I'm interested in doing something freeform, but using the setting, and much of the system ideals, if not the actual system itself, of Exalted. That's the simple part.
The more complex part is where the kinkiness comes in. I'm interested in a game with something of a feeling reminiscient of Crushed, if any of you have read Supermegatopia- For those who haven't, the adventures of a few fairly competent, yet overconfident adventurers who tend to end up killed in their adventures. Except, of course, that this being Exalted, there are far more entertaining and interesting fates available than mere, boring death- I'm thinking more something along the lines of enslavement, transformation, mind control, whatever you might find interesting as a way to be defeated. And then, after the end of the adventure, things are back to normal in time for another one.
An overarching plot would be deeply unlikely. If you wish to play a dominant character, I'm sure I can arrange for that, and have you end up with a happy ending of some sort.
I, of course, would be willing to act as GM, or really I suppose a storyteller, since there'd be little if any dice-rolling.
If you'd like a fair system of deciding when, exactly, your character loses self-determination abilities, I have a few simple systems I could use.
There's also the option of doing this as a group, with all the players interacting as they get put through unfortunate circumstances, or having the characters in separate threads of the same game, each having their own adventures.
Any interest? Sound like fun?