Only doing passengers or are staff options open as well?
Going out on a limb and guessing that seeing Titanic isn't required, although I know how it ends because I have sisters.
Staff is open too. As GM I'm playing Captain, but hit me up if you're interested in a certain crew position.
And no, This has NOTHING to do with the Titanic other than being about a shipwreck, I just had the idea to do an RP after watching that movie and the newest version of "The Poseidon Adventure"
Women and children first, remember? May I suggest this be a club 18-30 type cruise? That way we don't have to worry about saving the little ones (against E's rules) nor the old folk (who have lived their useful lives anyway).
Good idea, I dont have any plans for any underage characters anyways, the only possibly older characters would be certain staff members. Maybe the cutoff for oldest members be around 40ish or so because there aren't many 19 year old CEOs and this cruise has a lot of rich people on it. Though the older tycoons would likely be off on their own deck avoiding the "kids" as they would call them.
Escaping from terrorists...? Okay, are we supposed to be just ordinary young people? Because the way I see it, escaping from terrorists is a job best done by secret agents.
Well, there could be an ex cop or a military member on leave, or others with occupations that'd help. But yeah, the Terrorist to passenger/crew ratio would have the bad guys severely outnumbered. But clearly the terrorist option is unpopular with most so I'll scrap that. I guess it depends on if we want a more action/survival thriller, or a sexy romance survival story.
I was thinking of playing an escaped fugitive, a girl trying to stay low and out of sight from the authorities. So when the crash happens, maybe she'd actually like the prospect of being stuck on the island, so she could sabotage their attempts at being rescued...
Or maybe she can be trying to find something on the ship like a vault or something, I think one or two bad guy types would work better than a group of terrorists, they could do a lot better sneaking around behind peoples' backs. Plus it'd be more about the money and information than people getting killed.
Sorry to sound dim, but what would the RP actually centre on?
Would it be the ship and then escape?
Or the survival after the crash?
The RP would be kind of 3 parts, depending on what the players want, it'll start with the cruise members building friendships and relationships with one another, connecting and getting to know each other. I dont have a deffinite plan for length, mostly just when people are ready to get to the next part we'll simply, move on to the sinking (The shortest part because the overall sinking would only last hours where the cruise beforehand would have been underway a few days, and the time on the Island would be days, possibly weeks.) With the ship sunk they'll end up on the island (lifeboats and debris would float to the island) where the third part would take place, this will also be determined by player interest on how long it will go.