Now its either a Terran Marine or Raynor's Raider Ghost for me! '_' oh the decisions.
Okay, the plot.
TL;DR at the bottom
On the planet of Mirana (yep, that's exactly the reference you think it is!), a scenic if out of the way world, locals became aware of a strange crystalline substance. Some months later its making the local population sick & the Dominion doesn't seem overtly keen on spending the resources that would be required to provide medical equipment & evac to a world of low production and profit capabilities. The situation goes from bad to worst when the Zerg arrive. The Dominion weren't interested in helping, but Jim Raynor certainly was. Raynor's Raiders arrived and started to push back the Zerg, until something happened. While the strange crystal make local Terrans sick, it mutated the zerg. The brood was stronger then ever before. The Raider's were losing ground and fighting men faster then they could evacuate the population. Thing's were looking back until a charismatic Commander of an unknown group revealed himself and broadsided the Zerg. He introduced himself as Kane, and his forces were the Brotherhood of NOD. Having succeeded in "Ascending" NOD, Kane brought his followers through the stars to a large, lush galaxy, free from the oppression of GDI and growing increasingly rich in Tiberium.
Between NOD & the Raider's the evacuation was a success, if a costly one. Things got even better as Kane revealed himself to be not only a master of this crystal, which he explained as "Tiberium" but also a military genius and media master. The Raider's & NOD were orchestrating anti-Dominion propaganda and getting the people up in arms. The fight was going well, but Jim was growing concerned that Kane appeared to be the next Mengsk. He just might have gotten into bed with the Devil.
Meanwhile the Dominion was losing at every turn. His military was losing to the combined forces of NOD & Raynor and the tiberium mutated Zerg Brood was ravaging the outer colonies, he was being destroyed by propaganda. His salvation came in the form of a NOD defector, a Black Hand Grand Confessor who believed Kane's promised land was little more then a fresh battlefield to die on. Not only did this traitor have valuable data on the nature of Tiberium but he had the co-ordinates on the origin world of NOD. Soon enough Mengsk was in contact with a planet that designated itself as "Earth" and the GDI. They were only too eager to trade Dominion technology on AI and space engineering for information on NOD & troops to help fight.
General Warfield of the Dominion & General Solomon of the GDI made brutal counter-attacks against Raynor's Raiders & NOD, whom were now caught in between the Dominion/GDI Alliance & the Brood.
The very worst of the fighting would be on Tarsonis, as if the world hadn't suffered enough. Tarsonis developed the single largest mass of Tiberium in the galaxy at the center of the planet's single continent. The Dominion/GDI Alliance were using it to develop WMD's that could be used to clean entire worlds of Zerg infestation. NOD knew of the types of weapons the GDI would unleash if successful and moved to take the asset, Raynor's Raiders had to move to assist. The situation became complicated when the Zerg arrived and started to re-infest the planet. The incoming Brood cut off essential supplies from off world, including food and water. The only way to for either faction to get off the world was to control the Tiberium fields and develop weapons to penetrate the Zerg force.
With such a risk of Zerg infestation & increasing their threat via Tiberium mutation....the Protoss could not allow the risk. The world would need to be purged.
GDI & Dominion are allies.
NOD & Raynor's Raiders are allies.
Zerg & Protoss want to burn EVERYTHING
Fighting on planet 'Tarsonis,' planet has 1 continent and at its center is the largest source of Tiberium (mega fuel, amazing weapons application) in the galaxy.
Zerg Brood & Protoss fleet are making getting supplies (like food and water) onto the world impossible, as is leaving. Only way off world is to control the Tiberium field & make weapons to open a gap in Zerg/Protoss so ships can get in/out.
Game will feature fighting to control Tiberium field but also RP in HQ's/safehouses/bases/Capital ships etc etc for downtime and the like.
Character sheet, please fill in!
You can delete any bits in italics
And before somebody asks, yes you can play a Protoss allied to the Raiders, you don't have to be part of the fleet to purify Tarsonis.