Alright, I have a character that I've tried to use in three games now (all of which practically fell apart before they began), how's this?
Name: Rae Goren
magic: Ice magic
magic type: caster?
Magic type: ice, summoning (explained in powers)
Spells: Taught among the spirit wolves of ice most of her abilities either come from them or cannot be done without K'tanaqui. In exchange for a companion that never leaves her and the powers of that bond Rae has linked her life force to her companion so he can stay in the human realm without fading away. K'tanaqui cannot be killed in the human realm, but he can be forced out by killing the physical body he resides in; this, in turn, can harm Rae severely, laying her out for several days, but she would be able to re-summon him after a week of rest. Though she’d another couple of days of rest after re-summoning him to be in top condition
Feral visage: By drawing upon the powers of the contract, Rae is able to summon some of the characteristics of the ice wolves into her to increase her power, speed, and mobility. He hands become icy clawed and teeth grow ice fangs, her main weapons in this that can freeze what they cut or bite. Another, more useless and annoying (to her) characteristic of this is an ice tail that appears. She hasn’t be able to figure out what she can do with it yet.
Ice Howl: Lets out a howl as an ice blast is released, think of it as a wolf version of the dragon breath Dragon Slayers are known for. It is more focused then the Dragons breath, only having about half the size and 3/4's the power of the attack.
Claw ice weapons: Rae has become proficient in using clawed weapons over the years, usually just making them out of ice. The extensions are something she often uses when she’s not serious.
Wolf Pack: A combo attack that requires K'tanaqui, she can temporarily summon a small pack of ice wolves. Fast and intelligent, they cannot truly die as they are not all there, reforming as one physical body dies. When they are able to latch onto the opponent they can either claw and bite normally (though they are still freezing) or they can explode in an ice bomb fashion to freeze and shatter the opponent. They can only summon up to twelve wolves, and both K'tanaqui and Rae exhaust themselves by the end of the technique if they summon any more then three wolves.
History: Rae’s earliest memories are wandering in an icy plain at the age of six, freezing to death. She survived thanks to a white wolf that found her as she collapsed, and, for a reason she could not understand, took pity on her. She was literally raised by a pack of wolves from that point on, in an area that was so spiritually saturated as to allow certain spirits to wander the Earth she wandered with the pack. She learned all she knew from them and, as her interest in the world grew, they offered her a contract: K'tanaqui would be allowed to accompany her wherever she went and they would answer her call, but in exchange she would never turn on their clan, and would help them when called. She accepted at the age of thirteen, and once she joined Fairy tail a year later, has been going throughout the world since.
Location of Guild Mark: back of right hand
Freezing Bite: naturally freezing, anything K'tanaqui strikes has a very high chance of being frozen
Speech: He can talk.
Focus teleportation: This only applies to Rae in almost all cases: as K'tanaqui is connected to her by life force, he is able to go to her side almost instantly.
Bond telepathy: Again, by the bond they share K'tanaqui and Rae are able to communicate telepathically.