So, it occurred to me recently that there was a largely important section of information that I've left out up until now. There is magic in this game, and i've always said that it's so expansive, that it doesn't matter what anyone comes up with, it will probably fit. Right, well, I was so concerned with Vampires, and Sages, and bad guys, and creating characters to support the game that i forget to describe how magic is actually performed in the game.
So, The Jikundi Truun have two training regiments: One is called Black Arts. the other is called Ritual Magic
These are the two kinds of magic that we're dealing with here. The two variety's assist each other, but they exist in large part by themselves as well. And in order to be truly powerful it is important to train in both of these aspects, or ascertain some kind of gift for one, the other, or both.
Black Arts/ Dark Arts/ Hand Magic - These powers are manifested on command. The caster can prepare spells in advance, and devastate their obstacles. This includes fire throwing, wards or shields, telekinesis, aura projection or body energy blasts, lightening bolts, etc. One can make their power stronger by using Ritual magic, but the actual act of most battle ready magics are restricted to this variety. The real strength of the magic is entirely dependent on the user(s). If multiple witches use the same spell together, their force will be stronger, naturally. Again, ritual magic and practice in the dark arts may increase the strength of an individual witch. But, it is not guaranteed, most are born with the gifts that they receive.
Ritual Magic - This form of magic is performed in private places so that no one can disturb the process. These spells take a long time to produce, and often aren't involved with directly harming anything. this includes summoning of demons, enchanting space with protective shields, cursing some one or some thing, altering ones own appearance or personality, focusing power into people or instruments of magic, portal creation, etc. In general, the more the merrier when it comes to ritual magic: Four candles works, but why not four hundred. One person can do it, but seven people chanting in the corner would create a large force of energy to use. If you need to burn a picture, a match can do the job, but a bon fire will intensify the spell. Further, people without any natural ability with the dark arts, can use ritual magic without any trouble, and even introduce the magic into the body. Ritual magic is the gateway magic.
And another brief note that means a great deal about the magic: there is pretty much no exception, magic is dark energy being used to manifest human desire. It is evil, if one can use it with dignity and honor, they are held in high regard. this is partially why the Truun house is so well respected.
I'll be updating a few different pages with this information. As for all new world rules, nothing is expected to change in accordance with this information. It is only meant to help inform the other players.