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Author Topic: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)  (Read 8264 times)

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Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #100 on: February 08, 2012, 01:10:23 AM »
 Sorry Brave, I don't think I can take on any more people. I'm already pushing the numbers as it is.

 Maybe next time. Or, possibly, if the game expands.

Offline BraveEarth

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #101 on: February 08, 2012, 01:24:18 AM »
Kay :-)

Online Callie Del Noire

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #102 on: February 09, 2012, 09:17:27 PM »
How are things going? I'm really wanting to try out Lady Thorn. :D

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #103 on: February 09, 2012, 09:24:26 PM »
Sorry! I'll go get an OOC up right now!

 Starting a new thread is always the slowest thing for me to do. I can never figure out what to post.


 edit: Yar, the OOC is up. http://elliquiy.com/forums/index.php?topic=131670.0
« Last Edit: February 09, 2012, 09:28:31 PM by ShadowFox89 »

Offline Sethala

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #104 on: February 09, 2012, 09:30:15 PM »
Well, personally I'm running into analysis paralysis with feat, spell, and item choices.  Since I can swap spells each day, and I don't start with much item-wise, I'm not too worried about those yet.  I do for sure need feats, spell specialization, and starting spellbook, however, and any advice would be appreciated.

Also, Shadow, I need to ask about how many spells I can start with.  Normally, I'd start with 7 1st-level spells and get 4 more spells from leveling, but I'd like to at least get some 3rd-level spells to start with as well (I don't get free spells for leveling mystic theurge normally, but I can still learn spells and copy them into my spellbook).

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #105 on: February 09, 2012, 09:35:52 PM »
 Hmm... I'm not sure really. Normally, you'd have some gold to throw into putting spells in your spellbook. Anyone have some advice with this?

Online Callie Del Noire

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #106 on: February 09, 2012, 09:39:33 PM »
Hmm... I'm not sure really. Normally, you'd have some gold to throw into putting spells in your spellbook. Anyone have some advice with this?

I had a GM who offered 2x or 3x the spells they can casts as 'book spells'.

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #107 on: February 09, 2012, 09:41:11 PM »
 How did that work out?

Online Callie Del Noire

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #108 on: February 09, 2012, 09:48:49 PM »
He usually tailored it to the levels.. like x3 except for the upper 1 or 2 levels.. which he did as x2.

They wanted more..they had to buy scrolls and scribe them in. Gave them a BIT more flexibility he thought

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #109 on: February 09, 2012, 09:49:54 PM »
 I'm not too experience with prepared spellcasters, honestly. I've always stuck with psionics or sorcerers.

Offline Sethala

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #110 on: February 09, 2012, 09:59:18 PM »
Well, maybe something like 10 first level, 5 second level, 2 third level spells to start off with?  (The high first level is because I start with 7 spells thanks to 18 int.)  I don't get third level spells until level 8 anyway with my build, so having only a few makes sense to me.

Anyway, think I'm going to go with Transmutation specialization, with Necromancy and Conjuration as opposition schools.

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #111 on: February 09, 2012, 10:06:13 PM »
 That sounds fine. Just be aware that your access to a spellbook will vary depending on how nice the guards are that day :P

Offline Sethala

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #112 on: February 09, 2012, 10:16:23 PM »
Hm, good point.  At least I still get all my cleric spells without needing a spellbook :P

Although, there is one feat that lets me pick some spells and prepare them without a spellbook...  And I can take still spell to cast spells while tied up... would that be too cheesy? :P
« Last Edit: February 09, 2012, 11:20:30 PM by Sethala »

Online ShadowFox89Topic starter

Re: Taken, a Game of the Captive (DnD 3.5 or PF) (NC-EX)
« Reply #113 on: February 09, 2012, 11:59:39 PM »
 Too cheesy? Nah. A quick way for the guards to torture you into not wanting to cast spells like that again though :P

 Should move this conversation to the OOC though.