Artillery is not perfect but if covered fun to play my arty gets me on a good game 2-6 kills if the team can pin down tanks to get a dead eye shot not easy. But I tend to play Level 1 to 4 tanks, but bought the T-14. I favor the light tanks you get more equality and if your a good shot at range a B-2 can be evil and fast. All in all with five slots free and good options once you get going its a good f2p game overall.
And how many WWII battles were balanced part of the fun is working with what you have to still get the win.
To say it's not perfect is a bit of an understatement. The trouble is you can get hit out of nowhere because someone happened to see you, and be immobilized by the first hint, which basically means you're dead. If you manage to get in close, artillery is usually
out of luck, though they still pack a serious punch, but it just doesn't even out. I really don't think it makes sense to say real battles aren't balanced. If this is realistic, then where are the bombers, for one thing?
Like I said, it's not a terrible game, but I hope they balance it better.
My tanks of choice, just by the way, are the Sherman and M5 Stuart. I like to pretend I'm in Kelly's Heroes
in my Sherman ( Oddball, the tank driver in the movie, mounted a cylinder on the gun so it'd look
bigger, and used shells filled with paint to freak out the enemy, along with loud music. Not the most serious war movie ever, but... still. ) which has a huge fricking cannon. It's pretty a fairly mediocre tank, but if that cannon hits ( and it better, as it takes like 16 seconds to reload ), it usually kills something. Usually. If you're lucky enough not be playing against heavy tanks three tiers above yourself. The M5 is similar, only it has a slightly smaller cannon ( 70mm, I think, could be wrong ), but fast as hell. Probably the most fun I had with that was crashing into the side of a tank destroyer so he couldn't turn. The poor guy.