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Author Topic: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)  (Read 1195 times)

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Offline NicciKotorTopic starter

Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« on: April 18, 2013, 08:25:09 PM »
Been rolling this crazy idea in my head for months about doing a magical girl game using pathfinder. Mostly over how to make the scene fit right, while working over my knowledge of the genre and mashing different anime's together to get the ideal mix of insane awesome magical girl fighting action. So I am going to be pulling inspiration from 4 source magical girl shows:

-Sailormoon.
-Tokyo Mew Mew
-Kampfer
-Puella Magi Madoka Magica

The Ha-ah! moment came when I realized that, in order to make the magical girls actually powerful without having to "make" them powerful, is by creating a urban fantasy world where the regular folk do not have magic. That way, the scene has a more emotional impact when they are jumping from building to build, shooting lasers and smiting the bad guys minions over and over. My second moment of brilliance was to make a magical girl class of sorts:

-3 players, all girls. I may allow one guy or so to play the villain and so on. Maybe another guy to play a Tuxedo Mask.
-d8 hit die.
-10 Class Skills, chosen by each individual from the overall list.
-Average BAB.
-Bad/Good/Good base save progression.
-Only Prof. in magical weapon of choice.
-Light armor only.
-Level 6 starting.
-25 point buy.

I'm stealing the idea of magical girls from Madoka and Tokyo Mew Mew and splicing it together. In Mew Mew, the girls gain animalistic characteristics on top of their magical attacks and so forth. Which is all fine and good, but in that anime, the girls only have one special nuke attack, and that would be boring here. Madoka is an improvement since they actually have weapons that is part of the magical girl set up. It also leads to variability in builds, since you can go bow or spear or musket or sword easily.

Also, each magical girl gets the same spellcasting power of a level equivalent sorcerer, but can choose between either arcane or divine magic, taking from the cleric spell list or the wizards. You know spells without needing to pray or write them down in a book. In addition, the spells known table for sorcerer, for our case, is multiplied 3 times over. So you know 3 third level spells and 6 second level spells, and so forth. The spells per day is the same, with int affecting the arcane side and wisdom affecting the divine magicks. To make the spellcasting as lewd as possible, when one of you wants to heal someone or give them a buff spell, you have to kiss him/her. Doesn't have to be on the mouth to transfer the touch spell, but if you do go mouth to mouth, cure spells get empowered, and buff spells get the extend metamagic for free.

In addition, I am stealing the monk's ki pool idea and changing it into Star Power. The number of SP you get is 2+(cha*5). These are swift action abilities that you can do that gives you various superhuman powers without needing to dabble in spellcasting, as each one costs one SP per use.

- Make one additional attack at her highest attack bonus when making a full round attack.
- Increase her speed by 20 feet for 1 round.
- Give herself a +4 dodge bonus to AC for 1 round. (Immediate Action)
- +30 to Acrobatics for 1 round.
- 1d6+1/2 caster level eye lasers. 30 foot range. (Standard Action)
- Gain a improved combat maneuver feat for 1 round.
- +30 to Climb for one round.
- Increase weapon damage die by one tier for 1 round.
- +1 to all saves for one SP, and so on with a linear scaling. (Immediate Action).
- +2 to spell penetration for 1 round.
- Spell Recall. Spend Star Power to the spell level of your last used spell, to cast it again without expending the limit. So, if you cast fireball, you can spend 3 SP next round to cast it again without using up a spell per day slot.

I do think that is enough options for the three main girls to build their own magical girl set up that is different from the others. With a 25 point buy, you can only really get good with two options: combat, magic, or SP.

The basic plot, is that all three of you are orphans and the same age, more or less. Make up your own back stories for this, and how each one of you has a stuffed animal for her childhood. One day, that stuffed animal starts talking to you and moving about by its own accord, and unlocks your magical girl potential, just in time to deal with a city wide crisis and so forth. You'll all be separate from each other in the start, as I'll organically allow the story for all three of you meet up or not. After one or two public appearances, it will be hard for the others to not notice that there are other magical girls in the city.
« Last Edit: April 19, 2013, 02:24:05 AM by NicciKotor »

Offline Sethala

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #1 on: April 18, 2013, 09:31:36 PM »
Sure, I'll bite.

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #2 on: April 18, 2013, 11:31:58 PM »
Oooh I would love to play one of the magical girls in this!

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #3 on: April 18, 2013, 11:32:54 PM »
Oooh I would love to play on of the magical girls in this!

Horray! Never played with you before, as I am always open to expanding my player base.

Also remember that magical girls are color coded by hair color that matches their personality.

Offline curtsie

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #4 on: April 18, 2013, 11:34:23 PM »
Magical girls sounds fun, not too keen on rolling, stats and all that hooplah though

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #5 on: April 18, 2013, 11:35:36 PM »
The hooplah is half the fun!

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #6 on: April 18, 2013, 11:44:30 PM »
Would blue hair go with someone who is timid, bookish and kind-hearted?

I was thinking of giving her cleric spells, and possibly the water or ice domains if you would let me?

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #7 on: April 18, 2013, 11:56:30 PM »
Would blue hair go with someone who is timid, bookish and kind-hearted?

I was thinking of giving her cleric spells, and possibly the water or ice domains if you would let me?

Yeah that works. If you are going water themed, all the better. Just remember that I am using tokyo mew mew rules here, so you need an animal motif to your transformation.

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #8 on: April 19, 2013, 12:05:17 AM »
I'm not actually familiar with Tokyo Mew Mew, but you don't have to ask me twice to include animal attributes hehe.

Would some kind of aquatic animal work? Or do you have any other suggestions that would fit a blue haired healer/fencer type?

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #9 on: April 19, 2013, 12:15:20 AM »
Could do a mermaid style. Nothing with a tail, but still have scales running down your legs and arms all shiny and cute, and wearing only a bikini top and a slightly translucent skirt.

In Tokyo Mew Mew, the girls become magical girls through gene splicing with an animal and a bunch of complete nonsense. The main character melds with a cat, and her friend melds with a song bird, for example.

Offline Jarick

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #10 on: April 19, 2013, 12:31:22 AM »
It looks like you've got the three you were looking for; consider this interest expressed if you decide on more.

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #11 on: April 19, 2013, 12:32:38 AM »
It looks like you've got the three you were looking for; consider this interest expressed if you decide on more.

Curtsie is looking rather iffy, so keep at it! Just don't finish all the way until I get to know all of these new players better.

That and bribery goes a LONG way with me.


Offline meikle

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #12 on: April 19, 2013, 12:38:20 AM »
Curtsie is looking rather iffy, so keep at it! Just don't finish all the way until I get to know all of these new players better.

That and bribery goes a LONG way with me.

I was going to provide a bribe of the cutest picture of Sayaka and Kyoko in the universe, ever, but then I saw that even illustrated pictures of not-adult characters is banned here.

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #13 on: April 19, 2013, 12:54:45 AM »
Could do a mermaid style. Nothing with a tail, but still have scales running down your legs and arms all shiny and cute, and wearing only a bikini top and a slightly translucent skirt.

That sounds perfect! I'm gonna work on my character sheet now, in fact.  :-)

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #14 on: April 19, 2013, 01:46:06 AM »
For reference:

https://www.youtube.com/watch?v=enaU_rKAqCA

And something random and hilarious:


« Last Edit: April 19, 2013, 01:47:56 AM by NicciKotor »

Offline Muse

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #15 on: April 19, 2013, 02:00:12 AM »
Niki-chan, if you have an opening I'd love to play.  If a magic girl slot isn't open, maybe the Tuxedo Mask type slot. 

(Tokyo Mew Mew is fun, Luna-chan.  Check it out.) 

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #16 on: April 19, 2013, 02:22:02 AM »
Sethala and Luna are the top contenders so far, so as long as someone bribes me for the third spot, it is all good.

Also dance fights are a major plus.

I also need to buff star power to make it more viable compared to spell casting. So lets just expand the list, shall we?

- Make one additional attack at her highest attack bonus when making a full round attack.
- Increase her speed by 20 feet for 1 round.
- Give herself a +4 dodge bonus to AC for 1 round. (Immediate Action)
- +30 to Acrobatics for 1 round.
- 1d6+1/2 caster level eye lasers. 30 foot range. (Standard Action)
- Gain a improved combat maneuver feat for 1 round.
- +30 to Climb for one round.
- Increase weapon damage die by one tier for 1 round.
- +1 to all saves for one SP, and so on with a linear scaling. (Immediate Action).
- +2 to spell penetration for 1 round.
- Spell Recall. Spend Star Power to the spell level of your last used spell, to cast it again without expending the limit. So, if you cast fireball, you can spend 3 SP next round to cast it again without using up a spell per day slot.

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #17 on: April 19, 2013, 02:24:30 AM »
Pretty close to finishing my charrie... just wondering about the SP... thats based on Cha bonus and not actual Cha, I assume?

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #18 on: April 19, 2013, 02:37:53 AM »
Pretty close to finishing my charrie... just wondering about the SP... thats based on Cha bonus and not actual Cha, I assume?

Yeah it is always the modifier, not the actual score.

Offline Muse

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #19 on: April 19, 2013, 02:49:08 AM »
Iím not that good at coming up with bribes, Nicci-chan, but hereís a try.  (With some help from Luna.  Thankies!) 

For many years, whenever I didnít have a date in real life, I said I was saving myself for Harmonious Jade: 



Recently discovering this picture, my hottest fictional girl in the world nominee is once again Eilistraee--Forgoten Realmís dark elf goddess of art and redemption--but sheís been through a bit of a modernizing makeover:



Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #20 on: April 19, 2013, 04:10:30 AM »
(Mostly done... needs a pic, items, hp, and I can write more background and description stuff if you would like me to.)

Name:      Aquaria
Race:      Human
Gender:   Female
Class:      Magical Girl 6

Age:      19?
Birthday   12th of the 1st month. 
Height:      5í6
Weight:   110
Bust      C
Skin:      Pale
Hair:      Ocean blue
Eyes:      Emerald green

Strength   8
Dexterity   16
Constitution   12
Intelligence   10
Wisdom   16
Charisma   14

Hit Points   ?

Star Power   12

Armor Class:   ?   (Armor +?, Dexterity +3)

Saving Throws: 
Fortitude   2   +1   +?   =d20+?
Reflex      5   +3   +?   =d20+?
Will      5   +3   +?   =d20+?

Base Attack   +4
--Melee      +7(via Weapon Finesse)
--Missile      +7
--CMB         +?
--CMD         ?

Scimitar +?
--TAB         +?
--Damage      ?
--Critical      ?


(armor)


Feats:
Weapon Finesse
Dervish Dance
Dodge
Mobility



SKills
Acrobatics   6   +3   +3   =d20+12
Bluff      6   +3   +2   =d20+11
Diplomacy   6   +3   +2   =d20+11
K: Arcana   6   +3   +0   =d20+9
K: History   6   +3   +0   =d20+9
K: Planes   6   +3   +0   =d20+9
Perception   6   +3   +3   =d20+12
Perform: Dance   6   +3   +2   =d20+11
Sense Motice   6   +3   +3   =d20+12
Swim      6   +3   -1   =d20+8


Traits:
Focused Mind
Reactionary


Magic Items: 

Mundane Items: 

Gold:

Spells: 
L 3   DC 16      4/day
1- Cure Serious Wounds
2- Water Breathing
3- Magic Circle vs Evil

L 2   DC 15      6/day
1- Cure Moderate Wounds
2- Fog Cloud
3- Resist Energy
4- Restoration, Lesser
5- Soothing Word
6- Status


L 1   DC 14      7/day
1- Cure Light Wounds
2- Obscuring Mist
3- Bless
4- Detect Evil
5- Divine Favor
6- Entropic Shield
7- Sanctuary
8- Shield of Faith
9- Tap Inner Beauty
10- Unbreakable Heart
11- Weapons against Evil
12- Weaponwand

Orisons   DC 13
All?

Background:
Aquaria doesn't know who her birth parents were... all she knows is that she was put up for adoption at a very early age, but things didn't work out, there, either and she ended up splitting her childhood between foster care and orphanages. She resolved herself not to be bitter about her circumstances, though, instead turning her energies inward and studying as hard as she could, as well as trying to show the kindness to others that she was often denied, herself.

When she was fairly young, she was given what would become one of her most prized possessions... a cute little stuffed dolphin. She would often imagine that it could speak to her, that it would be there for her when others couldn't.. but she had no idea just how right she would be, or what kind of doors would soon be open to her.
« Last Edit: April 19, 2013, 06:22:04 AM by Luna »

Offline Muse

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #21 on: April 19, 2013, 06:19:15 AM »
Oh, Nicci-chan.  How many skills per level?  Six? Ten? 

Also, does this happen in a modern setting?  If so, is it anime Tokyo or "The city of townsville?" 

Offline Luna

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #22 on: April 19, 2013, 06:28:19 AM »
Oooh very good question about skills. I assumed 10, but I am more than willing to take a few off if it supposed to be less.

Offline NicciKotorTopic starter

Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #23 on: April 19, 2013, 10:08:30 AM »
Iím not that good at coming up with bribes, Nicci-chan, but hereís a try.  (With some help from Luna.  Thankies!) 

For many years, whenever I didnít have a date in real life, I said I was saving myself for Harmonious Jade: 



Recently discovering this picture, my hottest fictional girl in the world nominee is once again Eilistraee--Forgoten Realmís dark elf goddess of art and redemption--but sheís been through a bit of a modernizing makeover:



Meh.

Also 2+int skill points per level.

No plothook Luna? Gotta use plothook!

Also still going less modern, so steampunk-lite, for the city. So you have indoor lights and plumbing, but no cars and the best weaponry the people have are flint lock muskets and pistols. Cobblestone streets, gas fueled street lamps, carriages, all sort of Victorian vibe but without the sexually repressed culture.


Offline Muse

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Re: Mew Mew Crash! (Magical Girl PF, les/bi, NC, etc etc)
« Reply #24 on: April 19, 2013, 10:33:31 AM »
  Awesome, Nicci-chan. I love that setting. 

  So, I guess I'll write you a full application and see if you like.  Is Myth Weavers okay?  I have trouble logging into Plot Hook.