I'm looking hard at the Woodland Skirmisher archetype. Unless this is going to put a strain on the setting or fitting the character into the story, I'm leaning heavily towrad this alteration.
I would also like permission to pick up this alternate trait for the character. As it doesn't specify just how far back the blood tie has to be, I would perfer that the physical traits be very understated, or slight... If it's not acceptible, I'll drop it.
Drow Magic A few half-elves with drow ancestry exhibit the innate magic of that race. Half-elves with this trait have drow blood somewhere in their background, and can cast dancing lights, darkness, and faerie fire each once per day, using the half-elf's character level as the caster level for these spell-like abilities. This racial trait replaces the adaptability and multitalented racial traits.
I'm adapting the character to the 18 point ability buy, and making sure that everything is correct. If these changes are acceptible, I'll post the revamped ranger this afternoon... BTW, how common would Orcs be in the region?