"Our Eternal Master and God, Apocalypse, decree that all those in possession of a Soul be put to death on sight, lest they threaten the stability of the New World Order."
- found inscribed across the Memorial Wall in former Washington DC
In the last year of the World-As-We-Knew-It, the sky opened to fire as the entity known as Apocalypse stepped through to our world. He took to him four individuals and dubbed them his Horsemen, then he drew from Legend four objects that he gave to them.
Mjölnir, Hammer of Thor - This great weapon was wielded by the Norse god of thunder and could topple mountains and call forth lightning. Apocalypse gifted this fearsome weapon to War for her to wipe out the cities of Earth.
Ruyi Jingu Bang, Staff of the Monkey King - The legendary staff that could change size and bend to the wielder's will. Apocalypse gifted it to Pestilence so that his corruption could reach around the globe.
The Holy Lance, Spear of Longinus - The first weapon that Apocalypse drew forth, taking it from Earth rather than Legend. It can pierce any material. Death was given this weapon so that none could espace his touch.
The Smoking Mirror, Scale of Tezcatlipoca - The only item drawn from Legend that wasn't a weapon, the Smoking Mirror can be used to glean the future and weigh anything, even the deeds of mortals and gods alike. It was given to Famine so that he could ration the Earth.
All of Earth trembled as they came forth, but Apocalypse told the people that they would be spared if they in turn gave up their Souls to him. Those who did was like before, but in their heart there was a void that they filled with decadence, violence and lust. Those who refused were killed by the Four Horsemen in a gruesome display, scaring any doubters to give in to Apocalypse' demands. Once this was done the new Master and God of the World-As-We-Know-It forced the continents together into New Pangea. He then withdrew to the South Pole, leaving the Horsemen to rule in his place.
None know how long its been since that day. But as of this moment Fate is about to bring six individuals together by pure chance and luck. In the future they will be known as the Archangels, but for now they are just ordinary humans. Their adventure begins now.
If you have come this far and find the premise interesting, here's the actual pitch: This will be an RP of epic battles, bombastic villains and post-apocalyptic fun. Are you a fan of Asura's Wrath, Exalted, the Angel cutscenes of Diablo III or any medium which makes you stand up from the couch and pump your fist in the air while yelling "YEAH!!" at the top of your lungs? Superpowers, tense action and a mythological atmosphere is the keywords. Are you leaning towards the screen at this very moment, already imagining what sort of awesome adventures your character (which you of course already have got an idea on) will be going through?
In that case I ask you to calm yourself for a moment and consider this. In a world of debauchery and evil a being of good is occasionally born. In their heart is not a void which must be filled like with the Soulless. Instead they possess a Soul, a driving force which will lead them to great deeds. And while your characters have yet to find out exactly what makes them different, the Master and God of the World-As-We-Know-It, Apocalypse himself, already fear what they might become. Luckily for him you must first face off against his Four Horsemen, wielding the objects of legend, Masters of the Realms, to unlock your potentials. And the odds of a Soul growing to the extent that it can defeat all four of them are near nonexistent.
Or are they?
Still here, are you? Excellent, let me tell you what I am looking for!
- 6 players, five to play Souled and one to play Soulless, all to be heroes.
- Dedicated to the story and used to describing epic level action.
- Uhm yeah, that's about it...
All players will start on a lower level of powers and proceed to become stronger as the story progress. There is no system in mind, just storytelling between the players and the GM. Roleplayer discretion and common sense dictates what is plausible and not.
The world is loosely based upon our own and the players are encouraged to be creative and build the world around them. Only five places are set in stone (the seats of the Horsemen and Apocalypse) and the players may conjure anything they need through creative narrative. If a player needs to find a weapon shop owned by a cajun Soulless, he or she walks down the correct street and finds it, easy as that. Enemies are pretty much just there to die in fantastic ways (unless the GM indicates otherwise) and places pop out as the players see fit.
The template we will be using are as follows:
[b]Name:[/b] Obvious as is.
[b]Gender:[/b] Male, female, transgendered, androgyn, etc.
[b]Age:[/b] Easy enough.
[b]Orientation:[/b] Anything about your character's sexual preferences
[b]Description:[/b] Just a blurb about how you look or and image
[b]Aspect:[/b] A single word which the describes the concept of the character's powers. This is also the keyword that will be followed as your character developes new powers.
[b]Quote:[/b] Something that your character would say that pretty much sums up their personality.
Play with it as you wish, be creative with the layout or just use it as is.We've already had drop-outs, so three more spots are open. We are looking for two females and a male character!