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Author Topic: As the Smoke Clears, (test for interest)  (Read 883 times)

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Offline Stevej101Topic starter

As the Smoke Clears, (test for interest)
« on: July 19, 2007, 10:03:10 AM »
Setting; Post WWIII  A small area in Missouri, a old communication bunker that has been sold to a private owner, a nearby town run by a Mayor and his son, he is loony and the son on a power trip, various bandit groups roaming the area.

Electronics do not work, for all practical purposes a simple curcuit will work, (Flashlight, door bell)  anything that had electroinics will not (strobe light, badge/bio entry control)

This is based on a one on one started by Valerian and myself here http://elliquiy.com/forums/index.php?topic=10344.0

I believe that if we get players I will start it in NCNF as there will be at least the occasion for non-con.

For those that have read it the basics are found in The Postman (Valerian has read it, not me) and the story is free form from there.

Read the thread, get to know Paul and Marie, Reply here or PM to me if your interested in picking up a story.  I think this could get fun.

Offline Seereous

Re: As the Smoke Clears, (test for interest)
« Reply #1 on: July 19, 2007, 03:39:32 PM »
I'm there. *raises hand*

Offline Stevej101Topic starter

Re: As the Smoke Clears, (test for interest)
« Reply #2 on: July 19, 2007, 04:41:35 PM »
Good deal, still waiting for more responses, but I'll let people here know when we get a few more.

Thanks :)

Offline MagicalPen

Re: As the Smoke Clears, (test for interest)
« Reply #3 on: July 19, 2007, 06:56:32 PM »
I guess you could count me in. Sounds kinda like what i was trying to start in my S.M.Sterling thread  :o

Offline Valerian

Re: As the Smoke Clears, (test for interest)
« Reply #4 on: July 19, 2007, 07:03:17 PM »
Is it?  I saw that thread but never read it, 'cause I've never read any of Stirling's stuff.  As mentioned above, this is mainly David Brin-inspired, and I've always felt there was a terrible lack of more realistic post-apocalypse games, without elves and magic and such...

Offline Seereous

Re: As the Smoke Clears, (test for interest)
« Reply #5 on: July 19, 2007, 07:06:29 PM »
S.M. Stirling's books are much like what you're saying with the exception that guns and fast combustible things (gunpowder, fireworks, etc.) don't work either.  Lighters, Coleman stoves, things like that do because it's just compressed gas.  Oh yeah, cars don't work either.

Essentially, eveyone is thrown back to the Dark Ages with swords and all that fun stuff. 

Offline Servant Girl

Re: As the Smoke Clears, (test for interest)
« Reply #6 on: July 19, 2007, 07:20:00 PM »
I'd like to play...

Is there a space for a character who has very little social standing (essentially a slave, but not necessarily a sex-slave)?

Offline Valerian

Re: As the Smoke Clears, (test for interest)
« Reply #7 on: July 19, 2007, 07:32:45 PM »
Ah, yes, that is pretty similar, if potentially more fantasy-oriented.  This is soon enough after the war that people are still clinging to their technology for the most part, especially guns...

Sure, there's room for slave-types -- Marie ran when they tried to make her a sex slave in the town, for instance, so there would be others under varying degrees and types of slavery still there.  Some are still trying to keep up the old standards, but others wouldn't mind taking in an orphan and making them a slave of some kind.

The bandits would probably have slaves of sorts also, but I'm not sure how much they'll come into play except as NPC threats... depends on what others might like to do.   :)

Offline Servant Girl

Re: As the Smoke Clears, (test for interest)
« Reply #8 on: July 19, 2007, 07:48:21 PM »
Excellent, well count me in then

Offline Stevej101Topic starter

Re: As the Smoke Clears, (test for interest)
« Reply #9 on: July 20, 2007, 07:47:37 AM »
There are also a few women I refered to earlier that had no real 'skills' to help in the bunker, they earn thier keep in other ways.  Help clean and cook during the day, keep the stress level down at night.

Still considering the logistics of the game as I have never actually run one like this, I figure we need 4 threads, OOC/Rules, Bunker, town, bandits.  Going to have to ask for assistance from the elder gods on that part I think :)

Offline Archangel

Re: As the Smoke Clears, (test for interest)
« Reply #10 on: July 20, 2007, 07:50:47 AM »
If this takes off, I too might like to join up !!!

Offline Servant Girl

Re: As the Smoke Clears, (test for interest)
« Reply #11 on: July 20, 2007, 02:48:25 PM »
That's very noncommital of you Archangel!!!  (is noncommital a word even?)

It's going to be great!  Come on join in!

Offline Seereous

Re: As the Smoke Clears, (test for interest)
« Reply #12 on: July 20, 2007, 02:56:36 PM »
I'm there.  Wait, I've said that before. I guess it just makes it doubly true.

Offline Valerian

Re: As the Smoke Clears, (test for interest)
« Reply #13 on: July 20, 2007, 03:06:42 PM »
Well, I think we've got enough people to start, though it probably won't be until Monday at this point, I'm guessing.  If anyone has character ideas, though, feel free to post them here or in a PM to Steve and/or myself.

And yes, noncommittal is a word.   :)

Offline Stevej101Topic starter

Re: As the Smoke Clears, Open for business
« Reply #14 on: July 25, 2007, 01:47:24 PM »
Ok, you all talked like you wanted it, so here is where to start;

http://elliquiy.com/forums/index.php?topic=10569.0

Input welcome.