Rayne AiurElven-Neko: WizardCharacter Sheet
; 43HP (Current 43); AC 17
Quiver: 60 Arrows (Common), 60 Arrows (Blunt)
Born a full-blooded Elf, Rayne spent much of his comparatively long life studying the Arcane. It was a commonality that he shared with his parents and he was eager to learn the ropes. Both were skilled crafters, their magical talents mainly focusing upon the ability to enchant the various commissions that kept their business prosperous. Though they had the potential for it, they never honed their skills in combative magic. As a result, Rayne's foundation of magical knowhow is based upon the practical implementation of the art in daily life.
As his talents grew, he became more involved with the family business. Of course his creations were rudimentary by comparison of his parents, but it was an experience he thoroughly enjoyed. Decades passed and Rayne's desire to create magical items was gradually surpassed by the desire to implement the potential power held within them. It wasn't long after this before he began testing the various gear that passed through the family shop. His curiosity was encouraged, but his parents restricted him to the things he created or the ones that his parents set aside for him. Given the limitations this put upon him and the typical rebellious tendencies of most adolescents, he defied their wishes, seeing it as a challenge to his intelligence and maturity.
It was only a matter of time before his actions tempted fate enough to experience the backlash from his actions. Early one day, a customer brought in a Ring of Greater Polymorph that was far too tempting for Rayne to resist. He had not been aware that it was brought to the shop in hopes to remove the curse that had been placed upon it. Rayne couldn't recall the moments between slipping the ring upon his finger and waking up on the floor with his mother crying out in panic. He would later discover that the curse had twisted the ring's magic so that instead of changing into a different form, it combined his feline familiar and himself into a combined form.
The experience was traumatic and it took Rayne a while to even begin dabbling with magical energies once again. Overnight, he lost his self identity; he no longer had the sense of belonging in his Elven family and felt as though he was an outcast. Granted, that was largely in his head, but that mentality gradually weaned once learned of the race he now resembled. He couldn't help but be enticed by the freedom in which they seemed to live, especially when it came to fulfilling the more carnal of desires. After a (much too) short vacation to their native lands, he returned embracing his new form and with it restored his drive to practice the arcane arts.
Eventually, Rayne reached the point of his young adulthood where he was no longer contented with living at his childhood home and he ventured forth to experience what life had to offer. For a while, he lived without a fixed residence. He would travel town to town, looking for a place to set roots getting by from the money earned by enchanting items during his short stay at each location. Then came the night that still baffles him to this day. What started as another inhibition-free night of drinking, fraternizing, and getting laid ended up with him having partial ownership of a casino house with a group that quickly became close friends.