Having seen the 'demo', which was 8 minutes of cutscene and 2 minutes of game play, I have to say, I was severely underwhelmed. The animation during the game play was not very special, there were sliding feet when he changed position, the walking animation felt a little stiff, although the transition from walk to run was nicely done. It was, however, very, very, very pretty. Especially the patch rotation (of which there were too many, in my opinion), the rain effects, the facial animations, all very nice during the cut scene.
But the actual game play was... Uninspired.
I was hoping for something more impressive after 5 years of work on the engine.