Okay then, sounds like it's tentatively the first story idea then.
As kckolbe and Muse can attest to, this particular plot has been attempted once before.
I'm going to do things a little differently this time. Namely, I asked whether or not if we should do an In Medias Res style opening (much in the spirit of the movies, I'd hoped) but because I was still grappling with the SAGA system and it was supposed to be a very... tactical game, I fear it ended up as a slugfest between character sheets without any real gravitas associated with the success or failure of our protagonists... The dice-rolling also ended up slowing that down.
I at least hope that was the reason. I'll admit a very personal frustration with all the effort I put into trying to run that and the scant one or two-line replies I got (if I got replies at all, which was really annoying because I had to turn down some other very enthusiastic people in order to keep the group sufficiently small...), but perhaps that was my fault for running it that way.
I still think it had a rather epic
start, if I do say so myself.
In any event, that's part of the reason I'm considering FATE instead of SAGA or any other system. I still want to give the impression of great difficulty (which I think having the chance of failure can contribute to) so I'm leaning away from Freeform for that reason.
If you need a frame of reference for character creation (or you want to start early), everyone will probably be at power level novice at the start of the campaign. If a Jedi, this pretty much means a plucky padawan. If a soldier or some other sort of character, a gifted up-and-comer.
My character, Merynn, actually ended up waaaay more detailed than I expected her to be at first. When I have more time I'll go in depth, since I figure it gives you guys more to work with in the context of how your little padawans grew up... but in short, she is a Twi'lek that subconsciously adopts the feelings and thoughts of those around her through the force. She is very
aware of this, and so is very emotionally guarded.This was her sheet before.
The crunch is mostly meaningless, but the fluff paragraphs would all be knowledge that your characters have readily available to them, whether through rumor or discussion with Merynn herself.
There are a few details that a mystery though.
And as I read over it, I may be inclined to change some things...