Ok, I was browsing Pathfinder site and I happened cross on new peculiar class or rather set of classes; Godling
. It is literally class designed to turn your char into demigod in 20 levels and get along with it variable divine powers while you start quite much a mortal in beginning but slowly evolve into divine entity.
So, I search for interest on players for idea for party full of godlings (offspring of a god and mortal) adventuring together (any cohorts/followers are then mostly mortals if not outsiders in later levels). Now there are four godling classes and so far as I can see they are bit....incomplete and may ask a devoted GM to make house rule calls which could make things sounding making sense (example; battle lord divine trait with eldrict
godling which is meant to be full time caster?!).
Anyways here is links to all four godling classes and brief summary what I could tell about them;Adept Godling
= Bit of jack of all trades which emphasis on scholar and crafting pursuits (and up to 6th level spellcasting). Medium BAB.Clever Godling
= Scoundrel/Skill monkey class with no spellcasting. Medium BAB.Eldrict Godling
= A spellcaster class. Has best spellcasting from all godlings.Mighty Godling
= Hercules! Yeah, godling figther, full BAB and best HD.
Note, there are many stuff which is 'broken' with godlings (like godling spellcasters having chance ignore anti-magic field, cast without concentration check and ignore armor spell failure etc). But as name should indicate this should be game about sons/daugthers of gods! Story of Hercules, Gilgamesh and other 'divine blooded bastards' and so when all party members are godlings the things even out. True you would roll over mortals in some regards. But for that reason I would like start the game in very low levels (1-3) so that you do not steamroll kingdoms over quite yet and goblins can still kick your divine blessed ass.
What comes to setting and such; it could be Pathfinder or be Faerun or homebrew setting which takes influences from ancient Greece, Egypt and so on. Overall setting where gods can walkon earth and bang women like Zeus did.
Edit; I am going to be GM it seems. Below is chargen stuff.Starting Level:
25 point buyTraits:
Core, plus anything which I approve invindually (off hand kitsunes are ok and warforges are not)Class(es):
Only godling classes used, you can later acquire cohort who uses one standard classes if you want to. As note leadership cohort is different to one which you get in 20th level (that cohort present headpriest or other similar figure in your newfound religion while you keep leadership cohort). Leadership adds +4 to your leadership score in 20th level so it is not waste feat in sake of followers.Gear:
300gp and single magic item up to 3,000gp in value which is gift from your divine parent. A non-consumable magic item which bears clearly holy symbol of your deity parent in it.