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Author Topic: My Prismatic Company (Looking for Female or Intersexed/Futanari Partners)  (Read 560 times)

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Offline LunarisTopic starter

Hallo, Elliquiy peoples! It is here that I post to gauge interest for what might be an absolutely crazy idea. It might take a moment to read on, so bear with me as I try to explain where this can head.

The character below is one that I drafted up years ago. Boundless potential, cut short by the limitations I put on her by shoehorning her into a druid role. Back then, I aimed for her to be a fantasy character. But now, I see the potential for fun to be had in pretty much any genre with themes of light bondage, transformation, genderqueerness, some slight tentacle sex, and potentially many other things that fit in me On/Offs (see my signature).

The short of it is that this strange girl is a sort of an embodiment of chaos who struggles to control herself. Though always (mostly a humanoid female) she randomly shifts between various degrees of woman and intersexed/futanari (yep. Minor Transformation) and is somewhat of a prismatic tentacle monster (think abilities that are somewhat like Venom/Carnage of Marvel or a less dangerous version of Alex Mercer from Prototype. Or, in City of Heroes terms a plant control/energy assault dominator with the plants being prismatic vines/tentacles of course).

Perhaps your character is a refugee much like herself, or someone from one of the setting types. Either way, the story will focus on bringing this character into a wondrous (in her eyes) setting. And along the way it's discovered that she's clearly more than she appears to potentially delicious ways. Along with a brief history and description on said character will be some potential hooks below that. Though I'm aiming for one-on-one initially, there's no reason the RP can't grow past that after its start.

Hope the long read isn't soul-crushing!  :-[

Name: Maia Ulduvai

Gender: Female/Varies

Ethnicity: Shory

Age: Unknown

Height: 5'8

Weight: 132 lbs

Eye Color: Multicolored

Hair Color: Multicolored

Skin Tone: Light Brown

Alignment: Neutral Good

Physical Description/Dress Style:

Maia is one of a few remaining survivors from an ancient civilization and is shaped by dozens of unique experiences and strange magics. As such, some elements of her appearance often change while others point to her vivid history. Her long hair, soulful eyes, and lush lips shift colors nearly daily and have a seemingly endless range.

Her skin is soft, brown, and seemingly dusted over with reflective glitter in random places and her ears are somewhat large and pointed. Seemingly delicate yet athletic and glowing with magical strength, Maia's figure is blessed with pert, petite breasts, and deeply rounded, sensuous curves at her hips and derriere. She has supple, full thighs and lean stomach and arms.

Just as surges of magic left their exotic marks on her, so to have her experiences left scars. A shallow cut marks her left cheek while the remnants of a deep, prismatic gash travel the whole of her left forearm. A small, dark line rests on her right thigh while evidence of a sword's slash is found on her back.

She often dresses in brilliant white or colors that blend in with her surroundings and is always clad in elbow-length fingerless gloves of some sort. She usually dons flowing gowns, sarongs, and halters.

Background Information:

Long ago, in the mysterious days of the Age of Destiny, before the Ascension of Aroden or the Cataclysm of Rovagug, the Shory people lived, worked, and dreamed in a civilization that existed far above the fear and despair that plagued the rest of humanity in those dark days. The magic of the Shory was akin to the power wielded by the pharaohs of Osirion, and like those legendary monarchs, it remains an inscrutable mystery to modern scholars. Their cities were marvels of arcane power at the peak of human understanding; they flew across the skies and brought wonder and delight—as well as fear and terror—to the lands touched by their swift-moving shadows.

One of the greatest of these flying cities was the paradise of Ulduvai. Even during the twilight of the Shory, when their cities fell one by one to conquest, disease, monsters, or other causes, Ulduvai remained, proud and unconquered, symbolizing the majesty of the Shory civilization. And then it too, was lost.

Maia was a carefree Shory girl in these times, though she went by a different name, then... One that she no longer remembers. Her dreams and aspirations were erased on the day the power of a certain magical stone was tapped by power-hungry cultists. Like the other unfortunate victims of the magical catastrophe that destroyed Ulduvai, she too was transformed into a chaotic undulating black pustule of fused viscera, mouths with rows of jagged gnashing teeth, lashing tentacles, and rotting loops of intestines with a sickeningly sweet stench.

Fortunately -or perhaps not- she was not devoured by the the towering creature spawned by the stone itself, but was instead doomed to exist as a small mirror image of the immense aberration for ages. For this time, all she knew was hunger, struggle, and madness as her body and mind were warped by the magical chaos that filled the fallen city's very air. She slept in this shifting 'mass' her body reverted to...occasionally awakening through sheer strength of will to wander the streets as a woman and be reminded of her ruined people and home. It was these reminders that constantly broke her will and let the chaos overtake her again and again.

The seemingly endless torture was brought to an end when a group of adventurers destroyed the undying sorcerous cult leaders that brought about the chaos, then shattered the stone itself. And while centuries of being subjected to magical chaos changed her in many ways, her body and mind became hers alone to control. As she aimlessly wandered the ruined streets as a woman once more, she found what few survivors remained then foraged alongside them for food, protection, and answers.

In time, she and the others were discovered by the healed leaders of their city and the task to rebuild and recover began. For her however, rebuilding and recovery of herself took precedence. So long had she wandered as an aberration that her memories of the times before she fell victim to the catastrophe were a blur at best. Even worse were the nightmares that tortured her in her dreams. For weeks, closing her eyes put her back in the putrid prison of flesh and base hunger. On other occasions, she was on the run from this creature as it sought to devour her. When the next batch of adventurers arrived on the scene to behold what was quickly becoming a tourist attraction, she packed her things and left her ruined home with the hopes that the nightmares would cease once she abandoned those ancient streets.

Though the adventures only agreed to guide her to the nearest settlement, what she saw along the way brought her to tears. After knowing only nightmares, chaos, and the twisted spires and streets of her native ruined city for centuries, the beauty of the nature surrounding her fallen home overtook her in its majesty. The nightmares hadn't ceased, but while she was within the wilds, the desire to experience more of nature's wonders gave her the will to stand her ground and fight. She no longer wished for death to put an end to her misery. She instead wished to live so that she could see more of the world.

Superhero (City of Heroes/Marvel/DC, etc): Instead of a group of adventurers, those that free the Shory people from their curse are instead heroes, vigilantes, or rogues (probably looking to turn a profit from any treasures or relics) from another dimension. Villains could also be present with the intent to find a way to seize the power source of the nasty curse (but find it too risky and decide to destroy it).

With her home in shambles and a need to get away from the place of her nightmarish past, she begs to be taken along on the super's return to their own world. With City of Heroes, it's easily tied to dimensional exploring via Portal Corp. Other settings...well...however they handle dimensional stuff.

Sci-Fi (Perhaps even Mass Effect characters work?): While charting and unknown galaxy, Cerberus/Alliance (or whatever Sci-fi/Mass effect group) comes upon the ruins and are the ones that break the curse. But as the passenger or stowaway is onboard the ship, it's quickly found that not all is as it seems.

Steampunk/Fantasy: Perhaps the ruins of this lost land are found during an age of exploration?

Modern: Mankind gets beat up in nearly every alien movie there is. But what if in this one, the invading monsters from portals leading to another world get the fight taken back to them and get decimated by the U.N. and other International military forces? Of course, that'd probably mean that the world's governments would round up any survivors and place them other quarantine for supervision/study and amoral poking and prodding.
« Last Edit: October 12, 2011, 02:51:25 PM by Lunaris »