The Empire of Gerranth is not known for its mercy. The kingdom is a ruthless, vile, corrupt place, ruled by ruthless, vile, corrupt people. For one reason or another, you have all managed to be arrested of some crime or another in the city, and the only possible sentence is life in prison on a remote island. The Empire doesn't care if you're truly guilty of the crime or not, only that its twisted form of justice is served. And thus, you all find yourselves being brought to the prison island via airship, awaiting your mock trial and sentencing.
Yet, something fortunate has happened, at least more fortunate than spending the rest of your lives rotting in a cell. On the way to the island, tThe airship bringing the prisoners to the island ran afoul of a hurricane, veering sharply off course and crashing just off the coast of an uncharted island. While you have managed to survive the crash, all of your equipment had been confiscated, held elsewhere in the ship as "evidence" to be used against you, and now lies scattered across the island.
Yep, it's time for me to run another Pathfinder game. Doing things a bit differently this time.
Races/Classes: All official Paizo sources allowed, third party stuff isn't. I'm open to unofficial clarification or errata on things, or if you've got a cool idea I can bend the rules; let me know before you make your character though.
Level: Characters start at level 5.
Stats: Roll 3d4+6 four times, then take an 8 and an 18 and assign them as you wish. For HP, first level is max, later levels are rolled, reroll any 1's or 2's.
Equipment: As standard for 5th-level characters, 10,500 gold. List the items that you want to have, but do not have your character equipping anything at the start. All of your items are lost in the crash, and you'll have to go searching for them before you can use them.
Crafting rules: Making magic items is easier due to the magic on the island. All magic items are made at about five times the normal speed (so 8 hours of work per 5000gp base price, instead of per 1000gp). Additionally, for each rank of Spellcraft you have, pick one item creation feat and gain that feat for free. While making items is faster, you'll still need to search the island for materials.
Caster classes: All spellcasting characters begin the game wearing heavy restraints, to limit their spellcasting ability, as it's rather inconvenient to have a sorceress throw a fireball at the airship's wall. Purely physical characters have much less restraints, as the cell built into the airship is strong enough to withstand whatever they can do to it (although apparently, not strong enough to withstand gravity).
A note on sexuality: Admittedly, I'm not sure just how much of this game will be serious plot and how much will be random sex. However, I will note that I'm not comfortable being dominant to male characters; if you want to be a submissive female or dominant male, that's fine, but I'd prefer to not be dominant towards male characters