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Author Topic: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!  (Read 7813 times)

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Offline BitterSweet

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #50 on: April 03, 2012, 06:12:12 PM »
Name: Zero

Age: Older than his meat suit looks.

Race: Demon. He’s a bodiless creature in reality, a half-seen flicker of shadow and smoke.  He exists in the City by wearing a ‘meat suit’ – by possessing unfortunate mortals.  They gain unusual strength and speed and endurance through is influence, but eventually break down, wear out or just plain get boring. When that happens Zero moves on.  He can release control over the body he's in, allowing the human mind to come forth but rarely does so. Note: I will not be possessing PCs without express permission from their player.

Appearance:
He’s got that animal magnetism going for him, a kind of dark handsomeness, and shiny white teeth when he smiles, wears leather and denim and knives and tattoos.  His poor meat suit was a college boy, once, but after the fights and the tattoos, you can’t tell now.

Sexual Preference: Anything that doesn’t run away fast enough.  In other words, ommisexual.  Really, anything, but animals are pretty boring – they don’t feel guilty.

Former Gang: He’s run with the Brothers in the past (it’s a natural impulse) and done some dirty work for the Gravediggers because there’s some things even the diggers don’t want to get their hands dirty for.  Zero’s mostly been a free agent, staying beneath the radar of the powerful, managing to mostly avoid becoming chum in a city full of sharks.  It’s a tricky balance and maybe it’s time to hook up with someone else for awhile.

Gang Position: Soldier and bookie.  And a pimp.  He’s done a little whoring himself, because sex for money is a great way to make someone else feel dirty and wrong.  He’s never dealt in souls because that puts you right under the King of the Crossroads and he’s a scary, hard-ass bastard.

Weapon of Choice: He likes up close and personal when someone breathes their last so he’s got a nasty set of knives, good for magic creatures and mortal alike.  He can use a broadsword or a warhammer to crack heads but that’s only when there’s a riot – and he has a FNP90 for those days when he wants to turn someone into sauce. 

Additional Skills: Zero knows where it’s at – whether it’s an illegal shipment of magic arrowheads, or a whore for very particular … tastes, he can find a lead to get the goods.  He’s worked as a bookie, taking bets on everything from horses to human ponies to whether this ‘end of the world’ really is or not (2012 is going to be a bust, in his opinion).  He’s got a few ‘friends’ and fingers in a few pies and that gives him a bit of a heads-up when something important is going on or when something interesting is coming to the city.  In the Fallen, he worked mostly as an extortionist and a fence, busting kneecaps and selling stolen dragon’s blood.  He’s got a demon’s talent for negotiation and a good sense of when to play nice before turning nasty and knows how to run the numbers.

Personality: Zero isn’t a nice guy, but that’s what you get with a demon.  He likes to push other people’s boundaries, make them cross lines they’d never imagined they could, then beg for more.  In some ways, he’s easy going for a demon, never been high enough in the Pit to get too ambitious, happy enough to be in the City where he can run a little wild.  He looks for the weak and the vulnerable, loves it when he can dirty up someone pure and sweet.  Maybe that’s envy – it’s been a long time since he was clean.

Bio: He managed to crawl out of the Pit a while back and that’s the most important thing he’s got going for him.  Running with the Fallen was natural enough, and he didn’t make too many enemies there – but, demons … they’re never your friends.  He had a little crew of his own, extorting chump change from the beastly freaks in animal town but that fell apart and he’s been on his own.

Theme Song (optional): Warren Zevon:Mr. Bad Example
« Last Edit: April 04, 2012, 02:32:09 PM by BitterSweet »

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #51 on: April 03, 2012, 06:25:06 PM »
DJ - Approved

Charisma Fairchild - Approved

Sila - Approved

Zero - Approved

Very nice, I'm really liking what I've seen so far. I'll ask that people hold off on prostitute characters for now (or at least ones that are partly in that profession), since we seem to have more than enough for now. I'd also like to see some more males showing up, but don't let that hold you back if you wanted to make a female.

Summoner, you seemed to have cut off in the Weapon of Choice section and got Former Gang and Gang Position mixed up, so touch those up, and you should be good.

I'd also like to ask that each of you whose characters are currently in other gangs, please think about how you want your character to break off and join the main gang, and let me know if you have any ideas you like.

Finally, I'll try to get an OOC and a character thread up later tonight, since we have a decent amount to start with. I'll also do a tally of those who have expressed interest so far but not posted a character app and be sure to let them know we're on our way to getting started, just in case they might have wandered off in my dilly-dallying.

Online summoner2183

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #52 on: April 03, 2012, 06:45:50 PM »
Hey Rev... could you take a look at my character now? And what do you mean by this statement got Former Gang and Gang Position mixed up?

NVM, I found out what the problem is and fixed it.
« Last Edit: April 03, 2012, 06:49:08 PM by summoner2183 »

Online CarnivalOfTheGoat

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #53 on: April 03, 2012, 07:40:57 PM »
I'd also like to ask that each of you whose characters are currently in other gangs, please think about how you want your character to break off and join the main gang, and let me know if you have any ideas you like.

Finally, I'll try to get an OOC and a character thread up later tonight, since we have a decent amount to start with. I'll also do a tally of those who have expressed interest so far but not posted a character app and be sure to let them know we're on our way to getting started, just in case they might have wandered off in my dilly-dallying.

Whups, in my late-nightness I somehow mistook things and thought we were rolling Maidenhood members. I'll think on how she might break up/run off.

(Also, I mirrored the image-site I took the previous DJ image from, because it wasn't responding about half the time the page loaded...So if you missed seeing it, there's now a viewable water-elemental.)

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #54 on: April 03, 2012, 09:00:08 PM »
Carnival: No problem, it's probably something I should clarify in the OP, anyway. If you have trouble thinking of anything, just let me know. And thanks for fixing that image, I didn't realize I wasn't the only one having trouble with it. :D

Summoner: Looks good now.

Rutilus - Approved

Just follow Carnival's lead and start thinking how you want him to make the jump over to the main gang, unless you want to play as an antagonist for the entire RP.

Speaking of approved characters...

Character Thread
OOC Thread

Anyone already approved, feel encouraged to post your character up and drop a post in the OOC, as per tradition. I'll look to post up the sheet for our gang's leader and get the IC started on Thursday, since tomorrow I'm pretty much busy from 6 AM to 10 PM.

Oh, and a great thank you to everyone for being so quick with your character applications. I certainly didn't expect to get this many in just a couple days. ;D

Online summoner2183

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #55 on: April 03, 2012, 09:48:29 PM »
Uh,whats the main gang?

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #56 on: April 03, 2012, 09:55:29 PM »
We don't really have enough people to go splitting off everyone into half a dozen different gangs, so the RP is going to focus on a new gang compiled of various races as it rises in power. (though most of the characters we have so far would probably fit into the Maidenhood, anyway). Hence the "Former Gang" thing.

Offline Ironwolf85

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Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #57 on: April 03, 2012, 10:48:21 PM »
creating character as we speak

Offline JuliettaRossi

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #58 on: April 03, 2012, 10:51:33 PM »
Name: Jessamyne

Age: Old enough…

Race: Elf

Appearance: 5’5” Green eyes, dark brown hair. Slight build. A number of tattoos and piercings. Has an affinity for jeans, leather and surprisingly, soft fabrics – cottons, chenille, silk, and sheer chiffons. Call it her girly side…Also loves silver jewelry

Sexual Preference: Guys mostly, but the occasional girl strikes her fancy every so often…

Former Gang: The Striders, but has been independent for some time now. For hire…and constantly working. Someone always needed a dirty job done it seemed – yet didn’t want to get their own fingers dirty. She’s done work for The Gravediggers and The Unleashed as well – when the job was a bit more than any one of their own wanted nothing to do with it.

Gang Position: Assassin, spy, thief (Acquisitions specialist). She never found a taste for selling her body. While she worked for The Striders, she was often a bodyguard and hired gun to keep the girls safe while they worked. During the days she was used as security for the clan’s buildings.

Weapon of Choice: Knives seem to feel the best in her hands. An old blade she generally keeps sheathed at her thigh, but she also owns a set of extremely thin and very strong blades that were almost spikes. They are kept in a rolled holder that when needed, wraps around her left forearm. For far away work, a crossbow from the rooftops always worked well. She doesn’t care much for guns but owns a small sig sauer she generally keeps in a holster at the small of her back.

Additional Skills: She’s quick, quiet and has that air of ‘leave me the hell alone.’ She doesn’t mean to…really. She also has the ability to manipulate certain elements – mostly water and fire working.

Personality: She’s quiet and that seems to put her into the category of being a bitch. The way she watched people makes them feel scrutinized. She doesn’t trust easily, but that often helps her in her profession. She puts up a wall in most situations and seems hard to get to know, but really it’s simply a defensive measure she adopted long ago. It honestly wouldn’t take much to find a way to break down that wall…

Bio: Her father died in the wars years ago. Her mother not long after, leaving her an orphan in a clan that didn’t care to bring up other’s children in lean times. She made her way through though and was mostly cared after by an elder. Once she reached those trying years she was a little too wild for anyone to care for. She became good at theft, sleight of hand and use of weapons. Women were not doing such things back then and her presence was sought after by those needing a woman to infiltrate certain situations. Luckily she was pretty enough to find her way into the presence of her targets - most who wanted nothing more than to get her clothes off… They often found their eagerness rewarded by the twist of a blade and a few more coins in her purse.

Online CarnivalOfTheGoat

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #59 on: April 03, 2012, 10:54:15 PM »
Theme Song (optional): Warren Zevon:Mr. Bad Example

I approve your choice of cynical musicians, sir! Lawyers probably won't help us, guns and money...It remains to be seen.

Carnival: No problem, it's probably something I should clarify in the OP, anyway. If you have trouble thinking of anything, just let me know. And thanks for fixing that image, I didn't realize I wasn't the only one having trouble with it. :D

Not to worry. I actually had tripped across it earlier in the day and gone 'Wow. Shame I don't have a place to put a character like that..."

I think between the image and the music, her attitude came together nicely for me. I inferred (but didn't spell out) some powers, so since someone was asking about power-levels, just to make things clear: I'm assuming she can effectively shapeshift into an equal volume of water, play diverse tricks with surface tension and currents...And literally drown people in herself if she can get at their airways. No ranged powers, just a sort of shapeshifter based on water, with a temper somewhat colored by how 'pure' she is at any given moment. Does that all work okay for you?

Online summoner2183

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #60 on: April 03, 2012, 11:17:15 PM »
Ahhhh okkkk... I think I can come up with a reason.

Offline Urbanzorro

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #61 on: April 03, 2012, 11:31:31 PM »
Ok, so I wound up with three ideas that I just can't choose between. So I'm asking everyone. Which characters do you think fit best? (I plan on playing two characters ;D). Thanks for the input!

Aunnel (Demon)
Name: Aunnel
Age: Unknown (Very Old)
Race: Demon
Appearance Despite how attractive he appears, Aunnel's true appearance is much more terrifying. He takes on his true form when he is in combat or he wishes to intimidate someone.
Sexual Preference: Prefers Females but will accept most partners who catch his eye.
Former Gang: The Brothers Fallen
Gang Position: The vast wealth of knowledge that comes with his age allows him to serve as an adviser while his talent(and taste) for violence also allow him to operate very well as killer of others. (Assassin/Strategic Advisor)
Weapons of Choice:
Demon Physiology: As a demon Aunnel is much stronger, faster, and capable of enduring  larger amounts of harm than anyone his size should naturally be able to.
‘Hellblade’: An ancient blade that is nearly as old as he is. Aunnel’s sword was forged in places best left unmentioned. It’s blade never dulls and is easily capable of cutting through nearly any armor.
Additional Skills:
Form Shift: Aunnel can change his body’s shape to present nearly any image so long as it is roughly the same size and shape as he is. This allows him to make himself as attractive as he wishes when he wants to communicate with others without causing fear.
Teleport: Aunnel is capable of teleporting short distances with some effort. Usually this is no further than the distance from one side of the room to another and if done too many times in too short a space of time this ability can be quite exhausting.
Cultists/Worship: The worship of others has always increased Aunnel’s strength and as such he tries to actively maintain a cult of simple minded people to worship him. From time to time these cultists can be seen following him around or simply lingering in his house.
Seductive:  Through a combination of his ability to appear to others as he wishes to, and simple practice over countless years Aunnel can be very seductive when he wants to be. Whether he uses this skill to create a cult of worshipers for himself or simply to get into the pants of the girl at the end of the bar is entirely dependent on the situation.
Personality: Sarcastic, pitiless, mocking… All these words can be used to describe Aunnel his primary motivator seems to be his own entertainment. Normally he views mortals as little more than pets or simple sources of amusement. Though on occasion throughout history he has grown attached to some mortals and seen fit to ensure that they live long and prosperous lives if for no other reason that to simply enjoy their company.
Bio: Aunnel came into existence some time long before the world’s current age. Through out the years he’s been worshiped as a god by primitive tribes, he’s possessed kings and royalty, and he’s even spent time acting as a ‘guardian devil’ to a common street beggar. He’s done these things because they amused him and because he could.

He entered Middle City under the service of The Brothers Fallen when on of their sorcerers, quite by accident, summoned him while attempting to summon a succubus. The man’s lack of skill in the magical arts was in fact the only reason that Aunnel was eventually able to escape. Given that the spell cast over him only required to obey the sorcerer’s words instead of his actual intent. So he bided his time for several months until the right moment arrived. And… well there are so many different ways to interpret the phrase “Set me free from these chains.” And with his former ‘master’ now set free from his mortal chains Aunnel was free to leave The Brothers Fallen. Since then he has set about exploring Middle City and attempting to find the proper way to get back at those who had seen fit to impose their will upon him.
Theme Song:


Tork (Orc)
Name: Tork
Age: 24
Race: Orc
Sexual Preference: Heterosexual
Former Gang: None
Gang Position: Tork is able to act as an upper level enforcer, but often works best when he can use his talents for sowing fear and creating chaos to their fullest extent meaning that often he finds himself using terror tactics and sneak attacks to achieve his goals. He is also able to build a large number of devices though they might not always work as he originally planned. (Enforcer/Guerilla Fighter/Weapon smith)
Weapons of Choice:
Custom Shotgun: Like all of his weapons Tork’s shotgun is custom made by him for himself. It is not very accurate but and relies on being fully automatic to make up for this. Perhaps more importantly the shotgun is extremely sturdy, possessing very few moving parts, and can easily be used as a club in close combat without suffering any damage to itself.
Mr. Stabhappy: A large knife that Tork made for himself, great for silently picking off an enemy.
Explosives, Traps, n’ Snares: An assortment of equipment useful for creating all kinds of booby-traps and bombs. This also includes several homemade grenades of various types. (Such as smoke, flash bang, fragmentation, and pretty much anything else Tork could come up with)
Additional Skills:
Sneaky Sneaky: Tork is good at avoiding being seen, heard, or otherwise detected.
Tough as Nails: Tork is very tough, even for an orc, and can easily shrug off even the most ridiculous of injuries with little or no medical attention.
Personality:  Tork is very proud of himself (and his species) and can often come off as being cocky. But he tends to make up for it by also being extremely loyal to his friends and allies.
Bio: Tork was born in a small orc slum on the outskirts of Middle City. There, as any good orc should, he learned to love to fight, drink, cause havoc, and then fight and drink some more! By the time he was 22 he’d grown tired of his little neighborhood and decided to head into the city to see what kind of fun he could get himself into.

Over the past two years Tork has earned himself a small reputation as reliable muscle provided that you have the cash to get him on your side…But after a bad run in with The Light of Dawn, he’s been laying low while trying to find a steadier situation.
Theme Song:

Shagga (Beastman)
Name: Shagga
Age: 31
Race: Beastman
Sexual Preference: Heterosexual
Former Gang: The Unleashed
Gang Position: Shagga’s life of constant fighting and hunting has made him very good at tracking others it has also given him a great amount of insight into the basic tactics behind gang battles. He is also very adept at being a bodyguard for important people, given that for a time that was his job in The Unleashed (Tracker/Soldier/Bodyguard)
Weapons of Choice:
Battle Axe: A large one handed battle axe that Shagga uses in close combat.
Colt .45 Pistol: Chosen for its stopping power and ease of use.
Additional Skills:
Superior Senses: Shagga’s senses are all heightened to a level that is far above that of a ‘normal’ human.
Expert Tracker: As a result of his strong senses Shagga is very good at tracking down others.
Strong Reputation: Due to the actions that drove him from The Unleashed Shagga is looked up to by many bestmen and beastwomen, making dealing with them extremely easy for him.
Alpha Pheromones: The pheromones that Shagga gives off as an alpha male are easily scented by many forms of abhumans and animals in general this makes it easy for him to assume positions of leadership amongst them as well as to be either very inspiring or intimidating (depending on the situation)

Personality:  Shagga can be very headstrong about most things and as a result often comes off as stubborn. He is also very honest, almost to the point of being blunt as he sees no point in lying about his thoughts. He also has a bit of a chip on his shoulder over the low rung on the social ladder that his people reside upon and discrimination against beastmen is one of the easiest ways to anger him.

Bio:  Shagga was born in one of the many beastmen slums throughout the city. And like most who are in his situation he found his way into the employ of The Unleashed at the age of 16.  Over the next several years he began to rise up the ranks of The Unleashed until he managed to become the bodyguard for a young centaur from one of The Unleashed’s upper families who was looking to make a name for himself in Middle City’s dark under world.

The gig was pretty easy with Shagga mostly following the kid around and making sure that boy didn’t get hurt whenever he bit off more than he could chew. It wasn’t a bad job and might have even opened the door to Shagga getting a position of at least a little power within The Unleashed.

That was until one night the boy ran off, with some other centaurs, from under Shagga’s protection. By the time Shagga caught up with them he fully expected to find the boy face down in a ditch. But instead he found him and the other centaurs terrorizing several ‘lower’ beastmen and abhumans who were themselves under the protection of The Unleashed.

The entire situation ended with Shagga having killed two of the centaurs. After that he knew there would be no place for him in The Unleashed so he went into hiding. Hoping to escape the inevitable payback of The Unleashed.

Theme Song:

Offline Ironwolf85

  • Eletronic Scribe of naughty things.
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Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #62 on: April 03, 2012, 11:56:11 PM »
Name: Ayr Fairfang
Age: 173

Race: Archon, Angel subspecies

Appearance:
He has a thing for leather and military gear when not dressed up for somthing offical.

Sexual Preference: Bisexual, humanoid only

Former Gang: Light of Dawn

Gang Position: Weapons-smith, Consilari, Pimp, Trainer.

Weapon of Choice: preferring his custom designed Light Machine Gun named "Invictus" and uses a combat knife as a secondary, his ability as an arms master also means he can pickup and use most weapons with relitive ease.
Additional Skills: "A Lawyer with his briefcase can steal more in a single day than a hundred men with guns"
Due to his former gang affilation he knows both how to play the system like a harp. Ayr knows how to work over an officer, politican, or police chief, he knows what palms to grease, how much, and with what. He has a great mind for market control, and knowing where to hit to cause the most damage. like all Angelic subspecies he has a gift for magical healing, and while it is underdeveloped, it makes him a decent field medic. He also has great skill at forging blades, building and modifying firearms

Personality: outwardly he presents a romantic philopher, someone with a casual approach to sexuality, who is friendly, and always the life of the party, but behind the image his mind is constantly turning, analyizing, assessing. He is terrifying to behold in a firefight a ruthlessness he revels in, once the guns start blazing his goal is to kill as many "enemies" as possable.
Dispite all this he has a soft spot for "civs" or civilans, and does not kill those few he sees as "innocent" those who have no place in the violent ruthless underworld of this city.

Bio: Archons are known for being more "realistic" and methodical in their apporach to life, and Ayr is no exception, growing up on the mortal plane in a military family when the wars ended in a stalemate his father was livid, and took out that rage on Ayr. When the entire family structure "imploded" the Light of Dawn provided the family structure he needed, and he started in the high class "escort services" and from there moved up to running that perticular branch of service, it was illegal work, but it was work. His love of weapons and armor was a luxury his high class lifestyle and large paycheck afforded him. this came to a close when he observed a Light of Dawn member pushing psych-drugs to a group of teens.
He promptly beat the Janni in question to death with his sidearm, and Light of Dawn "management" just as promptly let him hang out to dry for it. In prision he hardened up, and learned how to minuplate the system, famiously stabbing a demonic inmate in the neck for a racial slur, and yet still managed to convince the board of corrections to release him early on good behavior.
he's out now, and having only skills that work as either a lawyer or in the underworld, he chose the more honest profession and joined a gang.

Theme Song (optional): Europa-Globus
« Last Edit: April 04, 2012, 12:00:56 AM by Ironwolf85 »

Offline DomShark

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #63 on: April 04, 2012, 01:41:56 AM »
Okay, I couldn't resist.

Name: Jugo Kiyaburo

Age: 632

Race: Ancient Vampire

Appearance: Known for having expensive taste and almost obsessively following trends. At his age, all things seem relative and this is how he keeps himself grounded in when and where he is. The only thing he possesses that isn't ritualistically replaced is his Katana that he carries with him everywhere, as ancient and well preserved as he is himself.


Sexual Preference: Straight for sex, but will feed on either gender. Rare and exotic blood preferred.

Former Gang: Kiyaburo Brotherhood

Gang Position: Liutenent Commander for The Brothers Fallen. He commands what was once his gang under the high leadership of The Brothers. With hundreds of loyal soldiers at his command, he wields great power, but is still dancing to someone else's fiddle.

Weapon of Choice: Onin- The six century old blade that his father gave to him when he went to fight in a war by the same name. He is highly skilled in kendo and Bushido, and his vampiric abilities certainly don't hinder such a skill.

Additional Skills: Foreign connections allow him to trade in various vices. Drugs, weapons, women, Jugo knows where to buy for a nickle and where to sell for a dime. He's not an excellent marksman, but he has plenty of sharp shooting mortals who would bleed for him, in more ways than one.

Personality: Jugo is cold and calculating, constantly weighing countless scenarios in his mind in any given situation. He's also paranoid, a dozen lifetimes spent looking over one's shoulder will do that. He's also romanticized his brief mortal life beyond recognition and is often given to fits of self loathing and self pity. He can fly into a rage just as quickly, even his oldest and most trusted advisers choose their words carefully.

Bio: Born during the Sengoku Period in sixteenth century feudal Japan (or equivalent foreign nation), Jugo lived his entire mortal life striving to be a great Samurai and serve the Lord as his father had done. He trained and studied the art and science of warfare diligently, joining the military as soon as he was able. Despite his wishes, he was trained further for several years before seeing combat, but by the time he was eighteen he got his shot. At first it was terrifying, the blood, the screams the carnage. But he had no choice but to embrace it, war was his destiny. After several battles, Jugo earned reputation and honor by showing great bravery.

After a great victory in the Battle of Kawanakajima, the Lord gave Jugo an audience, in order to congratulate him in person. That meeting was when the curtain fell on a world that was beyond Jugo's imagination. The Lord revealed that he was a creature of the night, the living dead, a vampire who lived off the blood of humans. At first Jugo was afraid, like the first time he saw the battlefield, but The Lord reassured him that he was not prey, instead, as recompense for his valor, the Lord would share his rarefied, ancient blood and grant the gift of life everlasting.

There was more training after that, or at least that's what war felt like after Jugo shuffled off his mortal coil. Killing humans was no longer terrifying or even thrilling, it was too easy and quickly became a chore. Instead Jugo set his sights on the Lord, staging a daytime assassination on his own Maker. After that, Jugo took control of the Lord's army and withdrew them from the conflict.

Centuries later, Jugo controlled one of the most lucrative crime families in the Eastern Realm, but it brought him no pleasure. He had friends, allies, loyal minions, but nothing gave him that same primal sensation that he knew from his time as a human. When he heard of Middle City, Jugo was eager to establish a foothold for his crew.

Importing an army of loyal soldiers and sex workers, Jugo worked fast to corner the Sin market within the foreign community. Naturally, it was only a matter of time before he stepped on some toes. The first time he heard of The Brothers Fallen, it was written in the blood of six of his subordinates, one of whom had also been a vampire. The girls had been ripped literally into shreds and the blood was so thick on the floor that it soaked into his socks. At last, Jugo felt something again: Respect.

It was easy to broker a peace, especially when Jugo gave himself, his abilities and his men over to The Fallen. In return, they merely gave him room to operate.

Theme Song (optional): I think Masaru is my favorite...
« Last Edit: April 04, 2012, 02:07:36 AM by DomShark »

Offline rancorius

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #64 on: April 04, 2012, 03:37:15 AM »
still looking for players?

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP)
« Reply #65 on: April 04, 2012, 06:10:25 AM »
Wow, looking at the number of applications we're pulling in, we probably could have gone with separate gangs. Though yes, Rancorius, we're still accepting. ;D

If no one else makes a dwarf, though, I'm going to have to. What's a fantasy without those little guys?

Jessamyne - Approved

Ayr Fairfang - Approved

Jugo Kiyaburo - Approved

Very, very nice work, everyone. Go ahead and move them to the character thread as soon as you're ready.

Dom, just to make it clear, since I a few people seemed to have misinterpreted this already, this RP is going to focus around a single, diverse gang forming in the slums of the city and rising up, so if Jugo starts with the Brothers Fallen, there would need to be some reason for him to eventually make the jump over, unless you want to keep him as an antagonist.

Zorro, I'm having the same trouble as you. :-) Whichever two you pick, they're approved, and you can always save the third in case I bump up the character limit. I'd probably go with Tork and Aunnel or Tork and Shagga myself (we need an orc), but I'd like to see what others have to say, to.

Offline DomShark

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #66 on: April 04, 2012, 06:53:54 AM »
Ah that explains it. I kept wondering why there was only a space for former gang. If no one objects, I'm comfortable in the role of antagonist, at least for the first arc. Then eventually through a long war or through swift negotiations he relents to moving himself along with all his chess pieces and businesses to this fledgling outfit. Making them quick enemies of the Fallen. Savvy?

I might work on a second character if I'm to be up against everyone. It just occurred to me.... Otherwise I'll rework the concept to fit.

I just wanted to be sure and provide fodder for the party. And Zorro, just on a hunch, does Shagga happen to like axes? Pro or con?  ;D

Offline Urbanzorro

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #67 on: April 04, 2012, 10:19:32 AM »
Lol, yes Shagga likes his axes ;D

Offline Pink Professional

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #68 on: April 04, 2012, 10:22:37 AM »
I'm nearly sorta done.

Yay

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #69 on: April 04, 2012, 12:13:39 PM »
Sounds good to me, Shark. Considering our gang leader is going to be a former member of the Fallen, I'm sure there'll be enough incentive for Jugo to be getting in their way early on.

And Pink, I look forward to it. Which idea did you end up picking, or are you going to go with both?

Also, I realize that I've forgotten to answer the question someone posted a little ways back about power levels. Basically, the best way I can say it is, if they can blow up a car with magic or a very precise gunshot or arrow, fine. If they can single-handedly take down a building, that may be a bit too much. They also shouldn't be immortal, either, even if that means giving them just one or two weaknesses. Every character approved so far seems to fit in to that predefined range of power, so look to them if you need an idea.

Oh, and if I've failed to answer any other questions posted to me, please let me know. I try not to ignore people on purpose.

Offline DomShark

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #70 on: April 04, 2012, 03:58:21 PM »
Ai Chan
Name: Ai

Age: 422

Race: Red Dragon (Fire Elemental)

Appearance: Roughly one and a half tons.


Sexual Preference: Let's just say, it's never been an issue.

Former Gang: Kiyaburo Brotherhood

Gang Position: Owner, operator and head of security for The Red Dragon Casino and Jugo's main enforcer.

Weapon of Choice: Devouring. Or sometimes it's fun to bite them in half and leave their legs standing there. Fire if there are a lot of them.

Additional Skills: Flight, size, did I mention fire breathing? She can communicate telepathically with those that she chooses to or those that have special affinity toward her specie.

Personality: Ai has a tendency to be shy and defensive around strangers, but to those she's comfortable with see a demure and almost tender side of Ai Chan. She's insecure about her size and compensates for that by trying to maintain the grace and humble dignity of a good Japanese woman. Fiercely protective of Jugo and his interests, she only wishes that she could please him with more than just her strength.

Bio: During Jugo's first few centuries of Undeath, he explored China with his loyal army at his back. They heard tales of a monastary high in the most impassible mountains of Tibet, defended by scores of men and even, supposedly a few fully grown dragons. Hungry for power, Jugo lay siege to the alpine stronghold of the dragons.

The resistance was mighty and many lives were lost. Though The Kiyaburos had hoped to steal the dragons away once all the humans were dead, the dragons fought down to each of their last breaths to avenge their fallen protectors. That sort of loyalty was more precious than any other ability that the dragons possessed. Ai was only a few days old when The Kiyaburo Brotherhood killed all of her realatives, but she was spared and taken by her Master.

Though Ai knew that she was a prisoner, spared only by the mercy of her captor, she found her new Master to be quite fascinating. He had wealth, power and people who would follow him, and he always treated her kindly, calling her 'Ai-Chan' and feeding her small bits of human flesh. Master fed on humans as well, though not their flesh. As she grew older, Ai developed romantic feelings toward Jugo.

Of course, those feelings were unrequited, and have been through centuries of times spent together. Yet none of that stops her from hoping, wishing for a way that she could make herself please him romantically. As things are, she has had plenty of success pleasing him in other ways, by spilling the blood of others.

Theme Song (optional): Just for fun, right?
Everlast "Melody"
« Last Edit: April 04, 2012, 04:43:51 PM by DomShark »

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #71 on: April 04, 2012, 09:44:41 PM »
Ai Chan - Approved

A little overpowered? Maybe. But awesomeness overrides practicality, and this isn't a system game anyway, so we're good. Just make sure both of your characters can still bleed, since we don't want anyone have too clear of an advantage over the other fighters among us.

Also, I forgot to mention it before, but Ironwolf, could you mirror your character image on Tinypic or something and replace it? It doesn't show up properly on the forum.

Offline DomShark

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #72 on: April 04, 2012, 09:55:39 PM »
Ai Chan - Approved

A little overpowered? Maybe. But awesomeness overrides practicality, and this isn't a system game anyway, so we're good. Just make sure both of your characters can still bleed, since we don't want anyone have too clear of an advantage over the other fighters among us.

Also, I forgot to mention it before, but Ironwolf, could you mirror your character image on Tinypic or something and replace it? It doesn't show up properly on the forum.

Yeah, I can see that, but she's also a liability because Jugo would roll over in a hurry if she was in danger of being slain. Absolutely will be possible, and I armed both with a heavy dose of psychological baggage that ought to make them both pretty fallible. Ai bleeds like anything else would. Together, they'll be a handful, but overcoming the insurmountable is the benchmark of this motif, right? I promise to use my power responsibly and to be thwarted in the end. I'll add the second sheet to my other character page.

This is going to be fun.

Offline Urbanzorro

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #73 on: April 04, 2012, 11:04:41 PM »
I decided to go with Tork and Aunnel, I've also posted them up on the Character Thread ;D

Offline RevenentTopic starter

Re: One Crew to Rule it All (Fantasy Gangland RP) Recruiting Now!
« Reply #74 on: April 04, 2012, 11:14:04 PM »
Nice choices, Zorro, though I'm sure we'll have room for Shagga at some point in the future.

I'm sure the boss will have some work for Tork right from the get-go, though, for his early plans. >:)