How about a sexy sea voyage through uncharted waters and islands, finding new and exotic things to run away from screaming in terror? One of my previous game exploded, so that just means more room for another one, until I get players that can stick together. Which does mean that the two players from before are going to be in this one, since that is only fair.
I do need two new girls to play in this one.
- Level 6.
- 5d6 Standard. I like my players to be slightly more badass then your usual baddies you meet.
-20,000 starting gp.
-One personal magic item that fits your character and what sort of specializes he/she has. Like a rogue could get a bag of holding and a priestess would get a magical holy symbol.
-No tome or battle or magic.
- Dragon magazines maybe, subject to my approval in what those have.
Go go go!