Actually that sounds pretty good. As long as there is some non-biased way of handling combat and risk. Since I am not expecting pvp a formal system isn't important.
Also, Undisclosedtoyou, having read this a few times, I don't see significant Star Wars knowledge being important.
I don't expect any problems, just a few dice tosses every now and then. And no, I'm not going to require tons of knowledge about Star Wars. In fact, all the information will be provided to you. All you need to do is survive ^^CHARACTER SHEETS
Division: ARMY or NAVY
Select Rank: (Enlisted Ranks Only please)
Class: TANK, MEDIC, FIGHTER, SCOUT
TANKS carry heavier armor than their counterparts, so they're often slower. They make up for it by being able to defend really well, carrying heavier guns to the fight, but they stand a greater chance of being overwhelmed.
FIGHTERS have lighter armor and typically carry medium sized guns. Their main advantage is being able to move faster than tanks and avoid situations where they'd be overwhelmed.
MEDICS carry small field kits with bacta patches that can be used to treat injuries other than zombie bites. They carry only light weapons and little armor, so they need to be defended while performing their duties.
SCOUTS are similar to the medics in lacking heavy armor, but make up for it by carrying long-range weapons and being trained to pilot vehicles.