The idea behind this group game is delightfully simple. A US submarine is sent on a secret, six-month mission at the height of the Cold War.
In the middle of said mission, they happen upon a small yacht adrift in the middle of a deserted area of the Atlantic.
After some deliberation amongst the senior officers, the decision is made to go to the surface and provide help.
The contents of the ship is a surprise: a handful of attractive young women, apparently surprised by bad weather on their impromptu little boat trip in the yacht of one of the girls father.
They are taken on board, but the captain and his officers are now faced with a dilemma: they are in no position to halt their mission, nor can they risk to allow the young women to leave the ship until it is finished for reasons of secrecy. The only possible solution is to take them along for the remainder of the trip... but on a submarine filled with men who haven't even seen a woman in months, the presence of the girls might prove problematic. Let the hijinks ensue!
I'm looking for 6-8 players for this, preferably evenly divided amongst girls and crew members. If I get some interest, I will post up a CS template. :)