Name: Marlin Tsunami
Appearance: Marlin is a sail fish type fishman. He is tall with a slender muscular frame that is build for speed. His skin is a light blue, and he has short dark blue hair. His nose is that of a sail fish about a foot long and sharp. His most prominent physical feature is the long sail like dorsal fin that runs all the way down his back, it is usually laid flat against his back, but it will raise in battle or to aid in swimming. There is the mark of the celestial dragons tattooed on his shoulder, that he hopes to get rid of one day. He usually wears khaki shorts and a t shirt with palm trees printed on it.
Skills: Marlin is an experienced shipwright, with a fair amount of knowledge associated with the building and fixing of ships. He is also a moderately skilled hand to hand fighter having learned low levels of fishman karate when he was young. When forced to use a weapon, he will use a two man cross cut saw that can be attached to his sail fin. When it comes to swimming he is very fast even for fishmen.
Weakness: Marlin is still a fairly inexperienced fighter, not remembering much of his training in fishman karate, as well as know knowing the more advanced techniques. Also the speed that his slender frame allows means that he lacks durability, and can not sustain very much damage. His techniques are much less effective on land then they are underwater.
Sail strike- Marlin launches himself straight forward at his enemy aiming to strike them with his large sail like dorsal fin. This ability is enhanced when combined with his saw attached to his fin. This skill works much better underwater then it does on land.
Palm impact strike- A simple karate technique that consists of an open palmed strike. When it connects with an opponent (or comes close to connecting under water) it sends a strong shock wave through the water in a persons body, causing internal damage.
Streaming current- Another low level karate technique that allows marlin to create moderate currents underwater. These currents have little damage potential at this level, but can be used in various creative ways. They are also a good way to increase his speed, or slow down enemies underwater.
Bio: Marlin was born and raised in fishman island, and lived with his parents. His father was a member of king Neptune's army, and from an early age marlin was trained to follow in his fathers footsteps. When he was old enough he began training at the fishman dojo, learning the art of fishman karate.
At the age of 17 Marlin and a few friends left fishman island to explore near the surface hoping to find interesting adventures closer the the lands of humans. Unfortunately for him they were ambushed by one of the many kidnapping gangs that scour the seas, a notorious gang known as the black donnelly gang. Marlin was sold into slavery and was bought by one of the celestial dragons, who used him for all forms of slave labor and was often beaten close to death.
The royalty eventually became bored with their new toy and decided to sell him in order to purchase a new slave. Luckily for him he was bought by a rich ship builder who resided on a small island in the grand line. This man was the first human to begin to treat marlin in a half decent manner, and had him working on the under side of ships. Marlin slowly began to learn the trade of ship building and repair. He worked this way for the next 6 years in this way, but marlin continually dreamed of the day when he could stop being a slave and could travel, trying to help slaves in any way he could.
(i was thinking that the island that he is working on could be the same island where the captain and crew are coming together, and he could be liberated or escape to become the crews shipwright. I hope this is satisfactory, i am open to any suggestions or revisions anyone may have)