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Author Topic: Fall From Light (Fantasy Survival/ Monster Game)  (Read 2152 times)

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Offline TheHangedMan

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Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #25 on: May 24, 2012, 09:21:08 PM »
Alright, here goes my monster... tell me if it's good enough, or if it needs to be toned down/beefed up. Also, not sure if I should go straight into XXX territory when describing his appearance, so I played it safe, and didn't. I can go back and add that, though.
Name: Ixilthuth
Gender: Male

Bio/History: All Ixilthuth has known is hunting, and fleeing from stronger hunters, in whatever hell that spawned the infernal beast. Now that he has been unleashed into a world of weak things, he plans to glut himself and sate himself upon these creatures.

Appearance: At only five feet tall, this creature could be considered small of stature.  A smaller size has actually been quite beneficial to it, allowing it to hide with greater ease.

Ixilthuth has the appearance of some sort of chimerical creature. The left "arm", if one can call it that, is more like a round orb upon the left shoulder with multiple holes in it. He is able to deploy up to six very strong tentacles, up to a distance of twelve feet; he is also capable of retracting them inside the pauldron-esque "orb", to keep them safe. These tentacles are good for not only grabbing things, but also aid in swimming, in a somewhat obtuse fashion.  Suction cups on the end allow him to hold onto objects.

The right arm is quite human, but hypertrophied; even when standing at full height, his arm is long enough to touch the ground, though it is typically kept braced along his stomach. The hands have two inch long, knife-like talons, which are good for ripping and tearing. Long fingers (between  eight and ten inches) have far more muscles and bones than a human could ever have, giving the creature a high degree of dexterity, and also endowing it the ability to handle very large objects.

Ixilthuth's legs are far more uniform and utilitarian in design. Thick and powerfully built, like a racing horse, they are, however, distinctly human in shape. Leather-like skin along the bottom of his feet allow him to shrug off the pain of traversing rough terrain, or things like broken glass. Tendons in the legs are possessed of an extreme elasticity, which allows for greater-than-human jumping.

The upper and lower chest of Ixilthuth is distinctly human in shape and size, and very athletically built; very sleek and angular. The head is semi-human in shape, being somewhat smaller. He is possessed of three eyes, two in the area where a human's would be, and a third slightly above and between the two (center of forehead). These eyes contain nictitating membranes, which protect against dust and irritants, and enable him to go several minutes without blinking.  His eyes are also capable of seeing well in low-light conditions, but as a consequence, the creature is dazzled and blinded by bright lights.

Three horns jut out from the forehead, and curve around it, creating a sort of armoring.

Over all, Ixilthuth's skin is obsidian black in color, which allows him to blend into darkened areas quite well. Even the horns, despite being made of bone, are black in color.

Offline VauleraTopic starter

Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #26 on: May 24, 2012, 09:34:44 PM »
That is a really good monster profile, right on, he is unique in the extreme.

Offline TheHangedMan

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Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #27 on: May 24, 2012, 09:36:07 PM »
Thank you.  8-)

Offline Sonja

Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #28 on: May 27, 2012, 10:19:36 AM »
Name: Vanessa
Gender: Female
Bio: Vanessa was one of the city's most sought-after and highly paid dancers.  Rumor had it she would do more than dance for enough gold.  She was performing at a tavern when the attack came.  The bouncers did their best to hold the intruders back and Vanessa managed to sneak out the back while they were being overrun.  Now the young woman finds herself out on the dangerous streets in just her skimpy dancing silks.  She'd better make it out quick.

http://imgur.com/ImC5y

Offline schnookums

Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #29 on: May 28, 2012, 03:45:45 AM »
Name: Hunter
Gender: Female
Bio: Hunter was a courier for many of the city's elite, delivering both goods and messages. What was much less know were two major facts: She was a spy, and she was not a boy like she presented herself as. Having grown up on the streets she quickly learned that being seen as male was marginally safer. Her cunning and skills allowed her to rise in station, but with the downfall of the city and the monster attacks none of that mattered now. She was able to use her cunning and knowledge of the city to escape, but now she was out of her element, with only her wits and her few belongings to keep her safe...

Picture: http://i235.photobucket.com/albums/ee77/schnookumsfd/f38ae779e95bf3842a6e39c1dc506b4b8b005dee.jpg

Offline Hapto

Re: Fall From Light (Fantasy Survival/ Monster Game)
« Reply #30 on: June 01, 2012, 07:20:36 AM »
Two Potential Monster Bios - For Your Consideration
Please let me know if either appeal to you, and if you have any questions or concerns please let me know and I'll be happy to alter.  There is also a third monster I can describe upon request who is, essentially, a combination of the two below.


Name: Halna

Gender: Masculine

Appearance: Black anthro-serpent.  Standing far taller than his prey, a wide tail curves and rising into a vaguely human upper torso, but longer, well built and wide but with the muscles following the long curves of a female figure.  From above the torso the long neck reaches down to the wide, diamond serpent's head, tilted so that his one good eye can better see.  A main of braided hair pulses red light from the crown of the head, down the back and all the way down the long, curling tail.  As the pulses flow over the silky black skin and lithe muscles, they illuminate the many, many lines of scars too deep for his skin to shed - the lines of blades, the diamonds of stab marks, the circular punctures of fangs and the parallel slashes of claws, all littering his tail, arms and wide torso.  Yet all these old wounds have done nothing to damper the stare of that one good eye, as the expanse of orange blinks sidewise, the slitted pupil focusses, and the line of the jaw splits into a long, jagged white smile.

Bio: Like most demons, Halna feeds off negative emotions.  But his own favourite flavours are fear, and helplessness.  Fear that the shadows are watching you, that something you cannot see is closing in on you, chasing you, hunting you, breathing down the nape of your neck.  And the helpless knowledge that, sooner or later, it is going to find you, catch you, use you, break you - and that there is nothing you can do to stop it.  That is this demon's second favourite meal.  And his favourite - that comes later.

Extended:
Spoiler: Click to Show/Hide
The demon realm borders many worlds unlike our own.  One such world, whose name requires a far wider mouth and more teeth to pronounce properly, is the world where Halna died.

When one is cast into Hell, most sane minds simply break under the weight of horrors engulfing them.  But a very rare few react differently.  They react by learning, by understand what's around them, and becoming worse.  Halna was one such as this.  He has spent his unlife constantly striving to understand the inhabitants of the demonic planes, to learn what makes them fierce and frightening, and how to frighten them in return.  Fear has become his power, and the machinations and manipulations of fear, his utter obsession.  And one of the greatest tricks he ever learned is the power of not being seen.

Halna's chief ability comes in the form of portals.  An ability he observed from night haunts, and then adapted himself, initially for defence - to disappear and reappear elsewhere via a plume of black smoke - an ability he quickly re-adapted to offence.  Being able to disappear from his demonic pursuer at will, and reappear somewhere else, anywhere else - in the shadows nearby, above, right behind them, an unseen whisper promising their end - that has become one of his favourite methods of exciting fear.  Over time he has taken the ability further, learning how to create openings in the world around him - vortexes that pull someone off their feat, rifts that suck the skin off a creature, or just holes through which to summon lesser creatures he has already broken to his will.  His favorite are those creatures he sees as his kin, and who he has dedicated much time to learning how to control with a direct accuracy.  Specifically - serpents.

Now, with the rise of Hell on earth, Halna also rises, a plume of black smoke falling of his oily shoulders, as he raises his diamond head to the strange, solitary sun, and smells the absence of sulphur in the clear, spring-time air.  And having spent an eternity finding all the ways to make demons cower with fear, he smiles his long white smile at the sight of so many small, fragile mortals for him to play with.  It's going to be a busy apocalypse.


Name: Lilith, The

Gender: Feminine

Appearance: Her favourite form of late is that of a young woman, with waves of orange hair and pale, supple skin.  Her face looks young and very beautiful, a smattering of freckles across her cheeks and small nose making her look nothing but playful and innocent.  But the illusion is shattered by her eyes, green and sparkling with a dangerous hunger.  And by the lips, smiling with the same danger as those eyes.
Spoiler: Click to Show/Hide

Bio: Lilith, as the original succubus, was the first to discover a new way to feed on a human's lifeforce - a much more pleasurable way.  Lilith enjoys the pleasure of her partner's climax, and is very practised at achieving this.  Perhaps not the worst way to go.  Though given that she enjoys pushing her victim to new heights of pleasure, letting her feel their climax stronger each time - and that her appetite can never be filled - given that, the question becomes: how long can you survive her embrace?

Extended:
Spoiler: Click to Show/Hide
Adam's first wife, created at the same time as him, as his equal, cast out by him in favour of the more subservient, unthinking Eve.  The original serpent, and since then the original succubus.

Needless to say, she harbours a... special place in her heart for the sons of Adam.  But she retains an even more reserved place for the daughters of Eve.  It has long since become her joy to play with the hearts, minds and bodies of her weak willed usurpers.  As a succubus she feeds off a human's life force, as contained in sexual climax and fluid.  Once fed, she gains access to more of her powers.  What we would call telekinesis, telepathy and astral-projection are her favourite three, often accompanied by visions of coiling black tentacles.  Three abilities she has become more than experienced with using to extract yet more life-force from her victim in new and ever varied, ever building ways.  And all this comes with the added benefit of letting her see just how much the sons and daughters of humanity can take, before their bodies, minds and souls break completely.  All while she innocently smiles, and continues to watch the show.
« Last Edit: June 02, 2012, 09:43:51 PM by Hapto »