from blowing up, builds fortifications and camouflages emplacements. 

Former Commanding Officer:  "Tunnel Rat believes that anything that doesn't kill you makes you strong.  His feeling about crawling into an enemy tunnel with a knife in one hand, a pistol in the other and a flashlight in his mouth is simple - he can shoo straighter, bite harder and run faster than anything he's ever encountered in a tunnel, so why worry."

Tunnel Rat:  "Somebody once said that a soldiers is somebody who is very good at breaking things.  That's me all right.  Only when I break things, they become safer."


Offline AlexStoneTopic starter

Welcome aboard, Vin!  Glad you're interested- and it seems that I've been finding a lot of of people who just haven't had a chance to play in a while.  Enough that we can round out a group, for sure.  While I can't quite guarantee that our version of Tunnel Rat will quite live up to his Joe version, I think we can put together quite the competent bomb tech.  I'll work on it and get it out to you as quickly as I can.

Offline arkhos

Heyas Alex, got your email, figured I'd reply here. :)

I was thinking of a basic Cav Trooper - no one important, a good soldier, follows orders, etc.

He might be suffering from a bit of PTSD, though he doesn't tell anyone - and besides, there's no real treatment for it in the current world as things stand, as far as I know.

I assume someone will have the 'sniper' role already taken (it's usually the 'cool' position to take), so I pictured him being a pretty big guy - maybe an LMG specialist. Not wielding an M60 one-handed like Rambo, but able to handle most weapons up to and including that size.

I am ex-military myself, so understand a lot of the jargon still (even though it's been many years. ;) )

As for a deeper background, it would even be cool if I could have been a Canadian soldier, that somehow hooked up with this unit and has been adopted by them. I love Canada, and who doesn't like Canadian jokes? :)

Just some random thoughts, if there's still room! I see Tex and Vin jumped on board, so you might be full now, and I would completely understand.

-ark


Online Neysha

So what exactly is the military doing back in the States? What's the big goal?

Offline mayovagn

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How about a long wheel base landy?



Shiny!

Offline Phaia

I found some interesting maps online poking around for data....AlexStone I love detail so I tend to look around for things

here is a map done showing units world wide...kinda...US and europe and middle east look detailwed not sure about the rest clicking on unit shows more detail

http://games.juhlin.com/maps/RDF_sourcebook.html

here is a map some one did showing the nuke strikes in the USA

http://games.juhlin.com/files/nuke_strike_conus_lrg.jpg

maybe coming in around Baltimore may be a bad idea...by that it looks like they got hit as well as all around DC

Hope this helps

Quote
So what exactly is the military doing back in the States? What's the big goal?

Survive and rebuild from what I understand the normal CivGOv is gone maybe

there is something called New America [not sure where but then we may not know that anyway]

The 3rd may be one of the more intact units to make it back and we suck compared to pre-war ...no tanks to speak off...limited vechiles...but we have lots of guns and ammo and most of a full division personal wise... may are rear/support types that have been pushed into the combat squadrons...so if I am LT I could expect to continue  field training of one or more of the group

Phaia

Offline Phaia

How about a long wheel base landy?



Shiny!

+1 shiny!!

Phaia

Offline AlexStoneTopic starter

Arkos- Plenty of room, trust me.  (I've been counting you in the back of my mind all along, and I can handle a few people.) Being a Canadian is really quite easy in this case.  Canada's 1st Mech deployed to Europe (the 4th Mech Brigade of that Division was forward deployed in Germany), and fought until it couldn't anymore. I could see Canadian soldiers ending up in US or UK Units- there probably aren't enough around anymore to form independent units, and as losses mounted, the smaller Canadian teams taken in.  And as those teams got whittled down.. well.  Yeah. 

Oddly enough, though, someone who could cover the Designated Marksman role- perhaps not a sniper, per se, but someone with a little more skill and something in a 7.62N rifle would fit pretty well at this point, if you wanted it.

Neysha-
 The Official Line is that US Military Forces returning from Europe are here to restore order and support the lawful government of the United States.  Well, there are a few issues with that: First, at least two groups claim to be the lawful government- the Joint Chiefs in Omaha, and President James Bower, who claims election via the acclamation of the 106th Congress.  (Note that, at no point were Congressional Elections held after 1996 in any way that can be described as "regular," and, according to the last apportionment, the US needs about half as many Reps as sit in 106th Congress, and that the Congressmen aren't the Electoral College.)    Second, it's been a couple of years since any "national" government mattered in most of the US.  So, all of these forces may well be restoring order on places that already have some, thank you very much- and now have to deal with some other guys claiming to bring the light of civilization, and would you feed us, too?

In other words, it's a fucked up war.


And are we having a consensus build around the Land Rover? :)
 

Offline AlexStoneTopic starter

I found some interesting maps online poking around for data....AlexStone I love detail so I tend to look around for things

here is a map done showing units world wide...kinda...US and europe and middle east look detailwed not sure about the rest clicking on unit shows more detail

http://games.juhlin.com/maps/RDF_sourcebook.html

here is a map some one did showing the nuke strikes in the USA

http://games.juhlin.com/files/nuke_strike_conus_lrg.jpg

maybe coming in around Baltimore may be a bad idea...by that it looks like they got hit as well as all around DC


Those are pretty good maps- I'll have to pass them along to some friends of mine who could use them, too. 

And coming in near Baltimore might be a bad idea, but it's the idea you've been told to carry out. :) 

(Is this the time for "Real Talk about Radiation in Twilight:2000?")

Offline arkhos

Alex,

I was thinking something along the lines of what you just typed, but you said it better than I would have anyway. ;) I could definitely see Cannucks being 'adopted' into US or UK units, and my guy would -definitely- have been looking for a ride home, so a US unit would have definitely been the preferred one anyway.

Would this be starting RIGHT as the unit returned home? Or would we be starting up some time after? If you already covered this, my apologies I must have missed it.

Also, 'designated marksman' sounds right up his alley, so however I need to 'apply' for that, I will. ;)  If you have any Canadian Unit designations that I can use for his background, please feel free to throw them at me, or I can research some actual ones now.

Thanks for the response!

-ark

Offline mayovagn

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Radiation from the 'bomb' isn't as bad as everyone makes out. They don't throw out near as much nasty hard radiation and fallout as a three mile island incident let alone a chernobil. The long term effects are not as bad as a really nasty reactor blowout.

Its just, you know, the fact that 'the bomb' doesn't usually come in such small numbers and has significantly more blast, flash burn and wind storm than your average Fukushima Daiichi.

Not that I would want to be anywhere near either of these sorts of things, though given I was in the UK when Chernobyl blew and in Eastern Canada when Fukushima went up I likely have a bit of that crap in me by now. *Sulks*

Offline AlexStoneTopic starter

Ark-

 I don't think I covered it perfectly- but the game starts as the USNS Rodger Young is making its way into the Chesapeake- in other words, you haven't even gotten off the ship.  And, consider yourself applied for the job. :)  Here's the order of battle for the 1st Canadian:

   a.   1st Canadian Brigade Group - Calgary, Alberta:
      1)   Lord Strathcona's Royal Canadian Horse: Light Armor
      2)   1st Bn, Princess Patricia's Canadian Light Infantry (PPCLI):  Mech Infantry
      3)   3rd Bn, Princess Patricia's Canadian Light Infantry: Mech Infantry
      5)   3rd Regiment Royal Canadian Horse Artillery (RCHA): 24 M109A1, 6 Blowpipe SAM
      6)   1st Combat Engineer Regiment:
      7)   408th Tactical Helicopter Squadron:
   b.   4th Canadian Mech Brigade Group - Lahr, FRG:
      1)   8th Canadian Hussars (Princess Louise's): 59 Leopard C-1, 24 Lynx, 3 Leopard ARV (Taurus?), 23 M113
2)   1e Bn, Royal 22e Regiment: Mech Infantry
3)   3rd Bn, Royal Canadian Regiment (RCR): Mech Infantry
      4)   1st Regiment Royal Canadian Horse Artillery: 24 M109A2, 15 Blowpipe SAM
      5)   4th Combat Engineer Regiment: Size of large company with 3 Biber, 19 M113, 3 Lynx
      6)   444th Helicopter Squadron: 12 CH136 Kiowa (OH58)
      7)   4th Air Defence Regiment, Royal Canadian Artillery:
         a) 127th ADA Batter:  16 Oerlikon 35mm, ? ADATS by 1988, ? Javelins
         b) 128th ADA Battery:  (airfield defence) with Oerlikon 35mm
         c) 129th ADA Battery: (airfield defence) with Oerlikon 35mm
   c.   5e Groupe-Brigade Mecanise du Canada - Valcartier, Quebec:
      1)   12e Regiment Blinde du Canada: Light Armor
      2)   2e Bn, Royal 22e Regiment: Motorized Infantry In Grizzly
      3)   3e Bn, Royal 22e Regiment: Motorized Infantry In Grizzly
      4)   2nd Bn, Royal Canadian Regiment: Motorized Infantry In Grizzly
      5)   5e Regiment d'Artillerie legere du Canada: 24 M109A1, 15 Blowpipe SAM
      6)   5e Regiment Genie du Combat (Engineers):
      7)   427th Tactical Helicopter Squadron: 10 CH136, 14 UH1, 3 CH47
In theory, the 5e Brigade could have gone to Norway, though it doesn't show up there in anything I've seen in canon.  Then again, the canon's really light on both Canada and Norway.