Vampire Guide -
vam·pir·ism (vmpr-zm)
1. the state or condition of being a vampire.
2. the actions or habits of vampires.
3. belief in the existence of vampires.
------Some believe god created vampires, some believe they created them selves with feeding on humans. Some even go as far to believe the devil was at work. The truth behind the vampires would be the witches. Long ago, a powerful with, the first witch turned her family into Vampires. After losing one of her sons she couldn't bare to have it happen again so she turned her remaining family so they would always be together. What she didn't look into was the blood lust, the fact her family would be changed forever. It was a virus, not air born but born within each of the family. The vampire virus which makes them immortal beings. They spread, turned, drank, killed, raped and maimed.. Like nothing the world had ever witnessed besides werewolves that is. This happened not long after the outbreak of werewolves, resulting in werewolves being some what older.
When the vampires first came into the picture they conflicted with the humans having been caught onto and run out of every village. Many of these villages suffered because the vampires wanted to stay in secrecy. Some had been turned, could of been out of hate or just to pass the line on. These so called originals still exist to this day being the strongest of vampires. They are locked away, often preserving their strength for when the times comes. Spread through out the kingdoms, so it would take many years to find them all. They are heavily guarded, needing protection from enemies and other vampires wanting to gain the knowledge they know. The original with was also preserved with a binding spell, causing her live essence to live on as her body rested with hr family. ------
Vampires are predators who were originally humans converted by a maker. They feed and survive on the blood of the living (human or animal or even vampire too). Vampires are infected with a virus, they are not dead beings with no heart, no pulse although they are coldblooded... They live, much like a human but are sustainable to more weaknesses. So unlike the mythological legends and old folklore, they do possess their souls and can become ghosts or spirits.
Lets get some things straight - Vampires DO NOT sleep in coffins, they can eat human food they actually take pleasure in it. They can in fact have children, although between werewolf and vampire it is very rare and has never fully been achieved.
Vampires are indistinguishable from humans, and appear as they did when they were turned, albeit with a paler complexion, due to lack of blood flow. Also, they have fangs that usually extend and retract willingly, though arousal, pain, anger can stimulate the unwilling extension of fangs. Fangs appear on the top and bottom of the mouth not just on the top. Vampires do age over time, children age rather fast until they hit the coming age of eighteen when the full vampire virus takes effect. This is when the aging process is slowed down.
Psychology
The emotions of vampires are far more intense than that of the emotions of humans. Whatever an individual's personality was during their human life or when they were mortal will transcend yet intensify strongly once the individual transforms into an immortal. The anger, depression, happiness, love, sadness, etc. are more potent and overwhelming than when they were human. Whenever a vampire is faced with a powerful feeling, such as hunger, their faces transform into a paler complexion, while blood rushes to their eyes with small veins protruding around the area. The teeth pop out, baring their fangs. Much like Werewolves they hiss instead of growl. It is also said a human being turned will cure it of all illnesses.
Abilities
Superhuman speed: Vampires are able to move much faster than humans, and can move faster than a human eye can perceive movement. Vampires are able to perceive this movement, though, and, thus, possess accelerated vision. Speed, just like strength, advances with age, as older vampires are significantly faster than younger vampires. In addition, vampires have heightened reflexes.
Superhuman senses: Vampires have much stronger senses than humans, as they are able to see, hear and smell better than humans can.
Superhuman endurance: Vampires are able endure pain better than humans, and are unaffected by attacks that would cripple, maim or kill humans with minimal effort.
Healing factor: Vampires have an accelerated healing factor, and are able to heal all types of wounds (such as open wounds, massive burns and tissue damage). If an injury is severe, vampires need human blood to initiate the healing process.
Glamour: Vampire are able to "glamour" humans. Glamour is a form of hypnosis, which requires vampires to make eye contact and use their voices to make humans do their bidding. Glamouring does not affect other vampires, powerful witches, maenads, fairies and other supernatural creatures.
Night vision: Vampires can see perfectly in complete darkness.
Flight: Some vampires have the ability to fly or levitate (it is suggested that older vampires can fly, while younger vampires can just levitate).
Voice imitation: Vampires are able to imitate voices.
Blood Sorting: A vampire can bite another, human, werewolf even vampire to see the memories of said being bitten.
Food
Blood is the main component of a vampire's diet; all vampires need to drink some kind of blood for their survival. Whether it is the blood of humans or animals is up to the vampire. If a vampire doesn't drink blood for a considerable amount of time, their heart will try pumping blood through their veins but once there's nothing left, their own veins rub together like sandpaper. Eventually, the vampire will disintegrate and desiccate into mummification. It's a very excruciatingly painful experience. However, a vampire who mummifies can be reawakened by being fed blood of any kind. Vampires can suppress their bloodlust to a degree by consuming alcohol, which is said to take away the blood cravings.
Vampires aren't all about being blood thirsty animals like people think. Some only feed on animal blood, while some feed on humans but don't drain them to death only what they need. Think of feeding on an animal as dieting for a vampire. Now vampires are strong, very strong and fast. This type of blood affects them. Say they only drink animal blood they will be weaker than someone who drinks human blood.
Vampire blood
Vampire blood, is the life essence of vampires. Which acts as a highly addictive drug to people or things. It is very easy to get addicted because of the sweet and powerful taste. Normally blood play is at hand when a vampire is intimate with someone. Often lending some blood to make the moment much more enjoyable.
Some vampires are kidnapped by "Drainers", who are people that capture, drain and leave vampires for dead in order to get vampire blood. Vampire blood has the following effects on humans and supernatural creatures:
Healing: A human or supernatural creature that ingests vampire blood will be able to heal wounds at an accelerated rate.
Enhanced abilities: a human or supernatural creature that ingests vampire blood will experience enhanced strength, speed, senses, endurance, agression, and libido, as long as the blood is in their system.
Blood bonding: If a human or supernatural creature drinks fresh blood from a vampire, a bond is created. The human will become sexually attracted to and have sex dreams about the vampire. The vampire, in turn, will be able to sense the location, emotions and state of the human.
Drug qualities: A human or supernatural creature that ingests vampire blood will experience hallucinations, which vary from person to person.
Withdrawal: If a human or supernatural creature is addicted to vampire blood, and stops ingesting it, they will experience withdrawal symptoms, which are similar to those of heroin withdrawal (such as tremors, cramps, muscle and bone pain, perspiration, tachychardia, etc.).
Abilities as a Maker
Empathic link: a maker can sense if their progeny dies, or is in pain or duress.
Calling: a maker can "call" their progeny whenever they want to. During a calling, the maker has to say the name of their progeny, and the progeny will feel a shiver and, if the maker chooses to, become aware of where their maker is.
Commands: a maker can make their progeny to do anything they want to, and this is enforced by saying "as your maker, I command you". However, this ability has no effect if the progeny has been released.
Releasing: a maker can release their progeny by saying "as your maker, I release you", giving them free will.
Weaknesses
Vampires have a number of weaknesses, which range from irritating to fatal.
Sunlight: Vampires cannot endure ultra-violet light in any form (for instance, sunlight or tanning beds). If a vampire comes into contact with sunlight, their skin will burn and they will be severely weakened, and, eventually, burst into flames and perish. The older a vampire is, the quicker they will burn.
Wood: Vampires are susceptible to wood and wooden objects (such as stakes and wooden bullets). If the heart of a vampire is pierced with a wooden object, the vampire will explode, and leave a bloody mess.
Decapatiation: If the head of a vampire is severed completely, the vampire will perish. Breaking the neck of a vampire only causes mild discomfort.
Fire: Vampires can heal from burns, if given time and blood. However, if a vampire cannot get a chance to heal from the fire (for instance if they are left in the fire too long), the vampire will die.
Exsanguination: If a vampire is completely drained of their blood, they can become comatosed
Silver: Vampires are also susceptible to silver, and any contact with silver will burn and melt the surface of the vampire it touches (such as skin, or eyes). It is also used to bind a vampire, such as laying silver chains over their wrist, ankles which will bind them to the ground.
Entry to homes: Vampires cannot enter private human homes unless they are invited in by the owner of the house. Vampires do not need to be invited into public places. Humans can rescind their invitations from vampires, which causes the vampire to immediately leave the house in a blur.
Magic: Vampires are vulnerable to the effects of magic, such as necromancy.
The Bite
Fangs can be extended and retracted by choice, and are controlled by the movements of certain facial muscles. However, fangs protrude automatically when vampires are feeding, angry, excited, aroused (colloquially referred to as a "fang boner"), need to fight, or see blood. Fangs can also be removed, but grow back after three months. Without fangs, vampires cannot feed live.
Now lets move onto the bite, Vampires bite to feed as you know but they also bite for pleasure. When biting well anything be it human, vampire or a werewolf, both experience pleasure beyond anything they imagined. And each time it's different and new. A vampire bite does nothing to a werewolf as in death, but if a vampire and werewolf mate or the vampire does bite the werewolf the pleasure alone could make either one lose control or even pass out from it. It's a feeling that swells up and explodes.
In order to create a vampire, a human must be bitten by a vampire, the fangs will inject a venom. The venom is the virus that has been passed down over time. This injection only happens if the vampire wants it to happen, which means they don't turn everyone they might bite. The transformation is painful, often feeling as though the body is on fire bursting from the inside. The "Newborn" as they are called will take on the memories of it's maker, it will also take on the eye color of it's maker. The newborn and the maker will have a maker-progeny bond, unless the maker deserts their progeny. Newborn vampires will be thirsty, and will need to feed on human or Animal blood to survive. Although newborns have some control of their abilities, they are mostly controlled by their impulses, and can cause serious harm and accidental deaths to humans around them. In addition, newborns cannot resist blood at all; resistance develops with age.
The Hierarchy
The originals, being the first and most strongest vampires around. Having created every line, of vampire known. The beings with the original virus, the ones in slumber until the time is right for them to awaken once again. The original blood would be known as the richest of blood, they are of the highest royalty, and their line has been passed down in family, making the original family of vampires known to be the strongest of covens. Even the youngest of the family is not one to underestimate as being weak. Vampires grow in power of age, while as the originals are strong from the start.
The Elders, are old, wise vampires turned long ago by the originals. These had been the first turned, the ones often being set in high power in councils or having been killed off. Some of them went mad with age, power and had to be executed. The are also very knowledgeable in magiks, their strength may not be the fullest but they are very wise knowing a great deal of information on many subjects and people.
Death Dealers, are prodigy vampires with a unique fighting style. Be it, weapons, or magic even hand to hand.. They are born killing machines, often being the highlight of any family or coven. They work as elite guards for the royal's or even remain undiscovered and work alone. They use both their mind and styles in ways of fighting to best the enemy with ease. Some are young, some are old it depends. Some maybe even be hand picked or chosen.