This is just another dumb idea interest check from me. Probably won't go anywhere, but if I get enough people express an interest, I might actually try and start it.
The idea is that players play characters trapped in a besieged city. I'm thinking more along the lines of Ancient or Middle Ages type warfare, but if more players want to, we can go for a different era. The city itself would have a population of a few hundred at least, but we follow a group of people who all know each other or encounter each other early in the story.
The rest of the population will be NPCs controlled by the players and GM.
Players can be civilians or soldiers and soldiers can be male or female.
The enemy, outside the walls, will be EXCLUSIVELY under the control of the GM.
There is a supply of fresh water in the city, although it is limited and thus for drinking only. There is a limited stockpile of food which will not last long and thus it is strictly rationed. The penalty for looting is being thrown over the wall. (If you get caught)
This is similar in a way to a lot of post apocalyptic ideas, except it's not the end of the world, but your city is being attacked by a superior force. Only the walls, and the soldiers on them, are keeping the enemy out. Your goal is to survive the siege, keep the soldiers alive and happy, and keep the enemy out, until help arrives - if it ever does.
Reliable players, male and female, gay and straight, with an interest in history (ancient or otherwise) who want to play a psychological type game, with room for some smut, and quite a lot fof fighting.