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Author Topic: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) (Need Males)  (Read 2863 times)

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Offline Vergil1989Topic starter

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I was in a game a couple years back around the time I first started that had a small town suddenly get sucked into a world where magic and fantasy races/creatures ruled.  Modern day technology such as cellphones, computers, and the like weren't operational because there were no cell towers or satellites or any of that jazz to send signals to or from their original sources to the town and vice versa given they were in a whole other plane of existence.  Power, water, and stuff like that could potentially work if the mass teleportation that happened took what would be required for these things to work, but they might need to be fixed or simply turned on again.  I don't have it in me to run this game since I'm already running two, or trying to run two anyway, but someone else could gladly take the reigns on this one and have fun with it I'm sure.  I'd play regardless most likely.  The last time the whole teleportation of the town was explained, there was a magic sword that had been searching for a new owner and had gathered quite a bit of magic over the centuries since last it had been held by one it had accepted, and using its power, accidentally snatched not just the person it was after but the whole town as well.  While it was a good idea for that particular story, I think something else might be needed this time around.  Maybe a lab accident of some sort or maybe a spell gone wrong on the fantasy side of things.  Regardless of the reason, I'm all for magical artifacts and stuff like that, I'd just prefer something fresh is all lol.

Sorry, not my game to run so I'll shut up now.  I've talked about the town itself but there would be other problems as well to consider.  Mainly not everyone speaks English, or Common as it's normally called in other worlds.  Communication would be key to any hope of survival as well.  Basically think of this as a Sims City game of sorts where every kind of problem you could possibly think of and a few you probably couldn't and throw in a fantasy heavy world just to make things harder and you'd have the right idea for this lol.  Joking aside, it does oddly enough amount to this now that I think about it.  Money, trade in general, interactions with foreign powers, defending against the local wildlife and monsters, rogue wizards, demonic entities, magical curses, and exotic diseases; all this and more would have to be taken into consideration.  I'd be happy to Co-GM but I'd let someone else take the lead as I said before.  Anyway, we'd need a good equal ratio of fantasy creatures and the like as well as people to populate the town as well.  The people in town would need to be realistic, every day people but that doesn't mean you can't learn how to use magic and all that though, just be realistic about your growth in such areas is all once things start to get underway of course.

At any rate, I hope this draws in a good crowd and that this lasts longer than the one that was run by a friend of mine on here due to several people just disappearing due to either RL which we were at least told about, and one that was running half the important characters just about so when she disappeared, any chance of getting the game moving further went with her.  So I will put in at least one rule here.  Don't make anymore than two characters.  Beyond that, I'll let the hopeful GM take care of the rest and just help out as needed.

The fantasy world can be anything already established or one created just for this since given the setting and premise, a modern town could wind up anywhere really when pulled off of one plane and dropped in another.  :D  I would ask that if we do use a pre-established world that you know what it is you're doing is all and know your preferred world of choice.  Personally if I was running this I'd go for the Forgotten Realms, specifically Toril on the continent of Faerun but that's just me lol.

Ok ok sorry, I'll stop rambling now, promise.  :P

------------------------------------------------------------------------------------------------------------------------------

Town Registry Information

At the beginning, once things start to settle it's likely we'll want a valid identification of everyone in town already and those coming to visit us.  (Once we actually settle on a town name and stuff the history can be better filled out but for now just do the best you can.)

Basic Attributes

* Given Name: (Full name.  First, middle, end.)

* Nicknames:

* Gender:

* Appearance: 
- Age: (MUST be at least 18 or the maturity age of whatever race you are wanting to be.  Each one is different, like for example a light elf is considered mature at 100 if I remember right or the equivalent of 18 by human standards.  If unknown take an educated guess.  :P)
- Height:
- Weight:
- Hair Color/Style:
- Eye Color:
- Makeup:
- Clothing:
- Jewelry:

* Race:

* Physical Abilities/Limitations: (This goes in line with your Race.  Even humans have a few qualities about them that make them unique, but otherwise, if it's a well known race please include everything that they can or can't do/weak against or at least a link to where it can be found.  You can also include what you're good at, be it repairing things, translation work, etc.  No one is good at everything though, no matter what they are.  :P)

Personality;  (Do not put a bunch of personality traits in a list like sentence.  Explain why they are the way they are please.  A single paragraph of five or more sentences should be enough.  More is always better.)

Background;  (Two paragraphs, five sentences a piece.  No less and actually separate your paragraphs please.  :P  More is always welcome though.)

--------------------------------------------------------------------------------

Socioeconomic Class/Standing

* Class:

* Religion:

* Place of Birth:

--------------------------------------------------------------------------------

Inventory;  (Anything you'd carry with you on a regular basis.  Cellphones and stuff might not work as intended but they can still be used for parts if nothing else.)

* Weapons: (For humans it'd be more common, non magical items for the most part unless your history allows such things early on, but again just be realistic if you please.  :P)

* Misc;  (Anything that you have sentimental value for or hold close to you for whatever reason.  Or just random bits of junk, whatever works.)
« Last Edit: October 07, 2012, 12:26:18 PM by Vergil1989 »

Offline Belisuavious

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #1 on: September 29, 2012, 11:15:18 PM »
I'd like to GM this, it reminds me of a book series where the island of Nantucket gets thrown back 3.000 years, except this one has magic. It might be a challenge because of my schedule but I'd gladly do my best if no one else feels like stepping up.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #2 on: September 29, 2012, 11:19:49 PM »
As I said I can help Co-GM so you wouldn't be alone regardless but yeah, if no one else does take the GM spot it's yours to have Jecter.  Thanks for the interest and the offer to run this whole affair.  :D  I'm kind of reminded of Terra Nova personally except they willingly went back in time and started a new life for themselves back in Earth's prehistoric past.  Eh anyway, let's hope we get enough people to make this worth the effort lol.

Offline Silk

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #3 on: September 30, 2012, 04:16:09 AM »
Sounds like a fun game :) What would be the ruleing on magic for a Goth girl that does the whole Pagan/witch spellbook stuff, would the spells she starts doing suddenly start working?

Offline Belisuavious

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #4 on: September 30, 2012, 05:21:35 AM »
I would say it depends on the circumstances. I would think that she might be able to do one or two of the more minor spells from her spell book, but if she tried something too big too early it would backfire in some way right near the start of the transportation. But later on if she practiced she would be able to do more and more complex stuff.

Offline stargirl

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #5 on: September 30, 2012, 08:36:31 AM »
Hi, I would like to play that. But I think I would like to play a denizen of the fantasy world who meet the "fantastic" city that had suddenly came from nowhere.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #6 on: September 30, 2012, 09:53:49 AM »
Jecter is too lenient if you ask me lol.  Doing spells that you aren't prepared for would likely do more than backfire.  In some settings, surpassing your limits can easily kill you since magic energy needed to fuel your craft has to come from within yourself.  But that's just my two cents lol.

And hey Stargirl, welcome aboard.  I think we can work you in as a local, sure.  Hopefully we're get a couple more people to fill out the ranks a bit then Jecter and I can get a character sheet going and all that jazz.

Offline Atlas

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #7 on: September 30, 2012, 11:09:55 AM »
What category game is this going in?

The first idea that comes to mind is a town mayor who is a mason. masonic rituals actually work suddenly could be very intersting.

Note me as interested.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #8 on: September 30, 2012, 12:11:31 PM »
Jecter would have the final say here but I'd say NC Exotic although I wouldn't anticipate a lot of rape or anything like that happening though, not for a good long while at least.  Still, forging my ignorance but I have no idea what a mason is as you've used the term Atlas.  It still sounds good though lol.

Offline stargirl

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #9 on: September 30, 2012, 12:17:35 PM »
Mason is a kind of real word Wizards Group

Offline stargirl

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #10 on: September 30, 2012, 12:21:11 PM »
I'm curious about how big should be this Town. Could it even be a city? At that book series, it was actually a full island and so they were more like autonomous. Including power generation and water system.

Anyone knows "Those Who Hunt Elves"?

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #11 on: September 30, 2012, 03:45:12 PM »
The last town the last group did had most of a local power plant ten miles away, right on the edge of the teleportation spell's range.  So a fairly large town or even a small city would be quite possible I'm sure.  And no I don't know that book you mentioned Stargirl.

Offline TheHangedMan

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #12 on: September 30, 2012, 04:39:32 PM »
I'd be interested in playing as a sort of genre-savvy nerd who dives head first into figuring out what this new place is, thankful to be doing away with the boring humdrum of his old life.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #13 on: September 30, 2012, 04:40:34 PM »
It's cool by me but I just ask that he doesn't figure things out TOO quickly is all lol.

Offline Siereis

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #14 on: September 30, 2012, 04:42:11 PM »
Liking the general plot idea so far.  However...one thing that has not been elaborated on is the sexual content.  What could players expect in that department?

Offline TheHangedMan

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #15 on: September 30, 2012, 04:43:38 PM »
It's cool by me but I just ask that he doesn't figure things out TOO quickly is all lol.
Part of the fun is figuring things out.  :-) So I won't have him do that too quickly.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #16 on: September 30, 2012, 04:52:22 PM »
Liking the general plot idea so far.  However...one thing that has not been elaborated on is the sexual content.  What could players expect in that department?

Well that would depend on the GM and since Jecter has already said that if someone else wanted to step forward, they could take over, but as for what I'd say, romance and the like is very possible, so I'd so expect the usual fanfare of cross species copulation lol.  Seriously though, I'd personally rather not see this become a sex fest but neither would I outright not allow it either if that helps.  This would be likely put under NC Exotic just to cover most areas of what people here are into but again I wouldn't expect noncon for a while.  Sorry if that wasn't exactly what you were after for an answer, just doing the best I can without outright stepping over my limits since I ain't the one technically calling the shots....at least I'd rather not be anyway.

Offline Belisuavious

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #17 on: September 30, 2012, 08:02:05 PM »
I think this would go under the NC Exotic category. Doesn't mean there has to be rape and such though if this is a small city then there will be some sick fucks who take the teleportation as an excuse to do whatever they want, but I'm not going to disallow it either. As for the sexual content, I agree with Vergil, I don't want a sex fest to be the sole focus of this RP, I have a couple ideas about where I want it to go. However, I'm not going to discourage it either since sex happens to be a lot of fun.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #18 on: September 30, 2012, 08:11:19 PM »
Cool beans I say.  :D  At any rate, I agree with Jecter on the sicko part of what was brought up but again as he said let's not let that be the focus either.  Chaos would ensue regardless if we have such people running about so getting law and order back would be one of the first things that needed to be done.  That's another thing that comes to mind.  The general rule regarding fantasy worlds, especially where the strength of one's arm can determine if you make your own rules and whatnot, is that criminals met on the road are often dealt with on the road if the need arises and said hero or heroine decides to mete out their personal brand of justice of course.  Carrying an unruly prisoner several to a couple hundred miles is often too much for some or they have personal vendettas against such people, regardless of the reason you can be sure such behavior wouldn't be welcome in a town like one we plan to drop in a fantasy world, am I right?

Offline thesleepyrobot

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #19 on: September 30, 2012, 09:51:17 PM »
I think it would be fun to play a boring 'square' who slowly loosens up and then finally fully embraces the new world.

Offline Vergil1989Topic starter

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Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #20 on: September 30, 2012, 10:58:47 PM »
Counting myself and Jecter, we have eight people total already.  Personally I'd like ten but eight is a good number, especially for starting a game like this.  At any rate, hopefully we'll get a character sheet going tomorrow between the two of us and see where things go from there.  Until then, keep on looking here for updates as things get sorted out and all that junk.  :P  I'm just leaving this here though for you to consider Jecter buddy and we can work on it as you like.  Anyway, here goes, a header for every post we put up.

Name;  (Self explanatory I hope lol.)
Time;  (Probably be a time system in place for the actual RP so we aren't confused about what day or night it is, etc.)
Location;  (Again, so we're not confused about where everyone is.)
Tagged;  (Who you're with at the time of your post.)

I actually had someone ask me what Tagged meant on an RP thread not so long ago so you'll have to forgive me for explaining everything like that if you took it as rude or something since it wasn't meant to be read as such.  Anyway, see ya around.

Offline AribethAmkiir

Re: Modern Town Gets Sucked into Fantasy World. (Likely Freeform.) ((Need GM.))
« Reply #21 on: September 30, 2012, 11:53:05 PM »
Tentatively interested.  Like to see where it goes before committing.   And yes, I've had a handful of people ask me what "tagged" means in the past, as well.

Offline stargirl

Tentatively interested.  Like to see where it goes before committing.   And yes, I've had a handful of people ask me what "tagged" means in the past, as well.

Hi Aribeth
* Stargirl jumps and waves her hand *
I'm in this group as well. Join it, please. It will be cool.

Offline Jellineck

Faerunian frolics are my kind of fangirl fun.

Okay, alliteration aside, it would be interesting to play an occupant of this fantasy world. A surveyor of this town, perhaps, in the pocket of a greater power? A predatory evil searching for easy mortal pockets and/or souls? I'm totes up for it if this progresses.  ;D

Offline TheHangedMan

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Faerunian frolics are my kind of fangirl fun.

Okay, alliteration aside, it would be interesting to play an occupant of this fantasy world. A surveyor of this town, perhaps, in the pocket of a greater power? A predatory evil searching for easy mortal pockets and/or souls? I'm totes up for it if this progresses.  ;D
You are an astute alliterater!  :D And if you play your cards right, you might just find my character idea a semi-easy 'mark' for soul-stealing. Though, I won't say more 'til we have a character sheet to fill out, at which point, everything will become clear.