Well knock over my teapot and call me a ruffian.
What a nice surprise.
Thank you all for the lovely interest, after having read this, you all seem to have good handles on this RP.
Now let me start working this over from the top.
I take it the BDP are a lot more influencal than the current BNP....also being a right leaning tory bastard, that I am ,who grew up in poverty (comparative) and in the most crime infested part of New Zealand...I kind of understand the thinking of some of these BNP (or in our case BDP) prats thou of course don't agree with their more extremist views or their tactics.
One big question writing for this character may and probably will mean writing views that many, if not all, other writers will disagree with is that something you'd be okay with or would you want the political motivations to be ditched form the character and just make him what he is ...disconnected prat on a power trip...personally if you want to model this on the BNP the motivation (fears) have to be included otherwise you could just as easily model this on a powerful left wing Union bringing Britain to its knees in order to create yet another workers paradise ....
edit oops just realised the villain team will be created last ....well just throwing my interest out there if and when the time for villains comes about
Yes, they are a more influential and powerful version of the real life BNP, though don't let that colour your interpretation of the bad guys, especially if you intend to play one at some point.
I am certainly OK with a writer playing a "bad guy" and expressing some distasteful views whilst doing so IC. I've sort of set it up like that anyway, and as long as all players are happy not to get into a political debate every time an IC fight happens, them I'm easy with it. Us writer types need to be able to delve into bad places at times anyway.
At the same time, anyone wanting to play a villain without the nasty taste in your mouth, feel free. You could play a character whom simply disagrees with Union, or is almost "accidentally" working for the BDP, like George was previously.
Likewise if one of my players wants to use genuine political thoughts that already exist to power their characters emotions and basis for actions, I would be one happy GM.
I've done enough of these to know what a character sheet should typical look like.
You're right, BlackestKnight, you've pretty got much of what I would've asked for in there. I'm certainly no stickler for a uniform, set-in-stone character sheet that everyone has to copy, as I assume that most people know what they look like and if not, they can use someone elses as a rough guide. Put in what you think is important, and if we/I want to know anything further, we'll ask.
In this case, there is one thing I want from everyone's characters, and that is - 1)What they think of the BDP (they are a well-known organisation in the UK by this point, though their underhanded super-shadyness isn't) 2)What they think of other "superheroes" (St George is semi-famous at this point)
3) You have been approached by a representative from Union or been sinisterly attempted to be recruited by the BDP, or maybe your character has been approached by both. Your characters thoughts on joining one or the other, and please bear in mind any potential "lone rangers" that this will be very much a team RP, looking to build relationships within Union as a hardcore frontline British superhero team. Once that is done, we can afford to have the lone wolfs, if anyone wants to play any.
Basically, stuff relating to the general story of this RP.
Other than that, with a couple more tweaks, I think Midnight Tiger is good to go. Oh also, you'll definately need to make him older. I'm not looking for gritty Alan Moore-Watchmen reality with this, but a tiny dash of that here and there certainly wouldn't go amiss - it's a bit of a stretch for him to be that good at so many different things and only be 18!
Good Question, but from the intro I was inclined to think that the St. George figure was likewise a 'paragon' type superhero.
I had read it as a Captain America, but perhaps.
Weirdly, you're both right. I had him as exactly halfway between the two in terms of power, and very much like both of them in style, just with a British flavour to him (I won't say any more in case whomsoever ends up playing him has different ideas in terms of personality). I love all the ideas you're both spouting by the way, keep 'em up.
Someone asked about terms of power.
Fittingly with Britain's relation to the US, we're not looking for city-levelling powers like the Avengers and the Justice League, but we are looking at more powerful than Batman. Use Spiderman as a rough guide for strength and abilities. George will likely be one of the strongest (if not THE strongest) in the game. He's the posterchild for Union (and bred specifically by the BDP), after all.
It's fine to go with a magic-based character, just don't make their magic abilities universe or even earth-altering. More Derren Brown with a dash of Merlin rather than the Scarlet Witch.
*Chuckles8 Don't really have time for another freeform game now, but I wanted to give you props on a fun idea.
Once it looks like we have a potential core playerbase that can make up a Union team (any extraneous lone wolves and villains will be surplus to this as it's essential) I'll get an OOC and character sheet up.
Please don't feel like you have to put up a whole character sheet here, just a rough breakdown of your character would be great.
I'm backing out to.
Couldn't tell if this was joining in with the fella's joking or not. It's only been like half a day!