As for standard weapons, remember the Liege is basically filled with reject parts and people, so even if I set a standard, it would not be against the game to have custom ones. So I figure the mess of soldiers have their own personal favorites. Though remember, the primary weapon is mass accelerators, which basically means, impact, normal, plasma, armor piercing, and shock rounds are the various kinds you can use. Antimatter rounds would just kill everyone. impact and shock rounds are for ship combat. Remember that power armor is a standard for marines at this point in time, albiet lighter. Think the mass effect style but a little less skin tight rubber look. I imagine any special forces or transfers from other posts have a variety of armor for their situation.
I don't want to go into antimatter physics cause it doesn't really make sense to use in weapons considering it has a higher potential damage then ten nukes. Normally when you want to take something you want to survive and to leave enough the planet to get something out of it. That is just my personal opinion on antimatter(not including storage issues).
The one thing that is going to be standardized is the Cutlass's, which will be the primary fighter planes. Claymores will be the transport ships/high damage(mostly missiles for their weapon). Cutlass's are going to be similar to the vipers in Battlestar Galactica in that they are highly maneuverable but missiles are going to be their high damage output weapons.
Rapier's will be the less used fighter to fighter planes, mostly using light missiles but having a larger amount to target enemy fighters whereas the Cutlass is a more balanced craft.
My image of pilots was that they would be expected to fly fighter planes and utilize mechs on the ground, mech's are not going to be standardized unless it is requested. Remember that the mech's are not top of the line due to the nature of Liege, but you could have illegally modified it with the help of the engineers.
These can be modified and customized within reason (None of them can hold nukes, but might be allowed to have lasers in specific circumstances.)
Another note I want to make is that cyber warfare is common in this day and age, almost all weapons and armor have a computer interface and many can be hacked unless they have all input from wireless sources cut, but since they use a variety of methods to track and keep everyone cordinated, it is a serious possibility, thus if someone wants to play the tech specialist on the bridge, that is an option.
I am fine with more people joining. There are a lot of posible roles and not everyone has to be involved with each plot, so we could split up if necessary to have different little plots.
If anyone finishes their character sheet just go ahead and post it, I will make mine later tonight for the Captain. If anyone knows a good site for military ranks and could share it, I would appreciate it, I am about to run so if no one is familiar with it, I will find one later.