This is utterly fascinating. I just finished reading the E6 rules and they address fault I have with RP games - and not just D&D. that being the way characters become nearly godlike in their power. Wow, love the intent of the rules, Can't wait to see how they play.
I would love to run one of the Healer class home brews. 1st level healers of anybody's brew generally have only slightly more combat power than the average meatloaf, but starting the game at 6th level, my healergirl would have a little weight to throw against wandering monsters. I have in mind a NG secular healer, doesn't get her powers from any god, is a servant to the healing arts themselves. She would be unaligned and apolitical as possible, treating anybody who comes to her for help. Something of an honest broker/arbiter for the factions, a woman who will speak to or for anybody.
Problem is, RubySlippers has something close to that already. I don't want to step on her toes. But I am very very interested in playing in the game.
RubySlippers, If you consider my idea to be crowding yours, I will be happy to come up with something else, I do have another character idea in mind.
LisztesFerenc, if RubySlippers doesn't have a problem with me running a healer (and don't be shy, RS, I want you to enjoy the game too) I will of course send you the links for any Healer class designs I am considering.