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Author Topic: Rising Legends [LEGEND]  (Read 1666 times)

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Online ShadowFox89Topic starter

Rising Legends [LEGEND]
« on: May 26, 2012, 06:24:59 PM »
 So, I'd like to try out the Legend system. I would prefer to find a DM for it, but if that's not possible, I'll run it myself.

 Here's the site to find the Legend System: ruleofcool.com



 If I do end up running, this'll be the character creation rules:

 4th level
 3-5 players
 16, 14, 14, 12, 10, 10 ability scores
 Max Hitpoints for all levels

 Homebrew content will be a case by case basis. I suggest making combat oriented characters, as the first adventure at least will have plenty of fighting.

Offline Kimera

Re: Rising Legends [LEGEND]
« Reply #1 on: May 29, 2012, 09:17:02 AM »
Sounds interesting, count me in :3

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #2 on: May 29, 2012, 11:10:30 AM »
 That's one possible. If we don't find anyone to run it, I'll do so myself.

 Don't expect a lot of sex in the first "episode", it's going to be mostly action.

Offline Muse

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Re: Rising Legends [LEGEND]
« Reply #3 on: May 29, 2012, 03:31:24 PM »
I'm reviewing the system. 

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #4 on: May 29, 2012, 04:04:48 PM »
 If you have either questions let me know either on here or on AIM. I've never played the system myself, but I've read over the rules.


 edit: To clarify, the setting for the game will be Modern with magic being real.
« Last Edit: May 29, 2012, 04:31:38 PM by ShadowFox89 »

Offline Muse

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Re: Rising Legends [LEGEND]
« Reply #5 on: May 30, 2012, 05:27:11 AM »
By modern do you mean modern earth with magic?  Or a modern tech level world? 

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #6 on: May 30, 2012, 10:19:31 AM »
 Modern earth with magic.

Offline TheHangedMan

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Re: Rising Legends [LEGEND]
« Reply #7 on: May 30, 2012, 11:21:57 AM »
I might be interested in playing; have to look over the rules and such. Is it going to be more story based combat, or more like hack'n'slash/run'n'gun?

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #8 on: May 30, 2012, 11:26:05 AM »
 The first "episode" is going to be John Woo style run 'n gun. After that, it's whatever the group decides.

 Oh, and for location, you'll be in Osaka Japan running an Okonomiyaki shop (google it). Everyone should have known each other for a while. One key detail you'll need to figure out, is the Mystery Box. What is in the Mystery Box? It's locked away deep in the basement of the shop with binding prayer strips to keep it from being moved or opened.

Offline Kimera

Re: Rising Legends [LEGEND]
« Reply #9 on: May 30, 2012, 11:56:59 AM »
So all characters will be running this little restaurant together?

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #10 on: May 30, 2012, 11:58:47 AM »
 Yup.

 And use these firearms instead of the ones presented in the base Legend book

Bolt-action Rifle Two-handed Main weapon, range [Extreme], [Repeater 5], move action to reload, 2d6+KOM base damage.
Revolver One-handed Special weapon, range [Close], [Magnum], [Repeater 7], move action to reload, 1d8+KOM base damage.
Semi-Automatic Rifle Two-handed Main weapon, range [Long], [Repeater 20], move or swift action to reload, 2d6+KOM base damage.
Semi-Automatic Pistol One-handed Hold-out weapon, range [Close], [Repeater 15], move or swift action to reload, 1d6+KOM base damage.
Shotgun Two-handed Main weapon, range [Medium], [Repeater 6], move action to reload, 2d4+KOM base damage, +1d4 within [Close] range.

Offline TheGlyphstone

Re: Rising Legends [LEGEND]
« Reply #11 on: May 30, 2012, 02:20:20 PM »
We're playing Osaka Street Stories then, but with handmade characters instead of the pregens?

Count me in. For All The Spots. ALL THE SPOTS!

Or one, I guess.

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #12 on: May 30, 2012, 02:39:30 PM »
 We are, but I ask that players please do not look at the pdf for it......

Offline TheGlyphstone

Re: Rising Legends [LEGEND]
« Reply #13 on: May 30, 2012, 02:44:35 PM »
Luckily I remember nothing of it anyways.

Gonna make a Dwarven rifleman - worst marksman in the world when he's sober, best in the world when he's sloshed.

Offline TheHangedMan

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Re: Rising Legends [LEGEND]
« Reply #14 on: May 30, 2012, 03:25:26 PM »
Would playing as a monk throw things off, if I don't want to be a gunslinger?

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #15 on: May 30, 2012, 03:36:25 PM »
 You can play a monk, rogue, ranger, barbarian, paladin, tactician, shaman, sage, vigilante/sentai, necromancer, lich.... Need I go on?

 If you would prefer not going through the process of character creation, I can post the pre-gen characters.

Offline TheGlyphstone

Re: Rising Legends [LEGEND]
« Reply #16 on: May 30, 2012, 03:50:03 PM »
Or mix and match the above.

Offline Kimera

Re: Rising Legends [LEGEND]
« Reply #17 on: May 30, 2012, 03:53:01 PM »
I think I will try making a character myself before resorting to pre-gens

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #18 on: May 30, 2012, 03:55:01 PM »
If anyone needs help, I can help them here or on AIM.

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #19 on: May 30, 2012, 05:06:43 PM »
 Adding a houserule that, if you character has a non-human base form (dragon, demon, sentient construct, giant, etc), you can change shape once per round as a [free] action. This shape change has no effect on any of your stats or effects towards you, it is purely cosmetic.

Offline TheGlyphstone

Re: Rising Legends [LEGEND]
« Reply #20 on: May 30, 2012, 05:56:34 PM »
http://elliquiy.com/elluiki/images/6/6c/Gunbeard_Character_Sheet.pdf

Gunbeard Beardgun, dwarven sniper extraordinaire.

I also have a Scottish Dialect Converter and a Drunk Post converter at the ready.
« Last Edit: May 30, 2012, 05:59:44 PM by TheGlyphstone »

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #21 on: May 30, 2012, 06:01:18 PM »
 Everyone, look at Glyphstone's sheet. That's a good example of a sheet. If you need to know how to put that template up, bug Glyphstone. I've got no clue.

Offline TheGlyphstone

Re: Rising Legends [LEGEND]
« Reply #22 on: May 30, 2012, 06:04:24 PM »
1) Download the Character Sheet PDF from the Legend website.
2) Upload the Character Sheet to the E Wiki.
3) Fill out the Character Sheet.
4) ???
5) Profit.

Offline TheHangedMan

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Re: Rising Legends [LEGEND]
« Reply #23 on: May 30, 2012, 06:07:36 PM »
It's not that I need help with coming up with the sheet, the system is easy enough for me to understand (not my first rodeo). I just wanted to know if a melee specialist would throw a gear in the cogs, since you said it was run'n'gun.

Online ShadowFox89Topic starter

Re: Rising Legends [LEGEND]
« Reply #24 on: May 30, 2012, 06:08:26 PM »
 A melee specialist would work just as well, there will be a lot of close combat as well as ranged.