I think we can do that. Keep in mind that when mages discover their powers, it is often scary and frightening in the Dragon Age games, because they must overcome the temptation of demons who whisper to them. If your character decides to use magic, you cannot undo the choice, so be sure if you pick it.
Okay, I'll give you some sample settings in the Dragon Age: Origins game where our characters could adventure around.
Denerim: This is the capital city of the country of Ferelden. It is primarily human-populated, with a sizeable elven population kept in squalor and filth known as the alienage. Humans are the normal citizens and nobility.
Lothering: Lothering is the first place affected by the Blight of the Darkspawn. It is primarily human dominated, and it has a strong religious presence called the Chantry, which preaches the Chant of Light that glorifies the Maker.
Redcliffe: This is the seat of power of Arl Eamon, a goodly and just noble. There is a Chantry here as well, but it is not as religious as the one in Lothering. Many of the more ethical humans seem to hail from Redcliffe for some reason.
Brecilian Forest: The home of the elves and the mythical werewolves, a race said to be cursed by an Elven keeper to be as animals for some dark deed in their pasts. The fighting between them is brutal, but there is no place closer to nature than this.
Orzammar: The home of the surly dwarves. Their city is built on a strict hierarchy; you are born to be what you are, from the high and mighty nobility to the wretched cast-less, who have no place or rank in society, and must fight to win a place. Humans and elves can never be from Orzammar, but they can visit it.