You've read my mind, Latooni. ;p
Name: Edmund Ibrahim
Occupation: Wandering Vagabond/Disgraced Nobleman
Edmund Ibrahim is the only son of the noble house Ibrahim, known for their guile, cunning, and willingness to use the ancient magic, which is normally seen as taboo. For this, they were known as the Adders in mumbled tones, a name which Edmund took as a personal title. However, the Laplace family, one of the strongest in the kingdom, managed to muscle the Ibrahims into dissolving, leaving Edmund without a home to his name, left to wander, with only what little magic and court fighting could be taught to him before being forced out. Later, he hears of a rebellion against the very people who cast him out, with the beautiful Cecilia Laplace as its figurehead. What a prime chance for a little payback...Total Lv 1
HP 18 (40%)
STR - 04 (40%) DEF - 02 (35%)
MAG - 04 (40%) RES - 02 (35%)
SKI - 05 (60%) SPD - 07 (45%)
LUC - 05 (40%) MOV - 5 +0
CON - 7 AID - 6 +0
Bonus Stats: HP, MAG, RES, CON
Weapon Proficiency: Slash (D), Ancient (D), Swords (E), Dark (E)
Name Type ( ) RNG WT MT HIT CR QL
-Flux Dred (E) 1-2 9 8 80 0 40
Name Rng Atk Hit Eva Crt AS Ql
-Flux 1-2 12 92 15 2 5 40
Character Skill- Parity
Declare your intent to use this skill before battle. You and your opponent gain no bonuses from Terrain or Supports,
and Class and Character skills are negated, excluding Parity, making you and your opponent fight this battle on Stats alone.
Class Skill- Lockpick
If the character with this skill has a Lockpick in their inventory, they can use it to unlock doors, chests and gates.
On the first attack that hits on a target, the character with this skill steals a certain amount of gold from the enemy.
This amount is equal to (Enemy Total Level x 100). Any character in the Archer, Rider, Mage, Swordsman or Soldier Tree
has an additional 200 Gold on hand. A character in the Fighter, Thief, Performer and Priest Trainee has 100.
For classes that fall into more than one tree, it’s 100 Gold.
Noble Upbringing: Trained like a proper nobleman, Edmund knows about the intricacies of fighting in tight spaces.
When fighting in Indoor terrain, +10 Hit and Evasion
Overdeveloped Sense of Self Preservation: When under 50% HP, Edmund gains a +15 bonus to Evasion
Cowardly Lion: "I may be a louse, but at least I'm a live louse." When under 50% HP, Edmund suffers a -2 penalty to DMG.