I told you to re-roll those bad stats. Faster kitty, faster!
Heh, I did reroll... got a 9 instead of a 7. Rerolled again, 15, so I shuffled stats around.
Final ability scores before any mods were 18, 16, 15, 13, 12, 11. Which I'm pretty happy with, it means I can shuffle things around and end up with a +1 Con mod for a little extra HPs.
Anyway, I'm finished with the character mechanics-wise. I still need to flesh out her background a little and do some bookkeeping on the character sheet (writing down all the different bonuses and abilities I have, mainly), but other than that I'm good to go.
Also, what are the rules for adding enchantments to an item/transferring enchantments from one item to another? I took the Heirloom Weapon trait, which means I pick a weapon I start with, and as long as I'm using that weapon specifically, I'm proficient with it and get a +1 trait bonus to attack rolls. So obviously, I'd rather not just toss it away for another magic weapon (that and it's probably hard to find a large greataxe...)