Not even overused and unfunny internet memes are enough to portray how much madness is going to take place in this RP.
Premise & Gameplay
The idea is simple: The saints have lost control of stilwater yet again, and this time, it's going to take more then one badass motherfucker to kick the new gangs out and put our purple wearing heroes back on the streets. This time, the few remaining saints will have to really work together, with everybody pulling an equal load, if they ever want a chance to be the top dogs in the city again.
The gangsThe Arbiters of Death:
These guys get most of their recruits from the Stilwater insane asylum. If they see something that amuses them, they don't hesitate to act out on it, causing widespread devastation and destruction to rival gangs for no other reason then because they thought it would be funny. They are led by Abram Keller, a man rumored to have been kicked out of a nightclub because of his beard... That nightclub would later be caught in a very unfortunate and violent explosion, killing everybody inside.The Shepherds:
This gang came over from Italy to get a slice of American soil when they saw it up for grabs. Though they seem professional and businesslike on the surface, in the undergrounds, they are ruthless killers, who don't hesitate to step on anybody who stands between them and their money. They are led by Luigi Bonipi, who stole the gang from his brother at gunpoint after spending too much time in the shadows, not getting his fair share of recognition.The Shadow Lions:
A mysterious gang that seems to operate off vigilante justice. Of the three gangs that currently own Stilwater, the Shadow Lions are the ones that have the least information exposed about them. Their leader, motives, and actions remain a complete mystery to anybody on the outside.
As you can likely imagine, the premise is really only something to go in the background in order to give your characters an excuse to run around with rocket launchers, blasting apart city districts in order to cause collateral damage for money. The entire purpose of Saint's Row is to do one thing, and one thing only: have fun, and have a lot of it. Do you want to drive around on an ATV, racing through the city while you're on fire? We can accommodate. Do you want to just run through the missions with a cast of colorful and memorable characters, chronicling the resurrection of everybody's favorite street gang? We can accommodate. However, we (and by we I mean me) do highly suggest that you maintain a healthy balance of both activities and missions. After all, having too much of one without the other spoils either the fun of watching the plot unfold, or the fun of being able to cut loose and just blast shit apart for a little while. Both of these are critical pieces of the puzzle that makes Saint's Row as fun and memorable as it is, and I want the RP to encapsulate that as much as possible.
So, here's a little bit of a breakdown on how both game modes are going to operate. Keep in mind that if your character is in the middle of a mission, s/he cannot perform an activity until after it's been completed.Missions:
Whenever you feel that it's time to take the fight to an opposing gang, all you got to do is get into contact with the point man that's leading the attack on that particular gang (there will be one for each gang, all controlled by me). From there, you will receive a time and place to meet the point man, and they will put together a plan of attack, something that would cause harm to the gang in question. However, keep in mind that if it's been too long since a move has been made, one of the lieutenants can contact you, in order to get things going again. When missions involve more then just the lieutenant and one other player, they will act on a rotational basis, with each poster posting once before waiting for his/her turn in the cycle again. However, if one person starts taking too long to reply (24 hours after the last reply), his/her turn will be skipped, and I will account for their actions... if this is the case, you can fully expect your character to grab hold of the idiot ball, as a pseudo punishment for taking too long, as well as a way to keep things spicy, and other players thinking on their feet to react to a situation that just got worse.Activities:
Simple enough. I am going to provide a list of possible activities, as well as a little bit of a backstory for each one, as well as the objective of the activity. Your job, as the one performing it, is to write a story about how your character goes about completing the objective. The more creative, entertaining, off the wall, and effective, your story is at doing what I ask you to do, the better rewards you can get. For instance, you can get more money, with which you can buy better guns, or if you do a good enough job, just like in the games, you can get all new badass weapons, and unlimited ammo to go right along with it. Don't ask what the logic behind your character actually having unlimited ammo for his handgun is, this is Saint's Row, bitch! Activities will include, but are not limited to, the following few examples. If any of you have an idea for an activity, please don't hesitate to let me know.
-Hit & Run (original minigame, requires 2 players, one to drive the ATV, one to sit on the back with the rocket launcher)
An RP is only as good as it's characters, so I'm going to lay down some ground rules to ensure that we get some of the best characters that the world has ever seen. So, starting with the top, I'm going to lay out a character sheet, and tell you exactly what I expect from all of you in each category. Every player is allowed a maximum of 6 characters.Name:
(Derp to the third degree)Sexual orientation:
(Derp cubed)Height & Weight:
(Every Derp needs a #5)Appearance:
(to save ourselves monumental ass pain, just stick to written description unless you have a screenshot of your character on hand)History:
(What is it that inspired your character to join the Saint's? Where did they come from? Where did they grow up? What's their story before the story?)Personality:
(doesn't need to be ultra in depth, just a little blurb about your character's personality)Skills:
(Anything from the list below, pick 3, no more, no less. This will impact how your character is used in missions, as well as what activities they'll be best at. One of the biggest things I have to ask of my players is that you guys stick to your skills
. If you're playing as a stealth oriented character, I don't ever, ever
, want to see him having a Rambo moment, it ruins the fun for everybody. If you want a commando, make another character who, you know is
a commando. Having you guys play to your strengths and avoid your weaknesses keeps you all on your toes, and writing solutions to problems both creative to write and fun to read for the rest of us. Also, here's a big thing: skills can be rewards for completing activities multiple times over
- Strong Arming
(You can handle melee weapons more skillfully, and deal more damage with them, then a normal guy)
- Bullet Spraying
(You can handle automatic weapons more skillfully then a normal guy. IE: machine guns and SMGs)
- Sharp Shooting
(You can handle Semi-automatic weapons more skillfully then a normal guy. IE: Sniper Rifles, shotguns, handguns)
- Chaos Starting
(You can handle heavy weapons and explosives more skillfully then a normal guy/ IE: Gatling Guns, flamethrowers, C4, and rocket launchers)
- Bullet Biting
(You can take more damage then a normal guy. What? You're pulling out the logic argument again? I repeat myself, this is Saint's Row, bitch! If you get shot, just go get yourself some fast food and get back in the fight!)
(You can run faster then a normal guy, and longer, too)
(you can sneak better then a normal guy, able to slip behind enemy lines and sabotage things
(you can drive cars more skillfully then a normal guy, it'll come in handy more often then you'd think)
- Heavy Thinking
(You can plan out strategies and adapt to bad situations better then a normal guy)
- Supply Packing
(You can carry more supplies and gear then a normal guy)Equipment:
(the weapons and items that your character starts with. Obviously, you're not going to start out with very much, since it would totally ruin the point of going through the activities to get better stuff if everybody already starts out with the best stuff. As such, I'm allowing everybody to start out with 2 pieces of food (4 if you have Supply Packing as a skill), a knive (unless you chose Strong Arming as a skill, at which point you can choose between a baseball bat and a crowbar), and a firearm that specializes in a skill you chose (the lowest possible weapon of the tier). If you have no gun skills, you start with a Vice 9, the weakest handgun in the Saint's Row universe. If you don't know what kinds of weapons you can choose from, refer to this page
for a comprehensive list of every gun featured in the RP.)Vehicle:
(again, nobody's starting with flashy sport's cars or fine tuned racecars. Pick a ride from this page
and stick with it until you do something to unlock a better vehicle.)
Is this RP going to be freeform? Or System based?A:
Freeform. I know I just asked you to pick out 3 skills for your character, but this is to ensure that you rely on your teammates to cover for what you can't do, and helps to make the writing more spicy. Besides, it gives me more rewards to dish out for activities, and everybody likes rewards, right?Q:
Activities and Missions are nice and all, but I'll still be able to cut loose and do what I want to do outside of those, right?A:
Absolutely! If you want to write seven paragraphs about how your character sat on the couch all day and watched TV, more power to you. Saint's Row is a game where nothing is scripted, and anything can happen, so go ahead and write out whatever you feel that you want to.Q:
Help! The guy I've been posting with hasn't replied in 3 weeks! A:
Setting aside the fact that you didn't actually asked a question, just finish up the scene yourself and dip out.Q:
Is it cool if I send my 500 pound sumo wrestler character out streaking?A:
nothing is scripted for a reason, if you feel like doing that, then go on out there and traumatize you some pedestrians.Q:
Why does this question exist?A:
Because my OCD wouldn't allow for me to have a Q&A list of only four questions.
First off, if you read through all that and you're still here, you're a badass.
We're all here for one reason, to have a tun of fun! Rest assured that if you put a little bit of time, effort, and responsibility into your character and into this RP, you will get a payoff beyond your wildest dreams. So, what do you say? Are you ready to get your hands dirty and watch the madness unfold? If so, express your interest and submit your characters today. There is no roof to how many players we can accept, so please, don't feel that we'll ever be too full for newcomers.