Guys, I think you got carried away and missed the most important post
! It happens.
So, let me answer you, and I'll try to rectify that.
It's comes out slightly cheaper at first glance, but when you consider the use of talented for it would about 15 points per level and then donning charisma would add another five points, you all of a sudden come out to twenty points per tick. This seems to be higher, and it is a little; but their highly focused, and the person who added those same points in IQ is just as good as them and has other areas of expertise as well.
Like I said, it very possible' but the system does discourage it. To me, because so much is put on IQ, using advantages to circumvent is just less cost effective.
EDIT: Also, smooth operator is the fit for it naturally. So, it is 15 points per level.
Come on, you don't include Charisma in it, since your IQ-based con man would have the exactly same level, since it really, really helps smooth operators, no matter their IQ. So it's still cheaper by 5 pts per level
And yeah, you don't learn other skills as fast, but it's only natural a more intelligent character would grasp new intellect-based skills faster. I thought you were looking to play a less than brilliant con man that still succeeds? If that's your character concept, that's like complaining that the martial artist learns dexterity-based skills faster than you. Sure he does, being highly coordinated was part of his character concept!
Also, you still have those 5 points per level. Put them in some skills you want to be higher.
Also, I didn't say you were doing it wrong. I said that if you were looking to powergame, you were playing the wrong game. This is stated by White Wolf, and they list it clearly when they talk about the storyteller system. In their exact words, it focuses more on story and less on the system. The game is less focused on how much better you get at things so you can focus on how they evolve. In other words, if you just want to get bigger numbers; there are a lot better systems for it out there.
Haven't you noticed? What White Wolf say about their systems is often orthogonal to the systems really look like in play
In that case, they tell you not to focus on the numbers, but I don't need to focus to see how their systems work. And when the system actually makes me more competent in the long-term if I powergame at the start, that's hardly a way to dissuade powergaming
Exalted discourages PCs from being Thaumaturges by making thaumaturgy far more expensive than the benefit it provides is actually worth, for example.
I've got to give that to White Wolf, that's probably a feature, not a bug. This works exactly the way it's supposed to be in the setting
And now, the most important post for the last couple of pages. That includes my posts!
I just started playing DnD (3.5) and I love it. I've got the core game books on my ipod and computer and am busy reading them cover to cover.
Let's face it when I had my character jump down a flight of stairs and successfully tackled a guard I was hooked.
Allow me to be the first to welcome to the club, Inkidu
! The feeling when the PCs do such things is nice, isn't it?