Okay, now none of this is final per se, but as it stands we've got:
An elf sorcerer.
A half-elf rogue.
A human cleric
An Ochin'Aque druid
Possibly a hitter.
We need something. There's an awful lot of squishy in this party.
Also name changes for classes are
Sorcerer (Shaman for humans, chanters for dwarves, and weavers for elves)
Fighters (depends on race and origin)
I think everything else is good as it is, and paladins will be variable like fighters. Not saying anyone has to take any of these classes just explaining what they would be in-game.
Gary, since your class and race are pretty much intertwined your class will probably not be spoken of as separate from being a spirit-folk.