As of late I've really wanted to do something set in the wonderful multiverse of Magic: The Gathering, long my favorite TCG and primary nerdy activity with IRL friends. As a potential plot, my still somewhat bare-bones plan would be to follow a group of OC Planeswalkers hired by a mysterious group to travel into the mystical lands of Zendikar, a scant six months after the Eldrazi invasion nearly wiped out all life on the plane. Through adventuring across fantastical terrain, hectic battles and uncharted wilds, our cast of Mana-using warriors turn into a powerful if somewhat reluctant team - and uncover a sinister ploy that could threaten the entire multiverse if we don't stop it.
Gameplay-wise, I was gonna go rather freeform. Rather than try to go through the nightmare of translating fully and properly the card game into forum RP, I'd like to simply present the five colors and the general forms of magical spells and summons me creatures involved with each, and allow players to pick either one or two colors that their Planeswalker can use. Limiting how much mana someone can burn up using magic is going be more of an honor system type thing, but I trust you goobers to be reasonable in that regard. As a side note to gameplay mechanics, characters would be strengthen when in environments that match their color or colors, and weakened while in terrain from their diametrically opposing color.
This is all rather bare-bones at the moment, but I'd like to see first if anyone finds the idea appealing before investing the time into writing all this stuff up. Any comments or critiques are welcome, and suggestions to improve doubly so.