"Surviving in this hell hole...its crazy"
For a long time the Elizabeth Arkham Asylum for the Criminally Insane has housed Gotham Cities most notorious super criminals. Many view the Asylum and its inmates as a lost cause, for its residents frequently escape and rarely show any sign of change. It is often remarked that very few would miss the horrid building and its homicidal residents if it simply vanished without a trace.
One day, the world is attacked by an alien threat which demands the full attention of the Justice League and various super heroes. One of the first places to be hit during the invasion, is Gotham City.
The city quickly turns to a war zone, leaving the Batman family with their hands full as they fight against the alien invaders and during the fierce battle Gotham is hit by one of the aliens super weapons, which causes a violent earthquake to ripple throughout the city.
The damage is extensive, particularly to Arkham Asylum which collapses in on itself as its foundations sink into the ground causing the staff and the crazed inmates of the asylum to become trapped under layers of debris.
At first it seems like a godsend to the criminals as they are released from their cells to run wild, but some of the inmates begin to realise that if they do not escape Arkham quickly then they will die.
Now thrust into a life or death situation, Gotham's deadliest must now work together to escape. Alliances must be formed, madness must be fought, trust must be put in the untrustworthy and mercy must be shown to those who can help them escape.This game involves players taking on the role of a Super Villain from Arkham Asylum and working together with the other inmates to escape. The story will revolve around the uneasy relationships between the characters as they rely on each other to overcome obstacles and fight against other inmates who block their path and battle against their own psychological issues.
Here are just a few rules about the game:
- Arkham Asylum Characters only: No original characters, no super villains from other parts of the DC Universe and no super heroes.
- Play true to the character: If you're playing Two Face, have him make important decisions with his fabled coin. If you are playing Poison Ivy, make her show more interest in plant life than human life. Their warped priorities and personality traits will be what makes this a lot of fun when they are put in particular situations.
- No Joker: Off limits due to being important to later parts of the game and also being too unpredictable to work in a team.
If you're interested or have any questions, let me know. I look forward to hearing from you. :)