I must say that it has been decades since I use the world of Greyhoawk but that is no issue I can familiarise myself with it again easily enough. I will also need to run through the gods agan but I would suspect that Oliddammara would be my god of choice for a bard.
I am thinking a that I would play a sorceror bard who would primarily sing and play the flute and tell wild tales of the days of old to entertain the folk. He would be an Elf I think but one raise amongst humanity hence his less than usual religious leaning. As for weaponry he would use composite long bow & the long sword a slightly curved elven blad. Certainly would wear a fine mythral shain shirt and would have a a small rident of some sort as a familiar.
I would see him as a free spirit certainly with Chaotic Neutral leanings and a live and let live attitude. I like the idea that they are at first rivals who end up thrown together very appealing. Perhaps we could start in some smaller town perhaps in our way to a festival in a larger city. A nice way to have them as rivals might be for this festival to include a bardic competition? A couple of lead up towns coudl have some minor competitions n which the compete, as they travel in the same direction towards the same city they compete night after night in the locat taverns where their fortunes wain, eond night you have a better take the other I do & so on, bringing about a competative aspect to them struggle to be better all the time. That is just a thought but one that I thinkwe cudl work with & coudl grow as we go & leaves plenty of room for other side adventures.
I would certainly like to see this as far less structured then a normal D&D game with the setting & character structures used merely to facilitate good role playing, light on combat that only there to enhance the story & heavy on role playing and other actions. We should certainly crafte the world and lead the adventures collectively with the first one into a room or areal describing the setting for that seen etc.
Anyway sleep well song & over the next few days or so we can flesh out this idea.
I love all of your ideas so far!
I like the thought of them traveling to the same festival, each hoping to win the bardic competition there. Since they are traveling to the same destination, they always find themselves thrown together and annoy each other thoroughly. Of course, they encounter plenty of adventures along the way, forcing them to grudgingly rely on each other.
I agree. In online roleplaying, one shouldn't be limited by the usual mechanics of the game. No dice rolling, no checking for initiative, just wonderful written adventures. Again, I'm glad you love description and detail!
Here is a bit more about my bard:
Eris Asher is a twenty-two year old human bard with pale skin, emerald green eyes, and long red hair held back in a loose braid. She is beautiful to behold, with delicate features and a slightly upturned nose which gives her an almost elfin look. Her figure is busty and curvaceous, and her attempts to dress modestly only seem to draw more attention to this fact. Though she shows very little skin, her clothing is fashionable and snug, consisting of purple cloth and brown leather armor. Over this she usually dons a wool cloak of bright blue. Besides her adventuring equipment, Eris carries a dagger, a rapier, a wooden holy symbol of Pelor, and her masterwork lute decorated with a sunburst design. The latter is something of a trademark of hers. Besides playing her lute, she also works her magic through singing, and her voice is said to be as sweet and golden as honey. Though most of her songs are in Common, she has also taught herself Elvish so she can perform popular Elvish ballads.
Eris is a bright and cheerful young woman, full of energy and optimism. Her cheerful nature is often catching, and she can lighten the mood of all but the most depressed audience. Her charisma is powerful, and though she is devoted to the cause of good, she has occasionally used her charming nature to manipulate others into granting her better deals on goods and services, as well as giving her valuable information. For example, she might convince an Innkeeper to give her a discount on lodging, but would never talk him into giving her a room for free, as he needs to make a living. For the most part she gets by with her musical talent alone, playing in taverns and other public gathering places, though she does enjoy adventuring for its monetary gains as well as doing some good. As a devoted worshiper of Pelor, she gives a portion of what she makes to his temples. She also frequently gives money to any poor and needy people she meets, her heart moved to help them in any way she can. Though she has a healthy sense of self-preservation, she is willing to take great risks to save an innocent from harm.
In combat, Eris is quick and agile, but not especially strong. When with a party of capable fighters, she is content to remain in the background, boosting them with her music and spells. Otherwise she uses either her dagger or rapier to defend herself and others, as well as utilizing any other objects that are nearby. For example, if she were in a library, she might grab a heavy tome and clunk a thug over the head with it. If in a kitchen, she might use a frying pan as a weapon, or simply throw a pie into an opponent's face. When facing particularly strong, but not particularly bright opponents, she might simply misdirect them with a ruse and escape. Eris would rather negotiate a peaceful truce than jump into melee, but she is not afraid to do so. She dislikes killing and tries to turn over any criminals to the authorities, but she will kill in defense of herself, others, or to avenge a particularly evil act.
Eris is the eldest of a large family consisting of her parents and seven younger siblings, all of whom share her emerald green eyes. They are a happy family, devoted to each other and to the worship of Pelor. Eris is devoted to them, sending some of the gold she makes back to them for their benefit. She knows nothing of her grandparents or any extended family, and when asked her parents simply say that they have none and refuse to speak any further on the subject. This does not trouble Eris particularly, though she occasionally wishes she knew more of her ancestry. Little does she know that the truth is very dark indeed.
Eris is generally friendly to everyone she meets, unless they give her a reason to dislike them. This does not mean that she trusts everyone, but she is willing to give others the benefit of the doubt and let them prove themselves. One particular prejudice she has is against Halflings, as she has been robbed or almost robbed by one more than once. She will not make overt signs of this prejudice when a Halfling is present, but she will keep and eye on him and a hand on her purse.
Whew! That's all I can think of for now!
I hope it's not too much for you to swallow. Is there any details as far as setting or anything else that we should iron out before we get started? I'm willing to write the first post when we're ready.
I accept your challenge fair maiden! Falstaff, started as a paladin as I mentioned before. So was LG. As he evolved and became who is truly was, theson of Heironeous...he fleshed in to a Neutral Good align. He believed he had to do whatever it took to always promote Good. Sometimes that meant he had to break the rules.
I will do any adventure you want just to write with you Birdy. If you want me to join you, please just let me know.
I have played the Greyhawk setting for so long, I know it very, very well. I have played just about every race and class known and also every alignment. I prefer to be a good aligned character, as I truly don't like being evil...treating others ill was not in my upbringing.
I had a bard named Cor'Ala (1/2 Drow, 1/2 Human) his name was Drow for Legendary Harmonizer. He is a fascinating character, real arrogant and cocky, but always working behind the scenes to help good...also NG align. I would love to share more of him with you sometime.
*kneels before you and kisses your hand*
Til we meet again
*Backs out of the room*
Why, most certainly, my Lord!
*curtsies* I would be honored to write a roleplay with you!
Is there any particular idea or scenario you have in mind? I would love to write with any character you can come up with!
Besides a bard, I also enjoy being a cleric, so I'm willing to be one or the other depending on what the story requires. A Greyhawk, or Greyhawk-like setting would be lovely!
Once we've fleshed out the background and plot a bit more, I'll whip up a character for myself. Eris Asher is currently engaged, but In D&D there's no shortage of creative possibilities!
Let me know what you think!