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Author Topic: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)  (Read 2668 times)

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Offline Marie Reynolds

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #25 on: February 03, 2012, 07:26:10 AM »
Thanks Muse.

Offline Wintercat

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #26 on: February 03, 2012, 04:46:57 PM »
I think personally I'd make it so that the upgrade is every 2 numbers.

1-2 for 1,
3-4 for 2,
5-6 for 3,
7-8 for 4,
9-10 for 5.

Eh well. That's just my style though. Skipping every other round works as well afterall. Anyway, character done and ready in your character sheets list, and waiting to see how things pick up.

Offline Aoife

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #27 on: February 04, 2012, 11:32:45 PM »
Well Muse, I finally worked up a character concept I'd like to run with.

I'll take a Criminal Tager. Serious issues, some insanity.  Seen too many things go bump in the night, and stood up to hunt them down.  Long history of sociopathic behavior, actively channeled, into arson and planned homicide - always cultists, always controlled damage.

Arrested, tried, and sentenced. Given the choice between a very quiet execution and working with the ES for a better tomorrow. Chose to continue hunting.

Probably rolling with an Efreet.

Offline Aoife

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #28 on: February 05, 2012, 01:19:58 AM »
For Review:

Spoiler: Click to Show/Hide
Name: Kacey Ashcroft
Gender: F
Age: 22
Alignment: Eldritch Society
Occupation: Tager
Race: Human
Virtue: Coldly Logical
Flaw: Utter Moral Certainty

Agility 6/8
Intellect 5
Perception 5/6
Presence 7
Strength 8/14
Tenacity 11/13

Actions: 1 / 2
Movement: 13 mph (32/8) / 21 (52/12)
Orgone: 13 (0)
Reflex: 5 / 6
Vitality: (14x5) 70 / (18x5) 90
Drama Points: 10

Skills
Athletics (Adept)
Computers (Student)
Criminal (Adept)
Dodge (Adept)
Fighting (Adept) (Efreet Natural Weapons)
Intimidate (Novice)
Language (English): Expert
Larceny (Student)
Law Enforcement (Student)
Literacy: Novice
Marksman (Adept) (Efreet Natural Weapons)
Misdirect (Student)
Observation (Novice)
Occult (Student)
Pilot (Motor Vehicle) (Student)
Research (Student)
Regional Knowledge (West Coast): Novice
Security (Novice)
Streetwise (Student)
Surveillance (Student)

Qualities 8
Tager 4
Tager: Exceptional 2
Taher: Rare 1
Tager: Variant 1

Drawbacks 10
Duty 3
Fanatical 3 (Old Ones and their servants must die)
Exaggerated Symbiont 2
Compulsive Behavior 1 (Minions of the Old Ones must have their taint burned out)
Obsessive 2

Cheats:
+1 Agility (3)
+6 Skill Points (3)

Tager Type: Efreet

Special: Firestarter – The skin of an Efreet burns with heat and the seams in its “skin” and joints glow with fire. While it can consciously dampen these effects, the Efreet still leaves char marks anywhere it walks or on anything it touches that is not resistant to heat and flame. It lights things on fire with a mere touch, if its firestarting abilities are left at full effect. Anything that physically strikes an Efreet takes one die of damage, which can be reduced by armor. However, its radiance makes it difficult to conceal – Efreets suffer a –6 Penalty to Stealth Tests in their shifted form. These effects are not dampened by water – in fact, the boiling water around it creates a three-yard radius cloud of partially obscuring bubbles. The Efreet is immune to any kind of fire, including plasma blasts.

Spiked Fists (+2) – The hot and mace-like fists of an Efreet sear anything.

Soul Stare – The Efreet can fixate a nearby enemy with its righteous stare. If the Efreet succeeds at a Tenacity Feat Contest versus an enemy’s Tenacity Feat, his foe loses 2 Actions (which may reduce his Actions to zero for a turn or two).

Dragonbreath – Range 10/25/50, Damage +4, Shots 1, Infinite Rounds. This attack ignites combustible materials.

Limit Weapon: Meteor Strike: Range 30/60/100, Damage +6; this attack calls down a mystical shower of super-heated rocks, attacking all things in a 400 square foot area. Generate only one attack roll for the Combat Contest, against which all potential targets must defend. This attack does Hybrid Damage. This uses all Actions and can be the Tager’s only Action that turn.

Armor: 2/2
Regeneration: 1/1 Die
Fear Factor: 16
Senses: Nightvision, Scan, Thermal
Movement and Speed: Climbing x2, Jumping x4, Land x1

Insanity: 1

Kacey Ashcroft has not had an easy life.  A convicted felon, tagged for execution, with a family that is unaware of her continued survival.  While her family name gave her note, no significant relationship with the Foundation meant she was not afforded special treatment - at least until the ES took notice for the 'unique' nature of her crimes.

At 13, she simply disappeared one day returning home from school - a lone, easy target for an Empty. Assaulted, savagely beaten, and left for dead it was a miracle at all that she survived.  Picked up and rushed to the ER, it took a full week for them to stabilize her condition to something less than critical.  Her first act upon regaining consciousness was to murder a nurse with a broken off shard of a cafeteria tray, amid crazed statements of 'There's nothing behind her eyes'. Despite being exonerated on grounds of youth and with temporary insanity as an explanation, she was committed to an asylum for an indeterminate amount of time. She spent three years in inpatient care, most of the time under strict observation and isolation.  Her first few months were marred with the calculated murder of three fellow inmates. One with a broken off metal table leg, one by asphyxiation in a toilet bowl, and another by a stockpiled swap of medications. Upon each incident, when again pressed for any motive behind these acts, she simply claimed that the Old Ones whispered to them.

A new regimen of medication, isolation, and care, released her after another two and a half years, with an independent panel certifying the girl's sanity. She was welcomed back into her family and community, and for all intents and purposes behaved a model citizen.  The next two years, however, showed an amazing statistical anomaly in the arson rates.  Numerous downtown locations of the Los Angelos Arcology had suffered acts of arson, with numerous individuals killed in each attack with no real discernible patterns.  One month it would be a New Age bookstore, another would see the destruction of a Crysalis Corporation warehouse or a prominent downtown gentleman's club. Furthermore, some of these crimes were listed as direct hate crimes, attacking religious institutions like the Church of All. After a time, with no better explanation to go on and suffering large amounts of pressure from numerous groups, the police widened their search to include the possibility of a serial arsonist. It was at the same time that ONI began to take notice, as their investigation sites kept going up in flames - as well as any additional leads.

Two months after her eighteenth birthday, a brothel was set ablaze. A survivor, a very rare thing among instances of these particular cases, identified a young blond woman with green eyes humming as iron bars were shoved through door handles right before the blaze occurred. Following up on the survivor's testimony (the individual in question died of their wounds) and the footage a civilian 'donated' to the investigation, Kacey was picked up at her high school graduation. Right after her speech as the Studictorian.

Charged as an adult, remanded to immediate imprisonment with no possibility of parol, he case was virtually shut the moment evidence started being put together.  Numerous pieces of evidence all came together at once, and the local police were astonished to realize that the young woman really was responsible for nearly all of the arson cases reported since her asylum release. Her parents were devastated, and her older sister - already involved in high level military research - quietly said their goodbyes.  The death sentence was swift and largely inevitable. Behind closed doors, Kacey Ashcroft was quietly executed - meriting congratulations for the police department on finally wrapping up the longest string of arson in the precinct's history.

At least, that's the official report.  Identified as a potentially salvageable candidate for the Eldritch Society, and having been noticed by both ONI and the Society for an eerie ability to target cult locations with nigh impeccable accuracy, she was instead redacted to the Societies care, and presented with an ultimatum.  Hunt real enemies of humanity, or her actual sentence would be carried out.

Ultimatum in hand, and given a backing to previously individual acts, Kacey threw herself into the lore of the Eldritch Society. A dedicated if not particularly bright student, she took to the Rite, and surprised very few when she found her match with the morally absolute Efreet.

Her experiences have made her apt in humanities underworld, able to discern security systems, identify potential entrance points, and who to contact for a safe house.  Her Eldritch Society training has made her a fearsome combatant, with more options than simple arson.  Dedicated and forged, she has a habit of stoking quietly in thought before erupting into a maelstrom of planning, preparation, and execution of acts against the servants of the Old Ones. 

Her only detriment to the Society is her claim that her symbiote has been speaking to her since she was 13, and that it continues to do so even now.

Offline MuseTopic starter

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Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #29 on: February 05, 2012, 04:52:22 AM »
Awesome, Aeofie.  Bring her on in. 

I just have one question. 

This is the second time I've seen you play a character with the name Ashecroft?

Offline Aoife

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #30 on: February 05, 2012, 06:26:29 AM »
It is.  Sister's here.

A running gag from when I started playing this system is that somehow I'd always end up playing an Ashcroft.  I've kept true to it so far.

Offline Aoife

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #31 on: February 09, 2012, 12:35:29 AM »
Muse, you planning on going anywhere with this?

Offline MuseTopic starter

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Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #32 on: February 09, 2012, 09:00:14 AM »
  Indeed i am. 

  Who'se still with me?

Offline Cold Heritage

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #33 on: February 09, 2012, 05:23:03 PM »
Still here.

Offline ShadowFox89

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #34 on: February 09, 2012, 05:23:36 PM »
Still here, still need to make a character.

 Would you allow a Zoner? :D

Offline MuseTopic starter

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Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #35 on: February 09, 2012, 05:25:41 PM »
Given the house rules I'm using for competitive parasychics, you don't really need to play a zoner. 

Offline Wintercat

Re: Cthulhutech: You All Know This Story (System, Storytelling, and Sex)
« Reply #36 on: February 10, 2012, 08:50:47 AM »
Still around as well. Just waiting things to get fully in motion.