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Author Topic: [Interest Check] Virtual Reality Fantasy MMO  (Read 13962 times)

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Offline Saerrael

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Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #50 on: May 16, 2011, 10:21:10 PM »
*grins* Take your time. I think we're a bit enthusiastic, here xD

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #51 on: May 16, 2011, 10:26:01 PM »
Rawr, added up 1 more class for each basic type. Hopefully that fits everyone's tastes. They should be general enough to fit everyones style, though specific enough to keep people from pulling out a bunch of stuff from their arses to use to much. ^^;;

Anyways the profile looks good, though the picture for your character wasn't working when I checked.

Offline Saerrael

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Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #52 on: May 16, 2011, 10:32:34 PM »
Hm? The ingame or RL one?

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #53 on: May 16, 2011, 10:37:41 PM »
Ingame character. ^^;;

Anyways... I totally need to think up a cool name for the game still haha. XD

Offline Saerrael

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Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #54 on: May 16, 2011, 10:38:29 PM »
Thanks for informing me, I'll host it on photobucket instead ;)

Done. it hope you can see it now.
« Last Edit: May 16, 2011, 10:45:34 PM by Saerra »

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #55 on: May 16, 2011, 10:49:05 PM »
it will be interesting to see how combat will work in this system.  i'm looking forward to it

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #56 on: May 16, 2011, 10:55:41 PM »
Well combat pretty much will be more free form. Given it is virtual reality, a user will have more control over things. Still the classes will be placing restrictions on what they can do. The biggest thing of complexity will likely be fighting virus creatures, mostly the ones with greater AI. Let's just say, they don't exactly work by the parameters of the world so much. The biggest thing I'll need to fit in is the leveling to make it exist and help to determine a persons effectiveness, and how to improve it. I could do a hand wave with that part, though I almost think I should make it a little more organized. Maybe a small experience system based off completing certain big tasks. ^^;;

Speaking of which... I probably should add more on character such as their weapon choice and all that. ^^;;

Edit: Added races. Not much really just the two mentioned (with half-elf mixed in for the sake that it probably will be asked for and would be realistic to assume) but I figure it would be good to include for now.
« Last Edit: May 16, 2011, 11:16:48 PM by Yorubi »

Offline TheHangedMan

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Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #57 on: May 16, 2011, 11:46:58 PM »
Character Name: BMganpp
Gender: Half-elf Male
Class: Beast Master
Weapon:   Bow and Arrow (current equip is a Long Bow named Killer Shot. )
Animal Companion: Belda, a Gryphon.
Character Background: Ganpp's in game bio rather elaborately paints him as a loner that understands beasts better than people; has a real "raised by wolves" kind of vibe to it.












Real Name: Aaron Caulfield
Gender: Male
Age: 23
Occupation:  Professional chef
Personality: Eccentric as hell. Bit of a loner.
Background: Aaron is often jokingly known as Holden because of his last name. Aside from this little tidbit, not too many people know just what he's up to. In an age of rampant blogging, tweeting, and such things, he appears to be almost a hermit.

In all honesty, he prefers it that way, too. Aaron is not a social person; he never has been, and probably never will be. He generally prefers to keep to himself and play single player games, but he won a contest that earned him a year of free play for this game, and decided not to waste it... and despite himself, he's actually liking it.

When not playing games, or listening to his huge library of music, or watching porn, he finds himself happily working in the one place besides his home he feels comfortable: a rather fancy, up scale, Italian restaurant, as a chef.

Hope this is good. :)
« Last Edit: May 17, 2011, 06:00:46 PM by TheHangedMan »

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #58 on: May 17, 2011, 12:01:53 AM »
Works for me. ^^

Just trying to get a general map figured out and make maybe a base town of sorts to gather and from there its all about posting it up. :)

Offline Cold Heritage

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #59 on: May 17, 2011, 12:13:49 AM »
Should we all use video game pics for our in-game characters, or is anything fantasy good enough?

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #60 on: May 17, 2011, 12:19:38 AM »
Anything fantasy is good honestly. You don't need to use real life images if you don't want either for RL pictures of your character. ^^ Really though, if you can't find a picture at all, you can even use text. Just give details whether its something visual or written out text.
« Last Edit: May 17, 2011, 12:21:58 AM by Yorubi »

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #61 on: May 17, 2011, 12:27:06 AM »
now the decision... do i play a barbarian, which i usually do for tabletops and LARP, or do i go the assassin route and pull in my classic Assassin character (based off Voltair and Enzio)

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #62 on: May 17, 2011, 12:34:01 AM »
an idea for races. it is not uncommon for halflings, gnomes, dwarves, and anthropromorphic creatures to exist in such settings. it would definitely make for an interesting, and more customizable game if wolfmen or catfolk were pulled in, as well as the little folk that make up much of the comic relief in these settings.

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #63 on: May 17, 2011, 12:44:08 AM »
Yeah I was thinking of halfling but wasn't sure. Hmm might be my dislike from anthro though that doesn't want that in. Bleh my dislike for them! >.< Anyways I just lifted the races as a guideline, if you want something and ask for it, given it sounds like it could fit, I probably would add it. ^^;; Really i figure character customization could vary enough to make people look unique enough and have their own style of character. Its all possible to make a short human and what not. Wanted to keep the world's background relatively simple and keep the focus on the whole 'virus' deal and that kind of development.
« Last Edit: May 17, 2011, 12:46:29 AM by Yorubi »

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #64 on: May 17, 2011, 01:06:31 AM »
i have an anthro concept that would work rather well, if it would make it past your dislike for anthros. a fox, adept at lock-picking, trap building and disabling, and a penchant for assassinations. being a foxperson, he would be a little shorter than the average human, and this could play very well to humorous and detrimental situations that would certainly encourage role-play outside of combat. i like to be a bit of the class clown, though my characters can have a dark, serious side that only comes out in the right circumstances. just and idea, and if you like it, i will run with that.

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #65 on: May 17, 2011, 01:08:45 AM »
If you really want to play it, feel free to. ^^;; I don't like to say no to what someone might enjoy to do.

Anyways I'm trying to get this thing I found to work to hopefully make a nice map of the game world as a 'basis' ^^;;

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #66 on: May 17, 2011, 02:02:11 AM »
*rubs his hands together* excellent. cut purses and missing rings, here i go!

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #67 on: May 17, 2011, 02:11:03 AM »
question pertaining weapons. i've decided upon assassin. would it be too unreasonable for my character to carry: a rapier on his hip, a main gouche for his off hand, twin stilettos (or twin hidden blades), say roughly ten/fifteen throwing daggers hidden on his person, a garrote wire, and small buckler for his weaponry selection? feel free to yae/nae any of these items.

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #68 on: May 17, 2011, 02:17:37 AM »
Yeah, its a bit over the top. You really should only have 1 weapon to use. Cosmetically your character can 'appear' to have those details but it could not actually use that. I might add that assassins can use simple throwing weapons though since you mentioned it as a backup. ^^;; I wanted to limit the weapons and give it really as some option for knights who stand in the middle of both offense and defense and keep it a little less ridiculous.
« Last Edit: May 17, 2011, 02:19:06 AM by Yorubi »

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #69 on: May 17, 2011, 02:21:05 AM »
right, so the throwing weapons are good, now to decided as to the weaponry... since they'd be so small compared to what others will probably be wielding, could a twin set of stilettos be appropriate, should i choose that route over a traditional blade?

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #70 on: May 17, 2011, 02:22:48 AM »
Rogue I would say would ideally use smaller weapons, so maybe short swords or twin stilettos would work.

Anyways I'm off for now. A bit groggy and tired so I think I'm going to sleep. I found a good map maker so I'll try to create a layout for the world and maybe the main city just as a reference and to look pretty. If all goes well and I get enough time, I should hopefully have the Roleplay ready to play tomorrow, given I can at least finish up the main town.  :)
« Last Edit: May 17, 2011, 02:25:36 AM by Yorubi »

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #71 on: May 17, 2011, 02:26:23 AM »
hmm... that opens me up a little more as to what i can do... do i take twin short swords for a little more range, but potentially risk getting them caught up on something, or do i go the "Leesil" route and carry stilettos against my forearms... choices, choices.... <.<

Offline YorubiTopic starter

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #72 on: May 17, 2011, 12:05:48 PM »
Anyways I ended up getting other plans for tonight so I probably won't get to start it up till tomorrow. Still going to try getting it set up as much as possible today.

Offline Dim Hon

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Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #73 on: May 17, 2011, 12:16:19 PM »
Oh, two assassins seems excessive for a small group. Hmmm. *eyes the other classes*

Online DartimusRae

Re: [Interest Check] Virtual Reality Fantasy MMO
« Reply #74 on: May 17, 2011, 03:29:28 PM »
if the two assassins were geared for the same things, perhaps. however, two assassins with different skill sets... now that's a deadly combo in a game ^.^

My guy is a trap tinker and treasure seeker. assassinations are a rare task for him.