A century earlier, a great Empire from the east threatened to invade the western continent (Valarian),
which was made up of five great peoples with a long and bloody history between each other.
With the threat of being destroyed at their doorstep, these people banded together, each nation fighting side by side to stem the tide of this Empire.
In doing so they were victorious, and after the war was over a pact was forged. So that these nations would put aside their differences and become a single entity.
The largest city in the "Dawnlands" is the capital, and one month out of the year all of the lords gather there. To discuss all manner of things. Threats outside their borders, problems within the realm, as well as negotiate marriages for themselves, their sons, and their daughters. It is known as The Landsmeet. This is where our story shall begin. The Five Nations:
The Land: The Dawnlands are a vast region making up the western portion of the Valarian mainland that has the distinction of bordering all 4 of the other realms of the region, making it a center point of the continent. It is known as a land of great prosperity, with golden fields of wheat stretching as far as an eye can see and sprawling cities filled with commerce and trade. This land lacks in military strength, but makes up for it with great wealth and political prowess. They were credited with bringing the pirates of the The Sundered Sea to the aid of Valarian during the invasion, as well as for brokering the pact over the 5 nations. For many centuries they waged an unending feud with the Ashlands to the east, and much of that old hate still exists to this day.
Capital City: Gallica, the largest city in all of Valarian, is the Capital of The Dawnlands. It is a great and sprawling city unlike any other in all the realms. It’s culture and history are deeply rooted in it’s paved streets and buildings. It is the most important port-city in all of the realms, sitting on the banks of the Rowan River, which flows out into the sea to the west, and serves as the de facto capital of all of the conjoined realms in peacetime.
Culture: The Dawnlands are the most highly populated realm in Valarien thanks to their rich history of culture and economy. And they're known worldwide for the high quality wine they produce and their famous pleasure houses making them a prime tourist and pleasure seeker country. The people are believed to be pompous and look down upon the less “evolved” of the other realms, believing their ways to be outdated and barbaric. And they are normally met with a great deal of animosity. It is said The Dawnlands are the birthplace of politics. The politics game is considerably more dangerous here than in other nations, with attempted assassinations happening on important figures all the time. In the last century alone there has been three different ruling families to come and go thanks to the inner workings of the governmental structure. The Ruling family of The Dawnlands is chosen by popular vote amongst the aristocracy of Gallica. Unlike many other realms, The Dawnlands respect equality between man and woman in the political scheme. Their leaders are called Viscounts.
Sexuality and Marriage: Most people of this land practice open relationships and public orgies and exhibitionism is often on display in public places. Sex and politics are a way of life for these people. Traditionally on wedding nights, the men undress the bride and carry her to the bedroom while the women undress the groom and lead him for the new couple to consummate the marriage publicly.
Ruling Family: House Reynaud
Lady Viscount (open)
The Land: The Ashlands are the farthest eastern land. The land came to be known as the Ashlands because of the countless battles that have been fought there, and because of Mount Azaran, a active volcano located in far east. Azaran has erupted many times, which can be seen in the landscape. Solidified molton rock covers vast parts of the land that was once lush and green, leaving only the western half of The Ashlands inhabitable and viable for farming. When the Margrave Empire invaded from the east, it was the people of The Ashlands who held the line long enough for the remainder of the Valarian forces to arrive, and The Ashlands remained the battlefront of the war through its duration. Though hesitant, The Ashlands joined the Valarian Pact following the war, due to being weakened by great losses. They still hold an uneasy alliance. The Dawnlands for centuries were their sworn enemy, and animosity is still strong between the two realms.
Capital City: Pyre. A very old and very large fortress located in the western part of the Ashlands. It is the single largest stronghold in Valarian and houses the majority of Ashland military forces. Yearly tournaments are held at Pyre that warriors from across the five realms travel to, in order to prove their might.
Culture: The Ashlands is a military state, ruled by a Lord-Commander who governs both the people and the army in totality. Society revolves around war, and the glory to be gained from victory in battle. As well as the honor in death. Men are expected to die by the sword rather than allow old age to take them. When a boy comes of age, they are required to spend a minimum of ten years serving in the army. They are very oppressive to women in The Ashlands, allowing them very few rights of their own, and are treated like a commodity to be traded and bartered.
Sexuality and Marriage: Men in The Ashlands are allowed to marry as many women as they desire, though normally only the nobility does. Some Lord-Commanders may have several dozen wives at once, though only one can be considered the Royal Wife, with whom their children are legitimate. Ashland men have become notorious for being abusive to their women, treating them like slaves. And many women outside of the realm fear being married off to the ruling family of the land. (Focus on S/M)
Ruling Family: House Caradrin
Lord-Commander Alethor Caradrin - Odanrav
Royal Wife (open)
Son or Daughter (open)
Favored Wife (open)
- A land to the southwest, located on the edge of a vast and unnavigable dessert. Most of it's population is focused on the northern edge, and it's people are known for being isolationists and very secretive. The people tend to be darker skinned (Arabian like heritage) and very stalwart in their beliefs. The nobility is openly incestuous and in times past brother often married sister to keep lines pure. But as of the pact, they are compelled by it to marry their children to the other noble families, which they follow with a great deal of resent. They are often dressed in little and light clothing as for young poor children are often unclothed due to the heat being such a discomfort. Light and little clothing make it easy to move in and easy to remove. The people often sleep nude and some view them as odd prideful dark people. They have an intimidating quality to them but they provided great speed and fighting skills to the war as well as their many horses.
- The farthest north land. A dreary land racked by year around cold and uncomfortable conditions. In Winter, things can often become dire and death by starvation or the cold can become common among the low born folks. It is known for being one of the most historical lands in all of Valarian. Ancient ruins of a long dead people dot the snowy landscape that none hold an answer for. The people tend to be harsh and bitter, like their land. They are perhaps the most religious nation as well. It is known for its beauty like a garden though the different rare beauty if you look past the harsh climate. In the war, they were excellent in creating attacks with fire due to their quick skills at making fires for when it is cold. They skill in hunting and provided rare finds of deer during the war. The winter citizens do not waste anything of their kills. They eat their meat or feed unwanted meat to their animals to keep them in good health, their furs are used for cloaks and blankets and often time their bones are shaped as weapons for quick use. They are a close land and most of the people know one another all quite well. They are the most religious of lands and well respected however the people themselves tend to be a bit harsh and bitter. They are not so familiar with sunlight and find the people outside their lands to be fragile and weak when they come to their lands since most can not bare the cold.
- Seated on a large island sitting off the west coast of Valarian that for centuries was notorious for being a haven of pirates and other scoundrels of the sea. When the Empire threatened to invade a century ago, the various pirates fleets banded together and offered to aid the rest of Valarian with the promise of gold. After the war, in thanks for their efforts, they were granted the right to be their own realm. The people are the legacy of pirates, and they live up to their heritage. They are a shady people known for being swindlers and backstabbers. The rest of Valarian does not trust them, yet they must be respected because they hold the largest fleet by far of any nation of Valarian. In marriage, it is tradition for a father to wed all of his daughters to a man, no matter how many, when he has earned the right. And most men earn the right by dueling and killing any other suitors who may be seeking them. As tradition, on wedding nights of others, the brides must bed the leader of the lands before their husband.