Name: Bossman Lane.
Look: Man, uniform/armor, strong face, sharp eyes, massive body
Cool: +1 do something under fire
Hard:+2 go aggro, seize something by force
Hot: +1 seduce or manipulate
Sharp: +1 read a sitch, read a person
Weird: -2 open your brain
Hx help, interfere, session end
Character A +X
Character B +X
Character C +X
Gear & Barter
Handgun (2-harm loud close).
Combat knife (2-harm hand).
Canvas uniform with hardened leather plating. (fashion/1-armor)
Leadership: when your gang fights for you, roll+hard. On a 10+, hold
3. On a 7–9, hold 1. Over the course of the fight, spend your hold 1 for 1 to
make your gang:
• make a hard advance
• stand strong against a hard advance
• make an organized retreat
• show mercy to their defeated enemies
• fight and die to the last
On a miss, your gang turns on you or tries to hand you over to your enemy.
Wealth: If your hold is secure and your rule unchallenged, at the
beginning of the session, roll+hard. On a 10+, you have surplus at hand and
available for the needs of the session. On a 7–9, you have surplus, but choose
1 want. On a miss, or if your hold is compromised or your rule contested,
your hold is in want. The precise values of your surplus and want depend on
your holding, as follows.
Hold (surplus: 2+barter, want: famine, obligation 2-armor)
Gang (2-harm gang large 1-armor)
The Outfit is a large, well-disciplined gang which has recently taken control of prison-cum-fortress, under the command of Bossman Lane. They used to be a somewhat nomadic company of mercenaries, inevitably leaving a few men and picking up a few more at every settlement they hired on with. Now they're more like a standing military force, ruling over the lands around the prison by dint of superior might and sheer ruthlessness where keeping their new home is concerned. While the Armory did not hold the weapons they had hoped to seize, and thus make themselves a serious force to be reckoned with, the secure base of operations it provides has ensured their continued survival.
Separated into nine man squads, the Outfit men rotate each week between the duties of patrolling, hunting, and policing the Hold, as well as any other needful chores. This ensures that no one goes stir-crazy from spending time inside the walls, or provokes Murphy by always being outside with the rovers and beasts.
Outside the gang itself, more than a hundred less warlike men and women have gathered under its protection, housing themselves in a cellblock attached to the Armory. They are more or less tolerated by the gang and their leader, who have little or no use for the largely drug-addled populace. Outfit men leave the people more or less to themselves, and the people know better than to cause problems for their protectors. Bossman Lane has a strong desire to make something of all the hands at his disposal, but beyond figuratively lashing them into bringing in some food and keeping things generally clean, he has had little success on that end. He has twice threatened to evict any addicts at gunpoint, both incidents leading to a brief period of industry and compliance, soon to return to another stretch of Rose induced complacency. Many a meeting between the Bossman and his officers has been spent discussing a way to wean their charges off the stupefying drug, in order to make them more useful in the long run.
Often, it's necessary to assign a squad or so to chivy the work parties along at their daily tasks; trash has to be carried off and dumped, gardens have to be tended, and carcasses have to be skinned and butchered, and those products tanned and cooked. The Outfit relies on the leather of thick skinned animals for new armor, and the meat and vegetables produced by the populace just to survive; they demand that the people do their share in this regard, since without their presence, the guards could tend to their own individual needs with far less trouble.
Lane does keep his eye out for anyone in the Hold who is more than a layabout Rosie, though. Anyone who can keep their head clear two days in a row is offered a position in the Outfit, with the promise of a clean bed, hot food, and a place in the Armory whenever they need sanctuary. Refusals are disappointing, but he's still willing to hire people in the short-term for the same or comparable rates; given that his gang is mostly kept busy by patrolling the wilderness, collecting tithes, and keeping an eye on the populace, it's always nice to have some specialists hanging around.