Looks like too much woman for one antipaladin to handle ;p, the ladies will all gang up and make him their errand boy. Have fun you guys.
Rofl, I want them see try
. Adrian may be well tempered but he has ego big as a castle/kingdom as he was born royalty and was meant to be next emperor of very kingdom which send folks to the island. So overall story wise once we find means to depart back to mainland then he would launch crusade to reclaim his throne and his rightful place as emperor. But to do that he needs loyal minions....minions which can appreciate a very fat paycheck once he becomes emperor (royal treasury is big unless Adrian's brother spends it before Adrian comes back).
Anyways, I do see interesting setup of 5 women and 1 guy. Nicci (elf priestess, good aligned), Angie (female human sorc/rogue, good aligned), Who149 (female human fighter, evil aligned), Ershin (female human monk, evil aligned), ShadowFox (female elf alchemist, evil aligned).
So 4 evil prisoners vs 2 aligned prisoners. Nicci is going end pretty much as 'property' one way or another in the gang where as Angie has choice either join and endure the rigid gang survival structure or strike out her own. Adrian can detect good and although his basic paladin oath would refuse him working alongside with good people but I think as Lord of Darkness variant as LE it means I can work with them so long they are 'below my rank and follow my commands' sort of deal.
My character is bi, She'll torment the busty bimbo blonde as much as she gives you blowjobs for healing and such.
Heh, sounds decent arrangement :). But wonder will it always stay in a blowjob or will she get excited to offer more once she gets good look on Adrian's body? Or if she wants somekind magical tattoo which boosts her prowess (like one use Bull's Strength tattoo), Adrian will demand something in return from doing extra work outside for mere survival.
I'm going to keep OOC discussion here for now, until we get everyone to put a character sheet in the OOC thread.
The first thing I need to know from the current players is, how are you "secured" in the airship? Just tossed in a cell and left alone? Hands cuffed behind your back but otherwise free? Completely bound in chains so you can barely move? More importantly, what are you still able to do once you're off the ship but still in restraints and without equipment?
Next, I also want everyone to pick a single item as their most important one; basically something that your character can't function very well without. This can include the key to your chains, for characters that don't rely on items very much. (As an aside, Nicci's character will need her holy symbol back before she can prepare any spells, although I'm going to say she can use "unprepared spell slots" for spontaneous Cure casting)
Well, my char is likely bound by solid manacles in solid cell (he has Str 20 after all but the crash can damage his cell and the chains). I think he has also manacles in his legs to limit mobility as he does not run and bull rush people. However his hands are bound above his head in the cell but once manacles break loose the hands are in front. He is gagged as he can cast spells (nothing big but just to avoid a well timed Command spells spit out). But gag can be removed once he gets some mobility to his hands. His holy symbol is literally branded on his body so he does not need it (I think it does not cost much to have infernal writing function as holy symbol for follower of Asmodeus as magical tattoo/rune).
So far his most important gear is either his morning star (as he cannot fight well without it anyway even if he has fiend boon able to enchant any weapon to be +1), or that he gets his full plate (which provides important AC boost as he has otherwise horrible AC without it) where he can use his masterwork gauntlets as weapons until he gets his morning star back. I would choose full plate as it provides AC and also means to fight with gauntlets (which he can enchant). I think he can with Str 20 and with bit improvised tools break his manacles off or find the keys somewhere.