Ok, Tagan here's the start of your Void Mistress
Im sorry, but this is ALOT of info to throw at you. I hope it is all concise. I've left choices for you to decide with your character.
The numbers and abilities already on the sheet are 'hard coded' from your Origin Choices and the Career Path (ie, when you allocate your stats, you already have +5 to Fellowship and can add another 20points for a total of 50 fellowship.)
If you need explainations for things, go ahead and post them in the threads so we can all help you with definitions and such. After we get your lady created, it will be alot less heavy lifting, I swear!
You need to:Allocate 100 points to your Stats, but no more than 20 per stat. (best done in groups of 5 or 10)
--Career Core Stats are Ballistic Skill, Agility, Willpower.
--Career Secondaries are Weapon Skill, Strength, Toughness, Perception.
--Career Tertiaries are Intelligence, FellowshipChoose:
Peer (Academics, Adeptus Mechanicus, Administratum, Astropaths, Ecclesiarchy, Government, Mercantile, Military, or Underworld)Choose:
+3Int -or- +3FelChoose:
Logic (Int) Skill -or- Peer (Academic) Talent Choose ONE Duty:
-Duty to the Throne: +3WP and if you have 40WP, recieve Armor of Contempt Talent.
-10penalty to Interaction Skill tests with any source outside the Imperium (eg. aliens, traitors)
-Duty to Humanity: Choose +3Per -or- +3Int. -1 starting Profit Factor.
-Duty to Your Dynasty: +1Profit Factor. Gain Rival (Rogue Traitor family) Talent, -3 ToughChoose Gear:
-Best Mono Sword -or- Common Power Sword
-Best Hand Cannon -or- Common Bolt Pistol
-Imperial Navy Uniform -or- beggar's cloakChoose ONE Void Master Ability:
-Mastery of Space: can re-roll all failed Tests with Manoeuvre Actions aboard a space ship.
-Mastery of Gunnery: can re-roll all failed Tests with Shooting Actions aboard a starship.
-Mastery of Augurs: can re-roll all failed Tests involving Detection aboard a starship.
-Mastery of Small Craft: can re-roll all failed Pilot Tests with small craft (shuttles, lifters, guncutters, starfighters, bombers, etc)Finally, you have 500xp to spend:
Characteristic Advances. Each advance adds +5 to the stat, and must be bought sequentially.
Advance Step 1 2 3 4
--Weapon Skill 250 500 750 1000
--Ballistic Skill 100 250 500 750
--Strength 250 500 750 1000
--Toughness 250 500 750 1000
--Agility 100 250 500 750
--Intelligence 500 750 1000 2500
--Perception 250 500 750 1000
--Willpower 100 250 500 750
--Fellowship 500 750 1000 2500
Rank 1 Advances.
100 Skill Awareness (Per)
100 Skill Dodge (Ag)
100 Skill Drive (Ground Vehicle) (Ag)
100 Skill Gamble (Int)
100 Skill Literacy (Int)
100 Skill Scrutiny (Per)
100 Skill Secret Tongue (Rogue Trader) (Int)
100 Skill Trade (Voidfarer) (Int)
100 Talent Melee Weapon Training (Primitive)
200 Talent Sound Constitution (can be purchased twice at this Rank)
Caculate Wounds (Take your Tough Bonus, multiply by 2, add 1d5)
Roll Fate (Roll 1d10, on 1-3 you get 2Fate, 4-9 you get 3Fate, 10 you get 4Fate) add 1 Fate to your Starting Amount
Name: Sarah Yrysriac
Career: Void Master
Lure of the Void: Duty Bound
Trials and Travels: Calamity
Earned XP: 5000
Spent XP: 5000
Wounds: (Toughx2) +1d5
Tough Bonus : 0
Tough 25 -3
WP 25 -5
Fel 25 +5
Common Lore (Imperial Navy) (Int)
Common Lore (War) (Int)
Forbidden Lore (Xenos) (Int)
Literacy (Int) untrained
Navigation (Stellar) (Int)
Pilot (Space Craft) (Ag)
Pilot (Flyers) (Ag)
Scholastic Lore (Astromancy) (Int)
Speak Language (Low Gothic) (Int)
Speak Language (High Gothic) (Int) untrained
Nerves of Steel
Pistol Weapon Training (Universal)
Melee Weapon Training (Universal)
Guard flak armour
Blessed Ship Token
Amasec, 2 bottles
Legacy of Wealth: +1 starting Profit Factor
Echo of Hard Times: -1 starting Profit Factor
Etiqutte: +10 bonus on Interaction Skills when dealing with high authority and in formal situations
Vendetta: Gain an enemy, rival, group that means to inconvienience, harm or kill you. (Discuss with GM)