The Master has, in general, 2 powers when the game starts (if the rules for a Master to be playable are in use, normally its a Storyteller role) and can use one of these at any time. The effects can be the most game-changing ones of all, but the master has limited amount of this power. S/He can spend the rest of the power at any time too, expending the second use, but after that they are no longer fit to be a master. If they wait, though, I think it should be something along the lines of 'one per episode' or such if comparing to Anime, they may gain a new power, which may be the same they used to have, or something new.
Examples would include Magic, Technology, Wealth, Influence... say, the Master is feeling stressful about those knights trying to attack his mansion and the princess-in-exile turned into a Maid in his protection, and he invokes his Magic power. The land under the knights suddenly cracks and they fall down a deep ravine, splashing to an underground river carrying them away as the Master laughs, but feels the physical tiredness for having gone and used that powerful eldritch power in him. Now he still has his 'Wealth' power left, but he doesn't use it, not in that episode. Later on, he gets a new power, and he can choose whether to take a new bit of 'Magic' or maybe a second 'Wealth'... or maybe he's got some fear and respect going on, so 'Influence' or such. All purely in thought phase still.
Welcome along, the game is mostly centered on the Maids as the game's name suggests, and the hijinks they may get into. Given how the game is very Anime-Inspired in its making, I think it could provide folks with a lot of laughs and fun. Glad to have you around.
Welcome along, and hope you will find a game fun here as well. I think there's a nice number of people present by now, I might take up playing a Maid as well then.
The character creation is different for Maids and Butlers, as well as Masters. Fallensaviour, would you offer a helping hand to Zaer Darkwail about playing a master perhaps? I'll give the general rules about making a maid here first, I can post the basic character creation rules for them too later I imagine.
Step 1: Attributes
Roll 2d6 and divide by 3 (rounding down) for each of the six abilities below.
Athletics (Physical actions, combat)
Affection (Ability to bond with Master and Others)
Skill (Your ability to perform as a Maid)
Cunning (Tricking and Deceiving Master and others)
Luck (How lucky are you)
Will (How positive you can be)
Step 2: Maid Types
Roll 1d6 twice, to determine type of Maid you are. You may get same result twice.
1 = Lolita, 2 = Sexy, 3 = Pure, 4 = Cool, 5 = Boyish, 6 = Heroine.
All of these give one ability +1 and another -1. Also, for sake of clarity, I think we shiould have it clear that Lolita is appearance or personality type, character may well be even hundreds of years old vampire already, or a petite adult woman that has the (un)lucky fate of appearing like someone who cuts it close.
Step 3: Maid Colors
Roll d66 (Roll 2 dice, and designate first as 10s and the second as 1s. Result is something between 11 to 66) twice, for the two colors that make up the Maid's colors. Can also be rolled if you want to randomly choose the Maid's hair & eye colors.
Step 4: Maid Qualities
Maids get 2 qualities (the rules permit having even more but for a starting game I think that 2 qualities would be best) by rolling d66 for each.
Rolls of 41 - 66 have to roll an additional d6 to determine the result on a 'subtable'.
Step 5: Etcetera
Roll 1d66 for Maid Roots (background) and Stress Explosion (What happens when they are too stressed). This also includes things like Trauma tables, and Maid Weapon table. I think we should steer away from too much Drama (just my opinion, people are free to suggest otherwise if they wish) and use the Maid Weapons table. So, 3 rolls, for Maid Roots, Stress Explosion, and Maid Weapon.
Step 6: Maid Power
Based on your highest attribute. You roll d6, and the Storyteller looks up the appropriate power for that roll. If your total of all your attributes is 9 or less, you can roll a second Maid Power. In case of a tie for the highest attribute, choose which attribute's table you want the roll to take place in before rolling.
Step 7: Favor and Spirit
Your starting Favor is equal to your Affection, times two. Favor is this game's 'currency' for causing random events, for improving your abilities, and your ability to resist being thrown out. If your Favor drops to 0, you will be fired, or have to drop an attribute to get half the cost of improving that attribute in Favor, basically losing ability in exchange for some Favor to remain.
Your Spirit is equal to your Will score, times ten. Spirit is important, its how long you can resist some embarrassing things and such before you succumb to a Stress Explosion.
Step 8: Name and Age.
I also think the players should have the right to request a reroll on something they dont feel makes sense or that they are against. In this case, lets say for example we use 2 rerolls that you can use or leave unused, as you see fit.
Alright, there's the start, lets show you an example.
Athletics: 3 (Rolls of 6 & 3, divided by 3 (rounding down))
Affection: 2 (... 2 & 5)
Skill: 3 (... 6 & 3)
Cunning: 2 (... 1 & 6)
Luck: 3 (... 6 & 4)
Will: 3 (... 4 & 5)
Maid Type: Sexy & Pure (...2 & 3) - Interesting combination. The Maid is sexy sight, but maidenly and seems a little clueless about her looks maybe) Sexy gives +1 Cunning, -1 Will. Pure gives +1 Affection -1 Cunning. So total modification is -1 Will, +1 Affection. The cunning bonus and penalty negated one another.
Maid Colors: Brown (5 & 1) & Metallic (5 & 6) are the uniform colors. Hmm, earthly brown with a bit of a metallic to the outfit. In this case, I think I want a reroll. (4 & 4) So, White. Rerolling the Metallic, I am now left with Brown & White maid uniform. That doesn't sound bad.
I'll also roll for hair & eye color just for the heck of it. (2 & 5) So the character has Navy Blue hair, quite exotic I'll say, or perhaps a dye. (4 & 5) Grey eyes. Oi, something a bit mysterious about this maid already.
Maid Qualities: Rolling (6 & 3) first, this means the maid's ability is Shapeshifter, but requires a reroll on a subtable. Roll 6 on the subtable indicates a Snake. So, this maid's first quality is that she's a shapeshifter able to shift her body to that of a large snake. Scary enough, but we still got the other roll to make for the other quality. (3 & 6) Amusingly, a mirror of the first roll, 36 is Angel/Devil. I can't really imagine an Angelic snake, so the character is then a Devilish woman that has the ability to turn her body into a large snake. Yikes! Her master better not anger her too much, and her jokes about 'swallowing' may be more creepy than funny sometimes. At least she is just joking.
Maid Roots: Roll (4 & 2) indicates Business. This maid is in the line of work for the money, not very exotic or anything, but at least there's something a bit ordinary about her. Perhaps it just means she needs to be warmed up to other reasons.
Stress Explosion: Roll (2 & 5) indicates Teasing. Uh-oh. If the stress gets too bad, this maid starts teasing other maids and torments them with her attention until the stress explosion has passed.
Maid Weapon: Roll (1 & 2) Stun-Gun. For a devil, she is pretty practical. If she has to fight, she'll jab someone in the ribs with a stungun huh? I kind of like her style.
Maid Power: The maid has many abilities at equal levels, so I decide to just use Luck, she is more lucky than anything in my eyes as a concept. So, rolling 1d6 I get (1) so the ability she has is Karma. Using Luck to Dodge an attack, and if she rolls 10 or more she can cause TWICE as much Stress on her opponent. Ohh, I like this, its this Devilish woman's amusing ability, "Avenged Sevenfold" I decide to name it for a laugh.
Lastly, I decide the maid's name is Luciana, and she is 29.
Now for a background, Lets see.
Luciana is a young devilish woman, with small horns and a slender devil tail. She is usually seen in her mostly brown maid uniform with a white apron around her, her blue hair flowing down on her shoulders. Her grey eyes show a fair bit of sweet purity that would be more at home in an angel than a devil, but her devil side has given her an ample bosom that often teases the eyes of those she curtseys to, often wondering what's the cause of their seeming embarrassment afterwards. She is a kind hearted person but she works for the money, its just the way it is for her.
She seems to have a weird luck about her, any malice against her risks causing bad luck to whoever tried to attack her, and if she gets into trouble she pulls out a stungun to shock whoever has pushed her into a corner. Her kind nature is a way to protect others though, when she is too stressed out it cracks and a more devilish side shows up, ready to bend a fellow maid over the knees and spank them for causing her trouble, or to yank the butler's otherwise fine outfit's tie off of his neck to let the stiffy guy look a bit less sophisticated for once.
That's just an example, but if someone wants to do the rolls, I'll gladly give them the laydown of what they got by the dice's opinion.