Yes, there is actually defined good and evil in the various Corps. I tend to stray away from the GLAS, it's good that its trying to stay true to the comics, but their grasp around the effects of a Red Ring are sorely off base. The user has no will over the Rage, the Rage controls the user to commit certain acts, much like how love controls the Star Sapphires and how Avarice controls Larfleeze. Many of these acts are quite evil indeed, like how Atrocitus wants to rule the universe with his hellish hate, or how Sinestros wishes to grip the universe in fear to keep it in order. There are indeed defined good and evil between the Corps.
maybe i just dont see good and evil the way you do. I dont see useing love, Compassion, Hope, Will, Avarice, fear or rage as being purely good or purely evil. i look at it like a sword, in one person hands it can enslave, in anothers hands it can set people free.
life and death are another story. i will agree to disagree.
Green lantern app Player:
Ju'kun Earth name Jospeh knightCodename:
looks like a dark skin human male
wares the normal green lantern uniformPowers:
■Energy Projection: The ring can be used to fire blasts of Oan energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The ring can be used to produce kryptonite and kryptonite radiation. Their appearance does not indicate the power of the weapon. The weapon's power is more an indication of the will of the user. Certain users (i.e. Hal Jordan) have been powerful enough to stagger even Superman. If the user wishes, they can alter the form of the blasts such as Kilowog's "booms."
■Force Field: The ring can create various force fields of various sizes and shapes to protect the wearer and others around him. With the cosmic scope of a Green Lantern's duties, it is only natural that the power ring is designed for operation in space. The ring creates a force field around the wearer, protecting him/her/it from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field while body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder. Theoretically, a ring wielder could use the ring as his/her/its sole source of life support. The force field seems to be created instantaneously whether this is due to programming or an instinctive reaction from intensive training has not been established. It could be considered as a subroutine of the ring's automatic defensive system, but as of yet this theory has not been proven. The only exception to that was attacks based on the color yellow. The newer version of the ring is not limited by the color yellow.
■Energy Constructs: The ring can form constructs of Oan energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's strength of willpower. A Green Lantern can create any particular items or construct that they can imagine as long as they have the willpower necessary to will it into existence. The constructs are made out of bright green energy, which is a tangible form of pure willpower, and they exist only as long as a Green Lantern is fueling it with their willpower. Items created by the rings are not indestructible and are only as powerful as the willpower of the Green Lantern creating them. The types of constructs usually reflects the ring wearer's personality. For example, Kyle Rayner was an artist, so his constructs reflect his strong imagination. John Stewart is an architect so his constructs often appear mechanical as if he designed them in his mind before making them a reality.
■Phasing: The Power Ring allows the wearer to pass through certain solid objects such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the wearer's willpower and the density of the object's molecular structure.
■Energy Twin: The power ring allows the wearer to create an "energy twin" of his/her/itself that can travel at far greater speeds than that of the ring wielder's physical form. While the energy twin is active the ring wielder remains motionless, his/her/its life force is needed to guide the energy twin. The energy twin can not alter its surroundings and may only be perceived by the Guardians or another ring wielder as a green, ghostlike image. Any knowledge gained by the energy twin is transferred back to the ring wielder's physical form upon recontact with the body.
■Energy Absorption: The ring can absorb and store other energies. Doing so does NOT replenish the normal store of energy the ring has. A ring that needs recharging but contained a store of electricity could only discharge that electricity, for example.
■Flight: By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds. In atmosphere, a Green Lantern has been known to fly as fast as Mach 10 in atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his speed is limited to the twice the speed of sound or 1440 mph. In space, Green Lantern's speed can be significantly greater and has been known to approach 99% of light speed in normal space. Flight has been shown to be velocities far exceeding light speed. In atmospheres, air friction is not a hindrance since heat is either absorbed or reflected by the ring's field.
■Superhuman Strength: While not super strength of the conventional sense, a Lantern while using constructs created by the ring becomes capable of lifting/moving tremendous weights far heavier than 100 tons with little effort.
■Wormholes & Spacial Warps: The power ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. The Guardians established at least one known wormhole to Oa, which required the use of a power ring to enter. Black holes can be navigated by experienced ring wielders.
■Limited Cellular Regeneration: The ring has an ability to heal physical injuries; this seems to be a feature held over from the previous incarnations of the ring. Green Lantern can use the ring to repair injuries in himself or others.
■Electromagnetic Scanning: The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, he can probably detect it. Magical effects like clairvoyance seem to be beyond the scope of the ring. Most normal electromagnetic phenomena are within the range of the ring, including radio, radar, television, infrared, ultraviolet, microwave, and high frequency band communications.
■Emergency Beacon: A Green Lantern in distress can use his/her/its power ring as an emergency beacon. The alert can be directed to a Green Lantern's neighboring sector, or it can be a Corps-wide alert.
■Homing Beacon: A homing beacon in the power ring can lead one Green Lantern to another. This was one of the recent power ring upgrade features added by the Guardians of the Universe. The power ring can be ordered to disguise itself to elude power ring wielding trackers. Most often ring wielders will allow the beacon to signal their location to others.
■Mind Alteration: Though the ethics of mind tampering may be debatable, sometimes it is necessary. As the power ring relies on thought and will to operate, mind tampering is not impossible. The real difficulty lies in properly applying the power. There lies a risk of catastrophic damage to the mind should mistakes be made. A ring wielder can use the power ring to erase portions of an individual's memories. They are taught to build mental defenses to protect themselves from psionic attack. The power ring can also be used to beam information from the ring wielder to another being. Green Lanterns have used this technique to share information regarding their enemies during combat situations.
■Preset Conditions: Commands can be stored in the ring to be executed at a later date even if the bearer is not wearing the ring.
■Thought Relay: Otherwise known as a telepathic link. Skills:
Extraterrestrial Biology- superhuman taste, touch, and smell. Equipment:
Green lantern ring and power battery Weaknesses:
Mental Instability Protocol: Drug use, neural interference, vertigo or other forms of mental incapacitation can render the wearer unable to use their ring, rendered useless.
Recharge Protocol: Formerly, the rings needed to be charged after a period of one planetary axial rotation (dependent on each ring's location), regardless of how often it was used.
Humanoid females: not used to being around them.Backstory:
Ju'kun was born planet where men lived on one side and women on the other. The only time men and women meet was to reproduce. Ju'kun at a young age showed the skill to to use the power of the green lantern. The former green lantern on his plant was ju'kun birth father. As gift ju'kun was given an a copy of his father ring. Ju'kun master the ring as best he could. Ju'kun's home planet was destroyed by a solar flare. His father sent him to Oa with the last of his power. Ju'kun recently completed his train as a lantern and was assigned as a back up too earth.