Looking for, or would like to discuss at the very least, the possibility for a GM in one of the following...
Retro Incest Church - This would be a sort of beginning/prequel group based on the group called The Church of the Sacred Union (see my signature). Right now, the group is dead pretty much, set in modern times. I would be open to trying to revitalize that, however, what I would really like to do is to possibly do a version of it set in the past. Maybe when the Church is first starting, or when they first bring in nonbelievers to be brainwashed and tortured into the Church. Some retconing is possible.
Zombie Prison - I've had a bit of a craving for a post-apocalyptic story, but I'm not crazy enough to do a group on my own. One of the ideas that I have is based around a group of survivors, civillians and inmates/guards, in a prison/jail set right around the beginning of everything. I think it could be fun to explore that breaking down of society, and letting go of the lives of the old world. Right now, I have a whole lot of stuff written up for it, including a history thing, rules, character sheets, etc. Just need another pair of eyes and someone to offer advice in addition to helping run the group.
BDSM/Kink Smut - Again, like with above, I have most everything written out for it. I thought of a group that's really laid back, focused around a private retreat for people who have kinks or fetishes and just need to explore or sate them. Modern set, with more affluent characters and willing guests/unknowns invited to join and participate. I had a sort of listing of activities planned and written up. Would love to find a partner to help possibly run this and help organize things.
All in all, I'm looking for an experienced partner, one who has had a group before in the past, and someone who is easy to work and get along with. I would prefer someone with whom I've written with in the past, but am more than open to new people.
Edit: I'm looking for someone to help run these games with me. This would include helping to handle character approvals, helping to further flesh out the world and bounce ideas off of, sharing the load in terms of writing GM NPCs and other important characters that are vital to the story, and so on.